Player Matchup

Persephone
Persephone
Ròrista
Persephone
Level 149
God Stats
1W - 2L
1,219 SR
Queue Stats
196W - 184L
1,636 Elo+
Solo
Hera
Hera
SasinSteven
Hera
Level 158
God Stats
1W - 2L
1,850 SR
Queue Stats
93W - 76L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSkippy115
Gilgamesh
Level 154
God Stats
4W - 7L
1,981 SR
Queue Stats
155W - 140L
1,679 Elo+
Party 1
Jormungandr
Jormungandr
atomicsoup
Jormungandr
Level 159
God Stats
8W - 11L
1,379 SR
Queue Stats
690W - 581L
1,677 Elo+
Solo
He Bo
He Bo
ripmmr
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 50L
1,662 Elo+
Solo
Team Averages
Level 133
1,586 SR
1,665 Elo+

VS

Team Averages
Level 149
1,500 SR
1,524 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
humzahumza
Khepri
Level 141
God Stats
6W - 2L
1,500 SR
Queue Stats
243W - 251L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ròrista
Persephone
15
4 / 4 / 5
9,053
905
9,252
8,465
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 9 / 6
7,740
774
6,448
12,548
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TheSkippy115
Gilgamesh
13
1 / 7 / 3
7,368
737
7,631
18,223
15,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
atomicsoup
Jormungandr
16
3 / 3 / 3
7,777
778
6,248
14,915
15,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
ripmmr
He Bo
13
1 / 3 / 5
6,932
693
5,678
5,509
2,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
16 / 3 / 9
10,407
1,041
18,329
9,756
5,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 1 / 14
9,314
931
13,874
8,438
4,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
 
Persephone
14
3 / 3 / 16
8,753
875
11,563
10,571
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
 
Sobek
15
0 / 3 / 17
8,269
827
4,206
11,092
16,163
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
humzahumza
Khepri
12
0 / 3 / 16
7,958
796
2,661
10,720
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
11
Kills
26
26
Deaths
13
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
16
3
9
6.83
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
14
14
W
Persephone
 
Persephone
3
3
16
3.67
W
Sobek
 
Sobek
0
3
17
2.83
L
Persephone
Ròrista
Persephone
4
4
5
1.63
L
2
9
6
0.56
L
Gilgamesh
TheSkippy115
Gilgamesh
1
7
3
0.36
L
Jormungandr
atomicsoup
Jormungandr
3
3
3
1.5
W
Khepri
humzahumza
Khepri
0
3
16
2.67
L
He Bo
ripmmr
He Bo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
50,633
59,660
Taken
50,577
42,370
Mitigated
43,686
11,212
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,329
9,431
793
2,193
9,756
5,456
1,498
6,470
3,286
0
25,191
W
Ah Muzen Cab
 
Ah Muzen Cab
13,874
1,408
261
3,291
8,438
4,365
2,087
5,221
3,217
0
38,459
W
Persephone
 
Persephone
11,563
518
653
3,882
10,571
5,175
569
5,855
4,713
21,660
0
W
Sobek
 
Sobek
4,206
192
659
2,332
11,092
16,163
240
6,668
4,424
9,540
0
L
Persephone
Ròrista
Persephone
9,252
252
268
718
8,465
3,507
0
3,229
5,232
21,310
0
L
6,448
1,087
209
839
12,548
5,362
0
4,540
8,008
11,695
0
L
Gilgamesh
TheSkippy115
Gilgamesh
7,631
1,684
1,757
2,892
18,223
15,538
0
5,350
12,873
1,894
13,450
L
Jormungandr
atomicsoup
Jormungandr
6,248
781
477
2,629
14,915
15,941
342
3,521
11,394
17,039
0
W
Khepri
humzahumza
Khepri
2,661
94
1,736
2,574
10,720
12,527
211
4,345
6,375
3,947
0
L
He Bo
ripmmr
He Bo
5,678
365
916
507
5,509
2,022
174
1,789
3,720
9,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
44,701
97
Minions Killed
106
0
Camps Cleared
0
894,559
Distance Traveled
988,915
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,407
1,041
23
2
0
173,994
2
W
Ah Muzen Cab
9,314
931
47
5
0
230,687
0
W
Persephone
8,753
875
24
2
0
207,113
0
W
Sobek
8,269
827
9
1
0
185,276
4
L
Persephone
9,053
905
14
1
0
187,699
0
L
Hera
7,740
774
17
2
0
158,419
0
L
Gilgamesh
7,368
737
17
2
0
179,612
3
L
Jormungandr
7,777
778
30
3
0
169,536
1
W
Khepri
7,958
796
3
0
0
191,845
3
L
He Bo
6,932
693
19
2
0
199,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role