Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dapedobear
Gilgamesh
Level 23
God Stats
10W - 2L
1,781 SR
Queue Stats
12W - 11L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
LivORama
Kukulkan
Level 9
God Stats
11W - 9L
1,510 SR
Queue Stats
12W - 13L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
MegaOnna
Jormungandr
Level 48
God Stats
15W - 11L
1,595 SR
Queue Stats
82W - 66L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Verumnos22199
Cthulhu
Level 62
God Stats
6W - 6L
1,471 SR
Queue Stats
99W - 94L
1,461 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,479 Elo+

VS

Team Averages
Level 59
1,420 SR
1,342 Elo+
Ymir
Ymir
Alreth
Ymir
Level 36
God Stats
15W - 18L
1,447 SR
Queue Stats
26W - 45L
1,346 Elo+
Party 2
Chernobog
Chernobog
Embyria
Chernobog
Level 29
God Stats
4W - 4L
1,507 SR
Queue Stats
26W - 50L
1,317 Elo+
Party 2
Scylla
Scylla
Sargeduble07
Scylla
Level 47
God Stats
6W - 9L
1,342 SR
Queue Stats
95W - 134L
1,331 Elo+
Party 3
Hun Batz
Hun Batz
TwinLord
Hun Batz
Level 35
God Stats
2W - 10L
1,302 SR
Queue Stats
107W - 151L
1,362 Elo+
Party 3
Raijin
Raijin
krashx33
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
0 / 5 / 2
9,712
971
7,163
12,029
4,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Dapedobear
Gilgamesh
16
6 / 1 / 5
11,966
1,197
12,599
12,152
9,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
LivORama
Kukulkan
16
0 / 0 / 0
10,741
1,074
3,831
1,086
493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MegaOnna
Jormungandr
16
2 / 1 / 5
10,808
1,081
14,620
17,326
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
3 / 2 / 6
11,627
1,163
21,086
14,946
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

265

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alreth
Ymir
16
2 / 4 / 7
10,916
1,092
7,491
18,122
19,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Embyria
Chernobog
16
0 / 1 / 8
9,735
974
5,516
9,304
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
1 / 0 / 6
10,205
1,021
11,204
6,596
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
TwinLord
Hun Batz
16
3 / 5 / 4
10,717
1,072
9,977
17,860
9,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
krashx33
Raijin
16
3 / 1 / 5
10,944
1,094
18,958
12,546
6,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
9
9
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
0
5
2
0.2
L
Ymir
Alreth
Ymir
2
4
7
1.38
W
Gilgamesh
Dapedobear
Gilgamesh
6
1
5
8.5
L
Chernobog
Embyria
Chernobog
0
1
8
4
W
Kukulkan
LivORama
Kukulkan
0
0
0
0
W
Jormungandr
MegaOnna
Jormungandr
2
1
5
4.5
L
Scylla
1
0
6
4
L
Hun Batz
TwinLord
Hun Batz
3
5
4
1
W
Cthulhu
3
2
6
3
L
Raijin
krashx33
Raijin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,299
Damage
53,146
57,539
Taken
64,428
52,525
Mitigated
43,552
6,521
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,163
2,286
0
1,365
12,029
4,992
0
7,956
4,073
0
21,813
L
Ymir
Alreth
Ymir
7,491
2,022
0
1,136
18,122
19,814
0
9,271
8,851
21,119
0
W
Gilgamesh
Dapedobear
Gilgamesh
12,599
3,817
663
1,385
12,152
9,456
0
6,703
5,449
0
19,355
L
Chernobog
Embyria
Chernobog
5,516
2,631
0
817
9,304
4,894
0
5,467
3,837
0
12,902
W
Kukulkan
LivORama
Kukulkan
3,831
0
0
0
1,086
493
0
793
293
48,126
0
W
Jormungandr
MegaOnna
Jormungandr
14,620
1,893
0
785
17,326
19,974
0
12,700
4,626
20,921
0
L
Scylla
11,204
313
0
0
6,596
3,085
0
4,900
1,696
22,061
0
L
Hun Batz
TwinLord
Hun Batz
9,977
3,483
0
304
17,860
9,299
0
10,718
7,142
0
33,644
W
Cthulhu
21,086
1,838
714
1,609
14,946
17,610
0
9,501
5,445
30,427
0
L
Raijin
krashx33
Raijin
18,958
2,384
674
1,470
12,546
6,460
0
9,181
3,365
44,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
52,517
214
Minions Killed
172
5
Camps Cleared
9
1,062,656
Distance Traveled
997,972
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,712
971
38
4
1
209,657
2
L
Ymir
10,916
1,092
25
3
0
177,074
0
W
Gilgamesh
11,966
1,197
17
2
2
218,722
0
L
Chernobog
9,735
974
7
1
2
177,505
0
W
Kukulkan
10,741
1,074
138
14
0
205,414
0
W
Jormungandr
10,808
1,081
6
1
0
215,087
1
L
Scylla
10,205
1,021
32
3
2
212,057
0
L
Hun Batz
10,717
1,072
58
6
4
233,150
1
W
Cthulhu
11,627
1,163
15
2
2
213,776
0
L
Raijin
10,944
1,094
50
5
1
198,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role