Player Matchup

Bellona
Bellona
John wick1843
Bellona
Level 81
God Stats
18W - 11L
1,707 SR
Queue Stats
308W - 329L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
LegalizeJah
Jormungandr
Level 86
God Stats
1W - 4L
1,486 SR
Queue Stats
109W - 115L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
Master Neumann
Zhong Kui
Level 111
God Stats
9W - 12L
1,532 SR
Queue Stats
668W - 906L
1,403 Elo+
Party 1
Neith
Neith
Victorpa_12
Neith
Level 98
God Stats
2W - 16L
1,223 SR
Queue Stats
234W - 277L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
xMysTeRioNz
Erlang Shen
Level 160
God Stats
17W - 12L
1,568 SR
Queue Stats
554W - 645L
1,451 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,433 Elo+

VS

Team Averages
Level 84
1,581 SR
1,511 Elo+
He Bo
He Bo
ChapuGuzman
He Bo
Level 65
God Stats
10W - 9L
1,668 SR
Queue Stats
197W - 176L
1,529 Elo+
Party 2
Arachne
Arachne
EnzoBrepio
Arachne
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 182L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
Jueell
Jormungandr
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 164L
1,543 Elo+
Party 2
Tyr
Tyr
budenmanuel
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
xXTheSpart4Xx
Fenrir
Level 120
God Stats
4W - 3L
1,735 SR
Queue Stats
150W - 151L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
6 / 3 / 3
6,683
608
6,700
7,245
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LegalizeJah
Jormungandr
9
4 / 0 / 3
6,165
560
4,677
8,640
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Master Neumann
Zhong Kui
10
0 / 0 / 6
6,043
549
5,288
3,699
2,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 3
5,548
504
3,849
3,146
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
xMysTeRioNz
Erlang Shen
10
4 / 3 / 0
6,508
592
4,339
9,834
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
6,175
561
3,076
6,475
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
EnzoBrepio
Arachne
10
2 / 1 / 0
5,666
515
2,400
9,453
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Jueell
Jormungandr
7
0 / 1 / 0
4,660
424
2,194
6,570
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 5 / 1
4,334
394
1,131
7,489
3,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 3
5,289
481
3,500
11,582
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
7
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Arachne
EnzoBrepio
Arachne
2
1
0
2
W
Bellona
6
3
3
2.5
L
Jormungandr
Jueell
Jormungandr
0
1
0
0
W
Jormungandr
LegalizeJah
Jormungandr
4
0
3
5.5
W
Zhong Kui
Master Neumann
Zhong Kui
0
0
6
3
W
0
1
3
1.5
L
0
5
1
0.1
W
Erlang Shen
xMysTeRioNz
Erlang Shen
4
3
0
1.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
12,301
32,564
Taken
41,569
18,507
Mitigated
17,749
10,882
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,076
368
0
50
6,475
2,032
0
1,587
4,888
31,889
0
L
Arachne
EnzoBrepio
Arachne
2,400
1,940
0
1,785
9,453
3,592
0
2,242
7,211
0
36,449
W
Bellona
6,700
1,542
0
1,560
7,245
4,537
570
1,025
6,220
0
34,728
L
Jormungandr
Jueell
Jormungandr
2,194
925
0
1,177
6,570
3,676
0
1,852
4,718
22,315
0
W
Jormungandr
LegalizeJah
Jormungandr
4,677
1,215
89
1,894
8,640
4,513
207
1,275
6,777
21,811
0
W
Zhong Kui
Master Neumann
Zhong Kui
5,288
983
0
2,135
3,699
2,774
858
234
3,465
37,312
0
W
3,849
1,570
0
1,260
3,146
1,078
544
1,138
2,008
0
31,455
L
1,131
252
0
648
7,489
3,542
0
707
6,782
0
14,545
W
Erlang Shen
xMysTeRioNz
Erlang Shen
4,339
2,442
0
3,944
9,834
5,605
0
1,598
8,236
0
45,345
L
3,500
1,349
0
3,199
11,582
4,907
0
3,577
8,005
0
22,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
26,124
288
Minions Killed
214
0
Camps Cleared
0
1,051,875
Distance Traveled
1,008,359
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,175
561
65
6
0
196,619
1
L
Arachne
5,666
515
63
6
0
241,903
3
W
Bellona
6,683
608
69
6
0
210,683
2
L
Jormungandr
4,660
424
31
3
0
190,800
2
W
Jormungandr
6,165
560
30
3
0
229,462
2
W
Zhong Kui
6,043
549
61
6
0
206,908
0
W
Neith
5,548
504
49
4
0
198,017
4
L
Tyr
4,334
394
19
2
0
193,293
1
W
Erlang Shen
6,508
592
79
7
0
206,805
4
L
Fenrir
5,289
481
36
3
0
185,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role