Player Matchup

Cernunnos
Cernunnos
ImArchy
Cernunnos
Level 97
God Stats
3W - 2L
1,375 SR
Queue Stats
4W - 3L
1,436 Elo+
Party 1
Khepri
Khepri
Moroshu
Khepri
Level 140
God Stats
2W - 0L
1,414 SR
Queue Stats
15W - 16L
1,291 Elo+
Party 1
Ah Puch
Ah Puch
Suchabeast
Ah Puch
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,349 Elo+
Party 1
Team Averages
Level 98
1,430 SR
1,359 Elo+

VS

Team Averages
Level 113
1,518 SR
1,432 Elo+
Pele
Pele
Dont_Pee_In_Wind
Pele
Level 109
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Sun Wukong
Sun Wukong
Sheheartsj
Sun Wukong
Level 104
God Stats
11W - 17L
1,443 SR
Queue Stats
38W - 63L
1,468 Elo+
Solo
Bastet
Bastet
Silver_Meister
Bastet
Level 126
God Stats
1W - 2L
1,421 SR
Queue Stats
27W - 47L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImArchy
Cernunnos
12
5 / 0 / 1
7,400
740
7,116
6,081
3,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Moroshu
Khepri
11
0 / 0 / 5
7,125
713
2,997
4,954
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
Suchabeast
Ah Puch
12
1 / 0 / 4
7,027
703
7,708
6,682
3,457
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,056
606
4,163
8,113
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Sheheartsj
Sun Wukong
10
0 / 1 / 0
6,351
635
4,325
6,836
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 4 / 0
5,869
587
5,425
7,227
2,577
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cernunnos
ImArchy
Cernunnos
5
0
1
5.5
W
Khepri
Moroshu
Khepri
0
0
5
2.5
L
Sun Wukong
Sheheartsj
Sun Wukong
0
1
0
0
L
0
4
0
0
W
Ah Puch
Suchabeast
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
13,913
17,717
Taken
22,176
13,084
Mitigated
9,992
2,810
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,163
555
0
1,180
8,113
3,580
200
3,717
4,396
0
15,844
W
Cernunnos
ImArchy
Cernunnos
7,116
2,998
0
591
6,081
3,321
336
185
5,896
0
25,910
W
Khepri
Moroshu
Khepri
2,997
120
0
1,249
4,954
6,306
146
85
4,726
12,358
0
L
Sun Wukong
Sheheartsj
Sun Wukong
4,325
647
0
1,246
6,836
3,835
0
3,820
3,016
0
19,112
L
5,425
532
0
579
7,227
2,577
0
3,400
3,827
0
13,997
W
Ah Puch
Suchabeast
Ah Puch
7,708
501
0
970
6,682
3,457
411
69
6,425
34,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,552
Gold Earned
18,276
127
Minions Killed
93
6
Camps Cleared
2
534,942
Distance Traveled
507,472
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,056
606
31
3
1
186,398
1
W
Cernunnos
7,400
740
53
5
4
170,480
5
W
Khepri
7,125
713
17
2
0
180,453
12
L
Sun Wukong
6,351
635
36
4
0
173,716
4
L
Bastet
5,869
587
26
3
1
147,358
1
W
Ah Puch
7,027
703
57
6
2
184,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role