Player Matchup

Medusa
Medusa
DragonLord_100
Medusa
Level 126
God Stats
7W - 10L
1,436 SR
Queue Stats
446W - 502L
1,268 Elo+
Party 4
Xing Tian
Xing Tian
JangoKirby
Xing Tian
Level 60
God Stats
2W - 3L
1,366 SR
Queue Stats
126W - 153L
1,283 Elo+
Party 4
Horus
Horus
KaoticWolf--X
Horus
Level 73
God Stats
24W - 18L
1,520 SR
Queue Stats
107W - 119L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
MinaBell
Nu Wa
Level 129
God Stats
75W - 68L
1,477 SR
Queue Stats
366W - 422L
1,284 Elo+
Party 4
Loki
Loki
sasuke_mugetsu
Loki
Level 68
God Stats
9W - 8L
1,490 SR
Queue Stats
602W - 703L
1,325 Elo+
Party 1
Team Averages
Level 91
1,458 SR
1,297 Elo+

VS

Team Averages
Level 83
1,470 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
BrazyassOso
Tsukuyomi
Level 67
God Stats
9W - 16L
1,411 SR
Queue Stats
485W - 568L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
Cakepan9923
Danzaburou
Level 93
God Stats
26W - 20L
1,528 SR
Queue Stats
39W - 46L
1,374 Elo+
Party 3
Ullr
Ullr
IR_3_IL
Ullr
Level 89
God Stats
5W - 11L
1,465 SR
Queue Stats
199W - 212L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
StankFlipper
Baron Samedi
Level 97
God Stats
92W - 89L
1,440 SR
Queue Stats
144W - 193L
1,282 Elo+
Party 3
The Morrigan
The Morrigan
obi_hon
The Morrigan
Level 69
God Stats
17W - 18L
1,506 SR
Queue Stats
261W - 290L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,816
521
9,053
7,662
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
JangoKirby
Xing Tian
11
2 / 1 / 4
6,854
457
3,777
10,658
5,178
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 2
8,499
567
8,456
11,288
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
MinaBell
Nu Wa
11
0 / 4 / 3
6,909
461
6,616
9,700
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 4 / 1
7,685
512
4,599
11,659
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrazyassOso
Tsukuyomi
12
4 / 2 / 1
7,418
495
7,992
13,308
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Cakepan9923
Danzaburou
10
0 / 1 / 0
6,356
424
5,795
7,140
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
IR_3_IL
Ullr
13
3 / 2 / 0
7,497
500
6,375
10,919
3,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
StankFlipper
Baron Samedi
10
0 / 7 / 0
5,723
382
3,410
10,478
8,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
obi_hon
The Morrigan
13
2 / 3 / 3
7,767
518
6,686
8,298
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
9
9
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BrazyassOso
Tsukuyomi
4
2
1
2.25
L
Danzaburou
Cakepan9923
Danzaburou
0
1
0
0
W
5
0
3
6.5
L
Ullr
IR_3_IL
Ullr
3
2
0
1.5
W
Xing Tian
JangoKirby
Xing Tian
2
1
4
4
W
3
0
2
4
W
Nu Wa
MinaBell
Nu Wa
0
4
3
0.38
L
Baron Samedi
StankFlipper
Baron Samedi
0
7
0
0
L
The Morrigan
obi_hon
The Morrigan
2
3
3
1.17
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
30,258
50,967
Taken
50,143
22,232
Mitigated
23,235
16,301
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BrazyassOso
Tsukuyomi
7,992
2,838
0
5,699
13,308
6,376
0
3,131
10,009
0
50,928
L
Danzaburou
Cakepan9923
Danzaburou
5,795
2,284
161
3,823
7,140
1,957
780
646
6,448
0
41,218
W
9,053
3,332
223
3,217
7,662
2,829
801
1,501
6,161
0
46,025
L
Ullr
IR_3_IL
Ullr
6,375
2,527
0
2,380
10,919
3,287
35
1,201
9,624
0
48,541
W
Xing Tian
JangoKirby
Xing Tian
3,777
323
0
3,000
10,658
5,178
896
2,966
7,606
27,915
0
W
8,456
3,582
120
6,674
11,288
6,008
508
341
10,947
0
58,980
W
Nu Wa
MinaBell
Nu Wa
6,616
1,110
0
2,253
9,700
3,823
324
2,665
6,875
54,506
0
L
Baron Samedi
StankFlipper
Baron Samedi
3,410
474
400
1,147
10,478
8,140
203
2,920
7,524
26,613
0
L
The Morrigan
obi_hon
The Morrigan
6,686
957
177
840
8,298
3,475
312
2,055
6,134
58,790
0
W
4,599
2,391
0
814
11,659
4,394
567
2,165
9,282
0
40,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
34,761
367
Minions Killed
394
0
Camps Cleared
0
1,427,036
Distance Traveled
1,297,736
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,418
495
87
6
0
331,337
1
L
Danzaburou
6,356
424
78
5
0
279,236
0
W
Medusa
7,816
521
84
6
0
304,577
3
L
Ullr
7,497
500
82
5
0
228,244
2
W
Xing Tian
6,854
457
38
3
0
315,793
0
W
Horus
8,499
567
104
7
0
279,499
1
W
Nu Wa
6,909
461
85
6
0
236,535
6
L
Baron Samedi
5,723
382
32
2
0
211,820
0
L
The Morrigan
7,767
518
115
8
0
247,099
5
W
Loki
7,685
512
56
4
0
290,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role