Player Matchup

Cthulhu
Cthulhu
EoVamPivoJunaci
Cthulhu
Level 68
God Stats
5W - 5L
1,544 SR
Queue Stats
48W - 36L
1,607 Elo+
Solo
King Arthur
King Arthur
Kelathan
King Arthur
Level 103
God Stats
24W - 36L
1,417 SR
Queue Stats
273W - 303L
1,487 Elo+
Party 2
Poseidon
Poseidon
Magicballo
Poseidon
Level 66
God Stats
1W - 7L
1,328 SR
Queue Stats
137W - 131L
1,499 Elo+
Solo
Apollo
Apollo
Sttrider
Apollo
Level 64
God Stats
4W - 3L
1,826 SR
Queue Stats
94W - 92L
1,505 Elo+
Solo
Freya
Freya
Thorelle
Freya
Level 86
God Stats
1W - 1L
1,760 SR
Queue Stats
238W - 253L
1,483 Elo+
Party 2
Team Averages
Level 77
1,575 SR
1,516 Elo+

VS

Team Averages
Level 117
1,725 SR
1,631 Elo+
Discordia
Discordia
DARSIKILLER
Discordia
Level 118
God Stats
1W - 1L
1,241 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Hercules
Hercules
Folldoll
Hercules
Level 89
God Stats
7W - 5L
1,565 SR
Queue Stats
22W - 12L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Slowbrо
Hou Yi
Level 160
God Stats
3W - 0L
1,857 SR
Queue Stats
397W - 58L
1,991 Elo+
Party 1
Ne Zha
Ne Zha
Sylvеon
Ne Zha
Level 160
God Stats
38W - 6L
2,090 SR
Queue Stats
468W - 94L
1,926 Elo+
Party 1
Merlin
Merlin
Synzerious
Merlin
Level 56
God Stats
4W - 1L
1,873 SR
Queue Stats
41W - 39L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 7
10,679
1,068
12,305
28,327
37,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Kelathan
King Arthur
17
2 / 8 / 5
10,963
1,096
11,488
26,488
34,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Magicballo
Poseidon
17
2 / 7 / 6
11,127
1,113
22,940
19,082
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Sttrider
Apollo
17
4 / 10 / 5
11,869
1,187
15,208
23,479
10,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Thorelle
Freya
17
2 / 11 / 2
10,327
1,033
9,251
23,102
10,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

81

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DARSIKILLER
Discordia
17
0 / 3 / 18
10,564
1,056
9,880
9,410
4,301
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Folldoll
Hercules
18
6 / 1 / 21
12,092
1,209
18,685
23,398
17,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
Slowbrо
Hou Yi
20
22 / 3 / 13
15,725
1,573
41,229
18,237
9,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Sylvеon
Ne Zha
19
10 / 2 / 22
12,718
1,272
26,836
12,701
6,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Synzerious
Merlin
18
3 / 2 / 27
12,235
1,224
18,442
14,450
7,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
142
11
Kills
41
41
Deaths
11
25
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Discordia
DARSIKILLER
Discordia
0
3
18
3
L
1
5
7
0.9
W
Hercules
Folldoll
Hercules
6
1
21
16.5
L
King Arthur
Kelathan
King Arthur
2
8
5
0.56
L
Poseidon
Magicballo
Poseidon
2
7
6
0.71
W
Hou Yi
Slowbrо
Hou Yi
22
3
13
9.5
L
Apollo
Sttrider
Apollo
4
10
5
0.65
W
Ne Zha
Sylvеon
Ne Zha
10
2
22
10.5
W
Merlin
Synzerious
Merlin
3
2
27
8.25
L
Freya
Thorelle
Freya
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,192
Damage
115,072
120,478
Taken
78,196
101,003
Mitigated
45,871
5,134
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DARSIKILLER
Discordia
9,880
1,554
44
334
9,410
4,301
0
5,513
3,897
36,785
0
L
12,305
1,338
160
0
28,327
37,754
0
10,053
18,056
24,663
0
W
Hercules
Folldoll
Hercules
18,685
6,855
0
8,076
23,398
17,640
0
13,909
9,489
0
19,529
L
King Arthur
Kelathan
King Arthur
11,488
186
0
1,074
26,488
34,527
0
5,268
21,020
0
32,451
L
Poseidon
Magicballo
Poseidon
22,940
3,223
0
1,197
19,082
7,899
0
6,126
12,798
43,094
0
W
Hou Yi
Slowbrо
Hou Yi
41,229
25,389
0
5,585
18,237
9,913
0
8,919
9,318
0
69,438
L
Apollo
Sttrider
Apollo
15,208
6,828
0
449
23,479
10,396
0
3,556
19,647
0
39,849
W
Ne Zha
Sylvеon
Ne Zha
26,836
6,893
0
3,584
12,701
6,739
0
6,115
6,586
0
42,038
W
Merlin
Synzerious
Merlin
18,442
1,358
328
1,995
14,450
7,278
0
10,040
4,410
32,308
0
L
Freya
Thorelle
Freya
9,251
2,835
144
2,110
23,102
10,427
0
3,319
19,486
20,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,965
Gold Earned
63,334
179
Minions Killed
194
7
Camps Cleared
9
994,287
Distance Traveled
948,982
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,564
1,056
56
6
0
142,665
2
L
Cthulhu
10,679
1,068
21
2
0
209,208
0
W
Hercules
12,092
1,209
7
1
0
223,676
1
L
King Arthur
10,963
1,096
42
4
2
214,819
1
L
Poseidon
11,127
1,113
53
5
1
211,013
1
W
Hou Yi
15,725
1,573
73
7
4
165,860
0
L
Apollo
11,869
1,187
41
4
4
175,072
0
W
Ne Zha
12,718
1,272
33
3
2
221,395
0
W
Merlin
12,235
1,224
25
3
3
195,386
0
L
Freya
10,327
1,033
22
2
0
184,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role