Player Matchup

Hera
Hera
IR MooN81
Hera
Level 122
God Stats
5W - 4L
1,478 SR
Queue Stats
166W - 161L
1,479 Elo+
Party 1
Horus
Horus
KoS_DyJorr76
Horus
Level 148
God Stats
3W - 5L
1,432 SR
Queue Stats
106W - 112L
1,559 Elo+
Party 3
Bakasura
Bakasura
Mr__Moustache76
Bakasura
Level 154
God Stats
28W - 9L
1,795 SR
Queue Stats
320W - 327L
1,520 Elo+
Party 3
Cupid
Cupid
NathanW995
Cupid
Level 156
God Stats
3W - 3L
1,480 SR
Queue Stats
263W - 224L
1,570 Elo+
Party 1
Olorun
Olorun
StockCreature1
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 125L
1,607 Elo+
Party 1
Team Averages
Level 145
1,537 SR
1,547 Elo+

VS

Team Averages
Level 114
1,642 SR
1,580 Elo+
Danzaburou
Danzaburou
El_Pipotor
Danzaburou
Level 144
God Stats
16W - 7L
1,824 SR
Queue Stats
905W - 884L
1,503 Elo+
Solo
Thanatos
Thanatos
OFBendokay
Thanatos
Level 123
God Stats
4W - 2L
1,787 SR
Queue Stats
345W - 151L
1,703 Elo+
Party 2
Osiris
Osiris
TheZvoz
Osiris
Level 109
God Stats
5W - 10L
1,521 SR
Queue Stats
167W - 75L
1,642 Elo+
Party 2
Sobek
Sobek
bennybangs69
Sobek
Level 57
God Stats
1W - 3L
1,355 SR
Queue Stats
362W - 278L
1,428 Elo+
Party 2
Eset
Eset
zWatszn
Eset
Level 138
God Stats
6W - 1L
1,723 SR
Queue Stats
383W - 176L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
2 / 1 / 2
5,924
539
3,728
5,364
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 0 / 3
6,148
559
4,681
11,506
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
11
3 / 1 / 2
6,421
584
4,994
10,810
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
10
0 / 1 / 2
5,835
530
5,017
5,685
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 0
7,129
648
8,496
9,400
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Pipotor
Danzaburou
11
0 / 1 / 1
5,714
519
4,872
8,946
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
OFBendokay
Thanatos
10
2 / 3 / 1
6,028
548
4,868
8,925
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
TheZvoz
Osiris
11
1 / 3 / 0
5,834
530
5,563
9,409
5,647
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 1
5,198
473
3,246
9,110
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
zWatszn
Eset
9
1 / 3 / 0
5,347
486
5,970
6,972
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
El_Pipotor
Danzaburou
0
1
1
0.5
W
Hera
2
1
2
3
W
3
0
3
4.5
W
Bakasura
3
1
2
4
W
Cupid
0
1
2
1
L
Thanatos
OFBendokay
Thanatos
2
3
1
0.83
W
4
1
0
4
L
Osiris
TheZvoz
Osiris
1
3
0
0.33
L
0
2
1
0.25
L
Eset
zWatszn
Eset
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,916
Damage
24,519
42,765
Taken
43,362
18,143
Mitigated
20,718
15,413
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
El_Pipotor
Danzaburou
4,872
1,898
0
5,610
8,946
3,103
0
0
8,946
0
48,521
W
Hera
3,728
1,046
0
969
5,364
1,816
23
2,318
3,046
47,144
0
W
4,681
2,313
874
4,168
11,506
5,836
16
4,657
6,849
0
16,791
W
Bakasura
4,994
3,460
0
1,958
10,810
3,985
52
1,722
9,088
0
44,781
W
Cupid
5,017
3,346
0
1,999
5,685
1,584
0
519
5,166
0
37,381
L
Thanatos
OFBendokay
Thanatos
4,868
1,467
0
6,406
8,925
3,920
0
1,301
6,909
0
40,200
W
8,496
4,756
57
5,388
9,400
4,922
610
0
9,400
47,266
6,704
L
Osiris
TheZvoz
Osiris
5,563
1,537
0
2,150
9,409
5,647
0
5,972
3,382
0
31,503
L
3,246
259
0
3,112
9,110
6,066
0
1,650
7,180
15,548
0
L
Eset
zWatszn
Eset
5,970
644
0
1,895
6,972
1,982
0
1,793
5,069
41,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
28,121
358
Minions Killed
311
0
Camps Cleared
0
1,078,979
Distance Traveled
1,066,718
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,714
519
79
7
0
175,819
4
W
Hera
5,924
539
77
7
0
191,199
0
W
Horus
6,148
559
19
2
0
236,192
2
W
Bakasura
6,421
584
99
9
0
259,624
4
W
Cupid
5,835
530
69
6
0
203,990
2
L
Thanatos
6,028
548
71
6
0
235,075
4
W
Olorun
7,129
648
94
9
0
187,974
1
L
Osiris
5,834
530
56
5
0
217,476
3
L
Sobek
5,198
473
27
2
0
225,341
1
L
Eset
5,347
486
78
7
0
213,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role