Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ARTLAX1971
King Arthur
Level 122
God Stats
10W - 7L
1,253 SR
Queue Stats
49W - 36L
1,570 Elo+
Party 2
Rama
Rama
crowhuntersbadge
Rama
Level 49
God Stats
1W - 1L
1,322 SR
Queue Stats
93W - 81L
1,549 Elo+
Party 2
Camazotz
Camazotz
lousygamer45
Camazotz
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 144L
1,488 Elo+
Party 2
Team Averages
Level 117
1,415 SR
1,521 Elo+

VS

Team Averages
Level 85
1,656 SR
1,545 Elo+
Ares
Ares
Apocryph0nics
Ares
Level 23
God Stats
13W - 7L
1,851 SR
Queue Stats
436W - 432L
1,574 Elo+
Party 1
Discordia
Discordia
PregnantPancake
Discordia
Level 124
God Stats
5W - 3L
1,720 SR
Queue Stats
39W - 51L
1,426 Elo+
Solo
King Arthur
King Arthur
Team_SESH696
King Arthur
Level 100
God Stats
3W - 8L
1,500 SR
Queue Stats
75W - 74L
1,555 Elo+
Party 1
Olorun
Olorun
YAE314
Olorun
Level 29
God Stats
5W - 6L
1,709 SR
Queue Stats
152W - 110L
1,577 Elo+
Party 1
Odin
Odin
istayhigh16
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 246L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 2 / 10
10,670
562
22,341
12,405
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
 
Artio
13
2 / 6 / 6
9,002
474
5,744
21,978
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ARTLAX1971
King Arthur
17
7 / 3 / 7
11,149
587
16,993
19,761
23,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 6
9,779
515
10,315
11,138
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
lousygamer45
Camazotz
16
6 / 2 / 6
9,989
526
11,270
18,339
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
9,592
505
5,846
19,239
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
PregnantPancake
Discordia
12
0 / 3 / 3
7,811
411
4,206
9,373
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Team_SESH696
King Arthur
13
3 / 8 / 1
8,471
446
10,588
22,862
18,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
YAE314
Olorun
16
6 / 3 / 2
9,631
507
18,908
19,347
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 3
8,506
448
8,253
17,825
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
21
Kills
15
15
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
10
4.5
W
Artio
 
Artio
2
6
6
0.83
W
King Arthur
ARTLAX1971
King Arthur
7
3
7
3.5
L
4
3
6
2.33
L
Discordia
PregnantPancake
Discordia
0
3
3
0.5
L
King Arthur
Team_SESH696
King Arthur
3
8
1
0.44
L
Olorun
YAE314
Olorun
6
3
2
2.33
W
2
2
6
2.5
L
2
4
3
0.88
W
Camazotz
lousygamer45
Camazotz
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,663
Damage
47,801
83,621
Taken
88,646
62,187
Mitigated
58,639
27,418
Healing
24,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,341
6,647
116
2,879
12,405
4,966
1,109
2,411
9,994
101,621
0
W
Artio
 
Artio
5,744
409
714
3,069
21,978
20,943
0
13,733
8,245
27,861
0
W
King Arthur
ARTLAX1971
King Arthur
16,993
1,335
370
3,153
19,761
23,266
19
7,367
12,394
0
82,317
L
5,846
640
0
4,340
19,239
18,914
0
7,999
11,240
37,345
0
L
Discordia
PregnantPancake
Discordia
4,206
351
0
1,494
9,373
4,141
0
3,554
5,819
56,424
0
L
King Arthur
Team_SESH696
King Arthur
10,588
1,362
483
2,335
22,862
18,673
0
5,461
17,401
2,291
40,942
L
Olorun
YAE314
Olorun
18,908
10,627
906
9,957
19,347
9,430
1,224
5,288
14,059
92,096
0
W
10,315
7,546
0
4,809
11,138
4,790
2,885
4,143
6,735
0
80,173
L
8,253
2,155
0
5,037
17,825
7,481
0
5,783
12,042
0
66,519
W
Camazotz
lousygamer45
Camazotz
11,270
4,687
0
12,308
18,339
8,222
969
2,490
15,849
0
64,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,589
Gold Earned
44,011
558
Minions Killed
465
0
Camps Cleared
0
1,713,872
Distance Traveled
1,572,723
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,670
562
130
7
0
356,089
1
W
Artio
9,002
474
33
2
0
370,430
7
W
King Arthur
11,149
587
149
8
0
349,821
3
L
Ares
9,592
505
59
3
0
339,571
0
L
Discordia
7,811
411
112
6
0
233,182
1
L
King Arthur
8,471
446
62
3
0
317,488
2
L
Olorun
9,631
507
125
7
0
286,662
2
W
Rama
9,779
515
139
7
0
329,754
1
L
Odin
8,506
448
107
6
0
395,820
5
W
Camazotz
9,989
526
107
6
0
307,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role