Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Coolie Whistle
Chaac
Level 100
God Stats
9W - 0L
1,176 SR
Queue Stats
169W - 169L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
IvanDaSlayer
Sylvanus
Level 51
God Stats
4W - 2L
1,718 SR
Queue Stats
308W - 308L
1,459 Elo+
Solo
Poseidon
Poseidon
Taz x Gravity
Poseidon
Level 146
God Stats
2W - 0L
1,213 SR
Queue Stats
22W - 28L
1,181 Elo+
Party 1
Chernobog
Chernobog
Turner345
Chernobog
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 133L
1,666 Elo+
Party 1
Team Averages
Level 88
1,421 SR
1,422 Elo+

VS

Team Averages
Level 88
1,576 SR
1,403 Elo+
Sylvanus
Sylvanus
DVIN15
Sylvanus
Level 67
God Stats
34W - 11L
1,935 SR
Queue Stats
81W - 63L
1,428 Elo+
Solo
Anubis
Anubis
FlakoLaFama27
Anubis
Level 61
God Stats
0W - 3L
1,302 SR
Queue Stats
192W - 218L
1,381 Elo+
Solo
Danzaburou
Danzaburou
domIknow
Danzaburou
Level 93
God Stats
34W - 37L
1,434 SR
Queue Stats
85W - 89L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
riskyglyph
Cabrakan
Level 82
God Stats
4W - 2L
1,709 SR
Queue Stats
35W - 39L
1,427 Elo+
Party 2
Ra
Ra
themadblaxican
Ra
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 2
6,660
512
3,580
8,276
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 0
6,969
536
5,799
10,420
8,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
IvanDaSlayer
Sylvanus
10
0 / 1 / 0
6,207
477
4,597
9,236
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Taz x Gravity
Poseidon
12
2 / 0 / 2
7,284
560
3,365
5,619
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Turner345
Chernobog
10
0 / 0 / 1
5,812
447
3,435
3,171
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DVIN15
Sylvanus
11
1 / 2 / 1
6,852
527
6,090
8,174
11,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 3 / 1
5,585
430
2,694
7,901
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
domIknow
Danzaburou
10
1 / 0 / 0
5,782
445
4,168
5,036
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
riskyglyph
Cabrakan
10
0 / 0 / 1
6,390
492
2,118
7,910
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 0
5,991
461
2,815
4,946
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
2
3
W
2
1
0
2
L
Sylvanus
DVIN15
Sylvanus
1
2
1
0.75
L
1
3
1
0.5
W
Sylvanus
IvanDaSlayer
Sylvanus
0
1
0
0
W
Poseidon
Taz x Gravity
Poseidon
2
0
2
3
W
Chernobog
Turner345
Chernobog
0
0
1
0.5
L
Danzaburou
domIknow
Danzaburou
1
0
0
1
L
Cabrakan
riskyglyph
Cabrakan
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,776
Damage
17,885
36,722
Taken
33,967
22,978
Mitigated
27,254
13,749
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,580
1,893
0
742
8,276
2,822
0
2,066
6,210
0
39,391
W
5,799
1,800
0
5,486
10,420
8,580
0
5,341
5,079
0
48,178
L
Sylvanus
DVIN15
Sylvanus
6,090
1,944
227
3,132
8,174
11,092
481
0
8,174
34,986
10,178
L
2,694
377
0
1,668
7,901
3,953
78
1,620
6,281
24,124
0
W
Sylvanus
IvanDaSlayer
Sylvanus
4,597
2,570
1,133
4,030
9,236
8,454
0
1,641
7,595
20,181
0
W
Poseidon
Taz x Gravity
Poseidon
3,365
804
0
1,334
5,619
1,780
0
3,885
1,734
54,231
0
W
Chernobog
Turner345
Chernobog
3,435
1,478
0
1,024
3,171
1,342
0
876
2,295
0
45,501
L
Danzaburou
domIknow
Danzaburou
4,168
2,275
447
2,997
5,036
2,031
0
1,623
3,413
0
46,756
L
Cabrakan
riskyglyph
Cabrakan
2,118
437
288
3,295
7,910
8,491
0
2,821
5,089
26,713
0
L
2,815
223
48
809
4,946
1,687
0
1,898
3,048
43,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
30,600
375
Minions Killed
338
0
Camps Cleared
0
1,215,526
Distance Traveled
1,066,921
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,660
512
66
5
0
253,680
2
W
Chaac
6,969
536
84
6
0
263,716
4
L
Sylvanus
6,852
527
78
6
0
195,035
2
L
Anubis
5,585
430
40
3
0
181,006
1
W
Sylvanus
6,207
477
33
3
0
213,704
5
W
Poseidon
7,284
560
102
8
0
261,802
3
W
Chernobog
5,812
447
90
7
0
222,624
5
L
Danzaburou
5,782
445
86
7
0
221,790
6
L
Cabrakan
6,390
492
58
4
0
215,338
3
L
Ra
5,991
461
76
6
0
253,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role