Player Matchup

Mercury
Mercury
Grandma in Urn
Mercury
Level 129
God Stats
18W - 10L
1,415 SR
Queue Stats
436W - 397L
1,642 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IILancers
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,897 SR
Queue Stats
139W - 129L
1,593 Elo+
Solo
Khepri
Khepri
Im Jukez x
Khepri
Level 134
God Stats
1W - 0L
1,296 SR
Queue Stats
74W - 48L
1,690 Elo+
Solo
Zeus
Zeus
Limbo_Jimbo1
Zeus
Level 121
God Stats
3W - 1L
1,490 SR
Queue Stats
289W - 272L
1,660 Elo+
Solo
Chaac
Chaac
SenpaiZH
Chaac
Level 155
God Stats
1W - 2L
1,236 SR
Queue Stats
39W - 32L
1,768 Elo+
Solo
Team Averages
Level 139
1,467 SR
1,671 Elo+

VS

Team Averages
Level 131
1,527 SR
1,663 Elo+
Atlas
Atlas
FatNSquishy
Atlas
Level 125
God Stats
18W - 12L
1,751 SR
Queue Stats
356W - 289L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
Fr0hawk730
Sylvanus
Level 127
God Stats
1W - 4L
1,302 SR
Queue Stats
337W - 322L
1,615 Elo+
Solo
Chiron
Chiron
Get-_Pooped_OnxD
Chiron
Level 138
God Stats
14W - 16L
1,399 SR
Queue Stats
687W - 601L
1,692 Elo+
Party 1
Susano
Susano
NCBxBOE
Susano
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 179L
1,575 Elo+
Solo
Tiamat
Tiamat
Splòte
Tiamat
Level 148
God Stats
8W - 3L
1,683 SR
Queue Stats
335W - 155L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
14,366
599
24,047
25,829
13,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
IILancers
Ah Muzen Cab
19
5 / 3 / 6
13,164
549
23,306
19,029
8,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Im Jukez x
Khepri
18
2 / 1 / 14
12,210
509
8,318
20,624
27,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 6 / 7
12,306
513
17,836
15,573
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SenpaiZH
Chaac
20
3 / 0 / 7
14,653
611
22,147
27,663
30,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 3
11,224
468
17,110
25,220
26,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Fr0hawk730
Sylvanus
16
0 / 4 / 4
9,038
377
12,071
30,381
40,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 2 / 1
11,791
491
14,023
22,564
10,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
NCBxBOE
Susano
18
4 / 6 / 1
11,243
468
14,626
25,686
13,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Splòte
Tiamat
17
4 / 7 / 4
11,042
460
17,760
19,371
17,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
22
Kills
13
13
Deaths
22
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Sylvanus
Fr0hawk730
Sylvanus
0
4
4
0.5
L
4
2
1
2.25
W
10
3
5
4.17
W
Ah Muzen Cab
IILancers
Ah Muzen Cab
5
3
6
2.67
W
Khepri
Im Jukez x
Khepri
2
1
14
9
W
2
6
7
0.92
L
Susano
NCBxBOE
Susano
4
6
1
0.75
W
Chaac
SenpaiZH
Chaac
3
0
7
6.5
L
Tiamat
Splòte
Tiamat
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,654
Damage
75,590
108,718
Taken
123,222
86,643
Mitigated
108,191
34,518
Healing
35,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,110
4,905
0
8,189
25,220
26,403
0
4,921
20,299
92,186
0
L
Sylvanus
Fr0hawk730
Sylvanus
12,071
3,984
1,855
7,226
30,381
40,231
66
8,429
21,952
34,173
12,374
L
14,023
5,863
668
8,196
22,564
10,471
1,470
2,826
19,662
0
121,250
W
24,047
16,580
0
3,574
25,829
13,174
0
11,173
14,561
0
176,674
W
Ah Muzen Cab
IILancers
Ah Muzen Cab
23,306
10,350
0
5,780
19,029
8,967
916
5,995
12,803
0
132,747
W
Khepri
Im Jukez x
Khepri
8,318
1,137
0
4,048
20,624
27,155
0
8,099
12,423
38,450
0
W
17,836
894
0
3,095
15,573
6,838
168
6,614
8,959
117,112
0
L
Susano
NCBxBOE
Susano
14,626
3,697
0
6,610
25,686
13,401
0
3,545
22,141
0
107,382
W
Chaac
SenpaiZH
Chaac
22,147
5,610
0
18,021
27,663
30,509
0
13,363
14,080
0
132,500
L
Tiamat
Splòte
Tiamat
17,760
757
0
2,418
19,371
17,685
0
6,433
12,938
95,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,699
Gold Earned
54,338
818
Minions Killed
767
0
Camps Cleared
0
2,502,788
Distance Traveled
2,248,003
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,224
468
156
7
0
435,470
2
L
Sylvanus
9,038
377
71
3
0
411,068
3
L
Chiron
11,791
491
217
9
0
464,321
1
W
Mercury
14,366
599
182
8
0
614,700
3
W
Ah Muzen Cab
13,164
549
179
7
0
493,990
6
W
Khepri
12,210
509
34
1
0
492,919
7
W
Zeus
12,306
513
172
7
0
403,220
7
L
Susano
11,243
468
155
6
0
504,081
3
W
Chaac
14,653
611
251
10
0
497,959
4
L
Tiamat
11,042
460
168
7
0
433,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role