Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PopcornZomb
Thanatos
Level 128
God Stats
3W - 2L
1,609 SR
Queue Stats
144W - 177L
1,424 Elo+
Party 1
Izanami
Izanami
Snoop_DogeMkII
Izanami
Level 108
God Stats
10W - 9L
1,462 SR
Queue Stats
93W - 102L
1,456 Elo+
Party 1
Ra
Ra
prjctcalisto
Ra
Level 120
God Stats
14W - 16L
1,622 SR
Queue Stats
401W - 429L
1,445 Elo+
Solo
Vamana
Vamana
strikerprime
Vamana
Level 103
God Stats
0W - 1L
1,342 SR
Queue Stats
7W - 9L
1,312 Elo+
Solo
Team Averages
Level 108
1,507 SR
1,427 Elo+

VS

Team Averages
Level 90
1,392 SR
1,447 Elo+
Xing Tian
Xing Tian
MacabreGrim
Xing Tian
Level 111
God Stats
2W - 1L
1,469 SR
Queue Stats
89W - 97L
1,440 Elo+
Solo
Izanami
Izanami
Nicholest
Izanami
Level 104
God Stats
11W - 6L
1,545 SR
Queue Stats
22W - 21L
1,453 Elo+
Solo
Anubis
Anubis
Usympathetic_Xi
Anubis
Level 115
God Stats
7W - 7L
1,250 SR
Queue Stats
587W - 599L
1,460 Elo+
Party 2
Nemesis
Nemesis
Z-Dann-_-
Nemesis
Level 58
God Stats
7W - 4L
1,403 SR
Queue Stats
176W - 213L
1,431 Elo+
Party 2
Arachne
Arachne
bobbi_Cryptic
Arachne
Level 63
God Stats
17W - 19L
1,295 SR
Queue Stats
467W - 514L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 3 / 1
8,240
458
9,192
15,581
12,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
PopcornZomb
Thanatos
14
3 / 0 / 1
8,612
478
6,219
14,091
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 2 / 1
8,818
490
7,511
10,257
3,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 2
8,125
451
4,768
10,167
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
0 / 3 / 0
6,510
362
4,670
19,703
17,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MacabreGrim
Xing Tian
13
3 / 1 / 2
8,547
475
8,388
14,151
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Nicholest
Izanami
14
0 / 0 / 3
8,081
449
4,745
9,444
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 1 / 2
9,514
529
6,534
10,501
5,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Z-Dann-_-
Nemesis
14
2 / 1 / 6
8,745
486
8,351
14,438
9,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
14
5 / 1 / 3
8,565
476
11,018
11,680
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
W
Xing Tian
MacabreGrim
Xing Tian
3
1
2
4
W
Izanami
Nicholest
Izanami
0
0
3
1.5
L
Thanatos
PopcornZomb
Thanatos
3
0
1
3.5
L
0
2
1
0.25
W
3
1
2
4
W
Nemesis
Z-Dann-_-
Nemesis
2
1
6
5
W
Arachne
5
1
3
6.5
L
1
5
2
0.4
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
39,036
69,799
Taken
60,214
45,017
Mitigated
43,227
25,739
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,192
3,472
0
4,780
15,581
12,409
931
1,293
14,288
0
63,727
W
Xing Tian
MacabreGrim
Xing Tian
8,388
1,044
441
1,707
14,151
17,129
36
318
13,737
33,599
0
W
Izanami
Nicholest
Izanami
4,745
3,450
0
3,924
9,444
3,804
498
61
9,343
0
82,137
L
Thanatos
PopcornZomb
Thanatos
6,219
1,703
0
11,336
14,091
6,471
0
2,316
11,775
0
69,724
L
7,511
5,665
0
4,150
10,257
3,974
2,604
3,029
7,228
0
93,095
W
6,534
1,022
0
7,862
10,501
5,948
124
1,951
8,258
84,751
0
W
Nemesis
Z-Dann-_-
Nemesis
8,351
3,676
0
3,516
14,438
9,743
0
410
13,980
0
52,085
W
Arachne
11,018
7,469
0
4,607
11,680
6,603
14
1,428
10,128
0
61,217
L
4,768
207
391
1,461
10,167
4,768
342
3,444
6,723
57,868
0
L
Vamana
4,670
1,130
217
3,404
19,703
17,395
0
4,840
14,863
0
27,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
43,452
524
Minions Killed
519
0
Camps Cleared
0
1,626,494
Distance Traveled
1,785,891
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,240
458
106
6
0
337,610
6
W
Xing Tian
8,547
475
42
2
0
373,924
8
W
Izanami
8,081
449
148
8
0
331,344
3
L
Thanatos
8,612
478
105
6
0
361,659
0
L
Izanami
8,818
490
175
10
0
276,996
1
W
Anubis
9,514
529
137
8
0
297,307
5
W
Nemesis
8,745
486
92
5
0
368,761
0
W
Arachne
8,565
476
100
6
0
414,555
2
L
Ra
8,125
451
104
6
0
332,870
2
L
Vamana
6,510
362
34
2
0
317,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role