Player Matchup

Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SheerVoltage
Kuzenbo
Level 130
God Stats
6W - 5L
1,433 SR
Queue Stats
196W - 165L
1,549 Elo+
Party 3
Hachiman
Hachiman
TheFreshGoose
Hachiman
Level 62
God Stats
2W - 3L
1,515 SR
Queue Stats
302W - 294L
1,529 Elo+
Party 3
Izanami
Izanami
TheTrueDarzin
Izanami
Level 101
God Stats
9W - 1L
1,945 SR
Queue Stats
105W - 13L
1,975 Elo+
Party 1
Team Averages
Level 96
1,579 SR
1,611 Elo+

VS

Team Averages
Level 64
1,470 SR
1,403 Elo+
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Acedusty
Rama
Level 158
God Stats
14W - 1L
1,826 SR
Queue Stats
340W - 178L
1,813 Elo+
Party 4
Ymir
Ymir
KingSparerow
Ymir
Level 40
God Stats
9W - 23L
1,314 SR
Queue Stats
282W - 335L
1,068 Elo+
Party 2
Nu Wa
Nu Wa
mrmccrusty
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,500 Elo+
Party 4
Bellona
Bellona
tinyGurth
Bellona
Level 21
God Stats
5W - 14L
1,208 SR
Queue Stats
144W - 203L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 3 / 2
8,928
638
6,144
6,137
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
 
Aphrodite
12
2 / 0 / 10
6,969
498
4,458
7,167
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
SheerVoltage
Kuzenbo
12
1 / 4 / 8
7,166
512
7,691
13,513
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
TheFreshGoose
Hachiman
12
7 / 2 / 2
7,779
556
7,941
8,412
3,458
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
14
1 / 0 / 1
7,858
561
6,384
6,893
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 3 / 1
8,743
625
8,584
13,168
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
12
0 / 1 / 3
7,581
542
6,375
10,562
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 1
6,091
435
1,932
11,450
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
12
3 / 5 / 1
7,559
540
5,404
8,242
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
tinyGurth
Bellona
7
0 / 3 / 0
5,278
377
864
10,091
6,548
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
9
9
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
2
2
W
Aphrodite
 
Aphrodite
2
0
10
7
L
Bakasura
 
Bakasura
6
3
1
2.17
L
Rama
0
1
3
1.5
L
0
4
1
0.13
W
Kuzenbo
SheerVoltage
Kuzenbo
1
4
8
1.25
W
Hachiman
TheFreshGoose
Hachiman
7
2
2
4
W
Izanami
1
0
1
1.5
L
Nu Wa
3
5
1
0.7
L
Bellona
tinyGurth
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
23,159
42,122
Taken
53,513
22,141
Mitigated
26,449
15,204
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,144
961
609
1,073
6,137
2,545
144
300
4,998
72,426
0
W
Aphrodite
 
Aphrodite
4,458
782
2,071
3,396
7,167
4,696
243
2,169
4,410
24,544
0
L
Bakasura
 
Bakasura
8,584
5,226
0
5,060
13,168
5,758
0
8,086
5,082
0
55,282
L
Rama
6,375
4,948
0
5,423
10,562
3,652
532
2,448
8,114
0
68,729
L
1,932
706
0
1,944
11,450
7,901
0
2,941
8,509
24,627
0
W
Kuzenbo
SheerVoltage
Kuzenbo
7,691
2,473
0
3,647
13,513
8,820
13
1,137
11,236
45,116
0
W
Hachiman
TheFreshGoose
Hachiman
7,941
4,333
0
1,384
8,412
3,458
933
1,615
6,667
0
49,890
W
Izanami
6,384
5,156
0
3,024
6,893
2,622
726
1,419
5,388
0
69,053
L
Nu Wa
5,404
903
0
0
8,242
2,590
660
2,275
5,967
43,859
0
L
Bellona
tinyGurth
Bellona
864
14
0
1,357
10,091
6,548
0
2,543
7,548
0
20,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
35,252
448
Minions Killed
406
0
Camps Cleared
0
1,294,828
Distance Traveled
1,219,825
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,928
638
133
10
0
275,553
2
W
Aphrodite
6,969
498
33
2
0
291,152
2
L
Bakasura
8,743
625
132
9
0
286,221
1
L
Rama
7,581
542
134
10
0
251,599
2
L
Ymir
6,091
435
32
2
0
214,068
0
W
Kuzenbo
7,166
512
75
5
0
287,356
1
W
Hachiman
7,779
556
83
6
0
241,073
1
W
Izanami
7,858
561
124
9
0
199,694
2
L
Nu Wa
7,559
540
77
6
0
219,104
4
L
Bellona
5,278
377
31
2
0
248,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role