Player Matchup

Hachiman
Hachiman
Insulmaniac
Hachiman
Level 128
God Stats
5W - 0L
1,551 SR
Queue Stats
507W - 177L
1,918 Elo+
Party 1
Ao Kuang
Ao Kuang
Moss318
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 32L
1,898 Elo+
Party 1
Cerberus
Cerberus
YeOldHooligan
Cerberus
Level 156
God Stats
4W - 2L
1,559 SR
Queue Stats
351W - 111L
1,910 Elo+
Party 1
Team Averages
Level 104
1,537 SR
1,909 Elo+

VS

Team Averages
Level 97
1,434 SR
1,310 Elo+
Hel
Hel
Boogie_The_Fool
Hel
Level 143
God Stats
0W - 2L
1,282 SR
Queue Stats
201W - 253L
1,391 Elo+
Party 2
Mercury
Mercury
Sacred-RoZe
Mercury
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 105L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
XxXAC3XxX8606
Sylvanus
Level 71
God Stats
1W - 1L
1,519 SR
Queue Stats
14W - 34L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Insulmaniac
Hachiman
15
7 / 1 / 6
9,751
813
19,535
10,752
4,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Moss318
Ao Kuang
13
2 / 2 / 9
8,493
708
4,762
6,978
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
YeOldHooligan
Cerberus
14
4 / 0 / 9
8,861
738
7,923
13,459
13,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,264
605
6,891
13,286
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Sacred-RoZe
Mercury
12
1 / 4 / 2
7,369
614
4,746
14,466
9,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
XxXAC3XxX8606
Sylvanus
10
1 / 3 / 1
7,441
620
4,337
11,158
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Hachiman
Insulmaniac
Hachiman
7
1
6
10
W
Ao Kuang
Moss318
Ao Kuang
2
2
9
3.25
L
Mercury
Sacred-RoZe
Mercury
1
4
2
0.5
L
Sylvanus
XxXAC3XxX8606
Sylvanus
1
3
1
0.5
W
Cerberus
YeOldHooligan
Cerberus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
15,974
31,189
Taken
38,910
21,089
Mitigated
27,544
10,321
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,891
863
2,146
3,504
13,286
5,513
0
4,947
8,339
28,848
0
W
Hachiman
Insulmaniac
Hachiman
19,535
11,065
0
5,708
10,752
4,541
926
4,078
6,674
0
55,669
W
Ao Kuang
Moss318
Ao Kuang
4,762
1,060
0
1,313
6,978
3,265
416
3,176
3,802
15,485
1,684
L
Mercury
Sacred-RoZe
Mercury
4,746
1,907
0
0
14,466
9,577
0
4,103
10,363
0
17,407
L
Sylvanus
XxXAC3XxX8606
Sylvanus
4,337
1,536
1,487
3,143
11,158
12,454
108
3,754
7,404
10,349
0
W
Cerberus
YeOldHooligan
Cerberus
7,923
438
0
3,300
13,459
13,283
36
4,912
8,547
26,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
22,074
163
Minions Killed
87
9
Camps Cleared
3
652,795
Distance Traveled
594,073
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,264
605
41
3
1
197,329
5
W
Hachiman
9,751
813
88
7
4
200,735
1
W
Ao Kuang
8,493
708
28
2
3
224,045
0
L
Mercury
7,369
614
30
3
2
243,723
3
L
Sylvanus
7,441
620
16
1
0
153,021
4
W
Cerberus
8,861
738
47
4
2
228,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role