Player Matchup

Aphrodite
Aphrodite
AngleOfDangleJr
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,568 Elo+
Party 2
Chaac
Chaac
BunkaNoHito
Chaac
Level 151
God Stats
1W - 1L
1,725 SR
Queue Stats
77W - 73L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
CreepyJoker959
Cthulhu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 55L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
EpicFighter001
Gilgamesh
Level 120
God Stats
1W - 8L
1,500 SR
Queue Stats
47W - 59L
1,602 Elo+
Party 2
Chiron
Chiron
VG Tornado0
Chiron
Level 122
God Stats
2W - 2L
1,807 SR
Queue Stats
112W - 96L
1,540 Elo+
Solo
Team Averages
Level 121
1,606 SR
1,592 Elo+

VS

Team Averages
Level 130
1,612 SR
1,593 Elo+
Thor
Thor
ADAPTOG
Thor
Level 160
God Stats
17W - 6L
1,888 SR
Queue Stats
92W - 56L
1,654 Elo+
Party 3
Merlin
Merlin
IILancers
Merlin
Level 156
God Stats
4W - 0L
1,951 SR
Queue Stats
139W - 129L
1,610 Elo+
Party 3
Athena
Athena
IRage4NoReason
Athena
Level 128
God Stats
10W - 8L
1,250 SR
Queue Stats
233W - 217L
1,538 Elo+
Party 1
Thanatos
Thanatos
Not Santt
Thanatos
Level 63
God Stats
21W - 14L
1,624 SR
Queue Stats
131W - 84L
1,625 Elo+
Party 3
Skadi
Skadi
an Nsane Player
Skadi
Level 143
God Stats
7W - 3L
1,346 SR
Queue Stats
261W - 253L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngleOfDangleJr
Aphrodite
20
2 / 3 / 9
13,015
482
14,048
26,145
11,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 2
13,623
505
27,500
33,998
39,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 3
10,962
406
9,265
25,190
32,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
EpicFighter001
Gilgamesh
20
7 / 4 / 7
13,617
504
19,287
25,312
17,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
18
3 / 6 / 2
12,351
457
14,009
28,042
12,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ADAPTOG
Thor
20
4 / 8 / 5
13,977
518
23,135
30,369
23,648
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
IILancers
Merlin
20
8 / 2 / 6
15,066
558
34,181
23,960
13,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 2 / 12
12,058
447
9,255
27,417
34,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Not Santt
Thanatos
20
5 / 6 / 4
13,568
503
9,166
24,490
13,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 6 / 2
14,295
529
24,106
21,031
10,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
23
Kills
24
24
Deaths
24
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
ADAPTOG
Thor
4
8
5
0.81
L
Aphrodite
AngleOfDangleJr
Aphrodite
2
3
9
2.17
L
10
5
2
2.2
L
1
6
3
0.42
L
Gilgamesh
EpicFighter001
Gilgamesh
7
4
7
2.63
W
Merlin
IILancers
Merlin
8
2
6
5.5
W
0
2
12
3
W
Thanatos
Not Santt
Thanatos
5
6
4
1.17
L
Chiron
3
6
2
0.67
W
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,109
Damage
99,843
138,687
Taken
127,267
113,578
Mitigated
96,117
55,021
Healing
50,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ADAPTOG
Thor
23,135
8,101
0
9,686
30,369
23,648
4,894
3,008
27,361
0
120,865
L
Aphrodite
AngleOfDangleJr
Aphrodite
14,048
2,797
7,470
16,708
26,145
11,351
1,478
15,753
10,392
105,444
0
L
27,500
6,901
0
10,830
33,998
39,543
1,176
10,752
23,246
0
107,624
L
9,265
1,684
673
3,005
25,190
32,859
162
7,680
17,510
63,337
0
L
Gilgamesh
EpicFighter001
Gilgamesh
19,287
4,210
0
2,586
25,312
17,122
1,151
8,619
16,693
7,806
97,069
W
Merlin
IILancers
Merlin
34,181
2,404
236
9,305
23,960
13,802
326
8,127
15,833
157,823
0
W
9,255
1,554
1,223
6,508
27,417
34,534
0
8,855
18,562
40,328
0
W
Thanatos
Not Santt
Thanatos
9,166
2,735
0
21,053
24,490
13,606
350
3,061
21,429
0
107,162
L
Chiron
14,009
4,086
1,059
12,690
28,042
12,703
702
1,186
26,831
0
110,225
W
24,106
10,497
0
2,263
21,031
10,527
55
5,393
15,638
0
144,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,568
Gold Earned
68,964
686
Minions Killed
753
0
Camps Cleared
0
2,435,343
Distance Traveled
2,488,757
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,977
518
182
7
0
477,868
1
L
Aphrodite
13,015
482
166
6
0
494,182
4
L
Chaac
13,623
505
138
5
0
490,284
2
L
Cthulhu
10,962
406
83
3
0
415,869
2
L
Gilgamesh
13,617
504
114
4
0
581,924
2
W
Merlin
15,066
558
198
7
0
493,895
5
W
Athena
12,058
447
44
2
0
535,132
10
W
Thanatos
13,568
503
148
5
0
510,703
3
L
Chiron
12,351
457
185
7
0
453,084
4
W
Skadi
14,295
529
181
7
0
471,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role