Player Matchup

Artemis
Artemis
BVDLEY
Artemis
Level 29
God Stats
8W - 2L
1,552 SR
Queue Stats
46W - 54L
1,393 Elo+
Party 1
Erlang Shen
Erlang Shen
EDLORD407
Erlang Shen
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,519 Elo+
Solo
Poseidon
Poseidon
Klastin
Poseidon
Level 100
God Stats
5W - 6L
1,136 SR
Queue Stats
8W - 12L
1,195 Elo+
Party 1
Raijin
Raijin
RandyXOwl
Raijin
Level 121
God Stats
2W - 1L
1,812 SR
Queue Stats
98W - 94L
1,431 Elo+
Solo
Horus
Horus
SeraphLionKnight
Horus
Level 118
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 3L
1,300 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,368 Elo+

VS

Team Averages
Level 44
1,453 SR
1,395 Elo+
Cthulhu
Cthulhu
Eintaxi
Cthulhu
Level 27
God Stats
1W - 2L
1,477 SR
Queue Stats
14W - 8L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
GrimmGangler
Ah Puch
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,384 Elo+
Party 2
Hachiman
Hachiman
TidalTroll
Hachiman
Level 28
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Waylyn
Mercury
Level 29
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 2L
1,113 Elo+
Party 2
Baron Samedi
Baron Samedi
weaboogarbage
Baron Samedi
Level 22
God Stats
0W - 2L
1,793 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BVDLEY
Artemis
18
4 / 0 / 11
10,558
754
18,533
10,116
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
EDLORD407
Erlang Shen
19
4 / 0 / 12
11,453
818
9,718
19,543
14,235
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Klastin
Poseidon
19
7 / 2 / 8
11,142
796
15,968
9,586
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
RandyXOwl
Raijin
18
3 / 2 / 3
10,894
778
6,778
9,150
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 2 / 13
10,211
729
7,394
19,027
21,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eintaxi
Cthulhu
15
0 / 3 / 4
8,657
618
5,085
16,785
18,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
GrimmGangler
Ah Puch
16
1 / 4 / 3
9,597
686
14,155
13,459
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
TidalTroll
Hachiman
15
3 / 4 / 1
9,075
648
4,809
11,586
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Waylyn
Mercury
15
0 / 4 / 5
8,754
625
4,634
13,870
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
weaboogarbage
Baron Samedi
17
2 / 4 / 1
9,668
691
8,532
12,572
7,674
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
19
Kills
6
6
Deaths
19
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
BVDLEY
Artemis
4
0
11
9.5
W
Erlang Shen
EDLORD407
Erlang Shen
4
0
12
10
L
Cthulhu
Eintaxi
Cthulhu
0
3
4
0.67
L
Ah Puch
GrimmGangler
Ah Puch
1
4
3
0.63
W
Poseidon
Klastin
Poseidon
7
2
8
5.5
W
Raijin
RandyXOwl
Raijin
3
2
3
2.25
W
1
2
13
3.75
L
Hachiman
TidalTroll
Hachiman
3
4
1
0.88
L
Mercury
Waylyn
Mercury
0
4
5
0.63
L
Baron Samedi
weaboogarbage
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,391
Damage
37,215
67,422
Taken
68,272
48,794
Mitigated
44,701
26,992
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BVDLEY
Artemis
18,533
9,059
0
4,966
10,116
4,998
2,475
4,429
5,687
0
39,249
W
Erlang Shen
EDLORD407
Erlang Shen
9,718
5,379
0
8,789
19,543
14,235
675
6,963
12,580
1,320
42,098
L
Cthulhu
Eintaxi
Cthulhu
5,085
477
0
0
16,785
18,690
0
6,835
9,468
17,621
0
L
Ah Puch
GrimmGangler
Ah Puch
14,155
546
0
3,175
13,459
6,398
168
5,657
7,613
48,430
0
W
Poseidon
Klastin
Poseidon
15,968
2,624
0
2,060
9,586
4,388
1,455
3,617
5,969
47,267
0
W
Raijin
RandyXOwl
Raijin
6,778
1,171
0
995
9,150
4,150
3,228
4,519
4,631
45,089
0
W
7,394
3,102
3,230
6,952
19,027
21,023
856
8,244
10,783
0
13,965
L
Hachiman
TidalTroll
Hachiman
4,809
3,392
0
1,627
11,586
4,894
0
4,802
5,748
0
14,276
L
Mercury
Waylyn
Mercury
4,634
1,695
0
250
13,870
7,045
0
2,859
10,907
0
13,925
L
Baron Samedi
weaboogarbage
Baron Samedi
8,532
1,018
2,060
2,525
12,572
7,674
116
2,536
9,786
32,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,258
Gold Earned
45,751
303
Minions Killed
208
0
Camps Cleared
0
1,363,108
Distance Traveled
1,266,562
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,558
754
50
4
0
255,173
0
W
Erlang Shen
11,453
818
70
5
0
317,551
3
L
Cthulhu
8,657
618
32
2
0
265,388
2
L
Ah Puch
9,597
686
78
6
0
240,321
2
W
Poseidon
11,142
796
72
5
0
261,845
0
W
Raijin
10,894
778
94
7
0
249,131
6
W
Horus
10,211
729
17
1
0
279,408
0
L
Hachiman
9,075
648
23
2
0
203,429
0
L
Mercury
8,754
625
22
2
0
321,145
0
L
Baron Samedi
9,668
691
53
4
0
236,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role