Player Matchup

Ne Zha
Ne Zha
FestiveAl
Ne Zha
Level 74
God Stats
3W - 1L
1,563 SR
Queue Stats
129W - 147L
1,464 Elo+
Party 1
Raijin
Raijin
Hkelly205
Raijin
Level 124
God Stats
1W - 0L
1,236 SR
Queue Stats
349W - 358L
1,472 Elo+
Party 1
Sobek
Sobek
MomentoCripi
Sobek
Level 122
God Stats
19W - 21L
1,324 SR
Queue Stats
522W - 514L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
Ryuu160
Erlang Shen
Level 108
God Stats
3W - 8L
1,434 SR
Queue Stats
205W - 235L
1,519 Elo+
Party 1
Izanami
Izanami
Soapytatas
Izanami
Level 108
God Stats
9W - 11L
1,678 SR
Queue Stats
122W - 131L
1,547 Elo+
Party 1
Team Averages
Level 107
1,447 SR
1,510 Elo+

VS

Team Averages
Level 104
1,513 SR
1,510 Elo+
Serqet
Serqet
Ghumo
Serqet
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 186L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
Gruguuns
Kuzenbo
Level 52
God Stats
2W - 4L
1,470 SR
Queue Stats
12W - 22L
1,421 Elo+
Party 2
Set
Set
Kingblaster12
Set
Level 146
God Stats
3W - 3L
1,731 SR
Queue Stats
160W - 160L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Tannaray
Heimdallr
Level 100
God Stats
4W - 4L
1,235 SR
Queue Stats
200W - 176L
1,534 Elo+
Party 2
Olorun
Olorun
Zappydeer
Olorun
Level 100
God Stats
25W - 16L
1,630 SR
Queue Stats
197W - 169L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FestiveAl
Ne Zha
17
2 / 4 / 12
11,243
450
6,611
19,667
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Hkelly205
Raijin
18
4 / 6 / 8
12,070
483
16,554
16,312
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 12
12,916
517
7,516
17,186
24,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
Ryuu160
Erlang Shen
19
1 / 1 / 9
12,590
504
10,926
18,926
18,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Soapytatas
Izanami
20
10 / 3 / 10
14,994
600
26,895
23,384
11,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ghumo
Serqet
18
3 / 5 / 6
11,453
458
10,140
21,451
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Gruguuns
Kuzenbo
14
0 / 6 / 8
9,785
391
8,065
20,491
29,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 3 / 2
12,106
484
10,311
22,715
18,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Tannaray
Heimdallr
18
4 / 3 / 3
11,791
472
15,349
18,056
8,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Zappydeer
Olorun
18
7 / 4 / 2
12,042
482
12,989
18,782
10,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
21
Kills
14
14
Deaths
21
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
FestiveAl
Ne Zha
2
4
12
2
L
Serqet
Ghumo
Serqet
3
5
6
1.2
L
Kuzenbo
Gruguuns
Kuzenbo
0
6
8
0.67
W
Raijin
Hkelly205
Raijin
4
6
8
1.33
L
0
3
2
0.33
W
4
0
12
10
W
Erlang Shen
Ryuu160
Erlang Shen
1
1
9
5.5
W
Izanami
Soapytatas
Izanami
10
3
10
5
L
Heimdallr
Tannaray
Heimdallr
4
3
3
1.83
L
Olorun
Zappydeer
Olorun
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,502
Damage
56,854
95,475
Taken
101,495
70,020
Mitigated
75,657
35,982
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
FestiveAl
Ne Zha
6,611
728
0
4,159
19,667
8,427
0
4,332
14,665
0
80,336
L
Serqet
Ghumo
Serqet
10,140
1,413
0
6,040
21,451
9,023
0
4,078
17,373
0
85,744
L
Kuzenbo
Gruguuns
Kuzenbo
8,065
2,127
963
2,940
20,491
29,938
264
5,603
14,888
28,732
0
W
Raijin
Hkelly205
Raijin
16,554
739
0
3,225
16,312
7,377
172
5,873
9,579
104,638
0
L
10,311
5,249
0
4,988
22,715
18,425
275
4,159
18,556
0
106,610
W
7,516
861
0
7,374
17,186
24,697
198
4,188
12,328
46,080
0
W
Erlang Shen
Ryuu160
Erlang Shen
10,926
5,293
0
8,955
18,926
18,005
702
3,284
15,642
0
96,124
W
Izanami
Soapytatas
Izanami
26,895
20,562
0
12,269
23,384
11,514
1,260
5,511
17,069
0
179,553
L
Heimdallr
Tannaray
Heimdallr
15,349
8,633
0
2,285
18,056
8,246
124
5,320
12,736
0
114,486
L
Olorun
Zappydeer
Olorun
12,989
8,169
686
6,481
18,782
10,025
2,677
4,910
13,872
93,970
10,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,813
Gold Earned
57,177
697
Minions Killed
708
0
Camps Cleared
0
2,388,858
Distance Traveled
2,314,558
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,243
450
87
3
0
496,887
9
L
Serqet
11,453
458
154
6
0
529,379
1
L
Kuzenbo
9,785
391
28
1
0
459,537
0
W
Raijin
12,070
483
150
6
0
443,297
4
L
Set
12,106
484
200
8
0
474,843
5
W
Sobek
12,916
517
63
3
0
478,494
4
W
Erlang Shen
12,590
504
171
7
0
498,581
5
W
Izanami
14,994
600
226
9
0
471,599
13
L
Heimdallr
11,791
472
163
7
0
425,025
6
L
Olorun
12,042
482
163
7
0
425,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role