Player Matchup

Jing Wei
Jing Wei
CaptainOfBacon
Jing Wei
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 53L
1,732 Elo+
Party 1
Gilgamesh
Gilgamesh
NicRS
Gilgamesh
Level 105
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 5L
1,611 Elo+
Party 1
Ymir
Ymir
muddyshoe7
Ymir
Level 28
God Stats
25W - 20L
1,583 SR
Queue Stats
110W - 111L
1,550 Elo+
Party 1
Agni
Agni
tutsu000
Agni
Level 26
God Stats
2W - 0L
1,674 SR
Queue Stats
17W - 6L
1,731 Elo+
Party 1
Erlang Shen
Erlang Shen
xxgoatguyxx
Erlang Shen
Level 129
God Stats
4W - 6L
1,569 SR
Queue Stats
240W - 235L
1,579 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,641 Elo+

VS

Team Averages
Level 123
1,512 SR
1,428 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JazzyXYZ
Bastet
Level 129
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Lylapgia
Artemis
Level 145
God Stats
30W - 26L
1,541 SR
Queue Stats
233W - 223L
1,430 Elo+
Solo
Chaac
Chaac
OldUncleClinty
Chaac
Level 63
God Stats
3W - 7L
1,303 SR
Queue Stats
295W - 327L
1,284 Elo+
Party 2
Atlas
Atlas
RellimXela8978
Atlas
Level 122
God Stats
8W - 8L
1,679 SR
Queue Stats
84W - 88L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
4 / 1 / 2
10,666
561
12,749
17,015
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
NicRS
Gilgamesh
17
8 / 1 / 5
10,594
558
12,304
19,014
10,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 7
8,773
462
4,507
12,793
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
14
3 / 5 / 4
9,026
475
9,756
11,051
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
xxgoatguyxx
Erlang Shen
16
2 / 2 / 7
10,509
553
14,823
19,536
20,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 6 / 5
8,437
444
8,969
12,028
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
JazzyXYZ
Bastet
14
8 / 4 / 0
9,105
479
11,137
14,623
5,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
Lylapgia
Artemis
13
0 / 1 / 0
7,408
390
6,904
9,525
2,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 1
7,573
399
6,441
20,030
11,191
12
1 / 4 / 3
7,615
401
7,870
17,360
12,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
19
Kills
10
10
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
5
0.58
W
Jing Wei
4
1
2
5
L
Bastet
JazzyXYZ
Bastet
8
4
0
2
L
Artemis
Lylapgia
Artemis
0
1
0
0
W
Gilgamesh
NicRS
Gilgamesh
8
1
5
10.5
L
0
4
1
0.13
L
1
4
3
0.63
W
2
1
7
5.5
W
Agni
3
5
4
1
W
Erlang Shen
xxgoatguyxx
Erlang Shen
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,139
Damage
41,321
79,409
Taken
73,566
56,160
Mitigated
35,887
34,207
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,969
2,569
0
628
12,028
4,117
50
6,910
5,118
55,240
0
W
Jing Wei
12,749
9,373
0
12,861
17,015
7,430
1,690
3,170
13,845
0
123,363
L
Bastet
JazzyXYZ
Bastet
11,137
1,903
0
2,703
14,623
5,185
0
2,083
12,540
0
38,214
L
Artemis
Lylapgia
Artemis
6,904
1,472
113
612
9,525
2,844
0
1,599
7,926
0
52,170
W
Gilgamesh
NicRS
Gilgamesh
12,304
4,818
0
8,862
19,014
10,627
498
3,602
15,412
0
94,702
L
6,441
916
0
6,788
20,030
11,191
779
582
19,448
0
46,054
L
7,870
2,887
450
1,425
17,360
12,550
72
3,089
14,271
40,636
0
W
4,507
825
0
2,279
12,793
14,688
140
4,094
8,699
28,086
0
W
Agni
9,756
758
0
500
11,051
3,411
1,078
4,332
6,020
73,226
0
W
Erlang Shen
xxgoatguyxx
Erlang Shen
14,823
7,611
0
9,705
19,536
20,004
0
2,141
17,395
0
92,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
40,138
621
Minions Killed
344
0
Camps Cleared
0
1,782,395
Distance Traveled
1,681,813
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,437
444
97
5
0
298,867
0
W
Jing Wei
10,666
561
176
9
0
344,544
2
L
Bastet
9,105
479
51
3
0
416,650
1
L
Artemis
7,408
390
77
4
0
307,690
0
W
Gilgamesh
10,594
558
146
8
0
398,359
1
L
Chaac
7,573
399
73
4
0
316,631
2
L
Atlas
7,615
401
46
2
0
341,975
1
W
Ymir
8,773
462
32
2
0
350,544
5
W
Agni
9,026
475
117
6
0
337,634
3
W
Erlang Shen
10,509
553
150
8
0
351,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role