Player Matchup

Fenrir
Fenrir
GJdomn8or
Fenrir
Level 116
God Stats
4W - 3L
1,702 SR
Queue Stats
133W - 117L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
HirashiDesu
Nu Wa
Level 126
God Stats
13W - 11L
1,581 SR
Queue Stats
325W - 330L
1,550 Elo+
Party 3
Neith
Neith
Luh81
Neith
Level 10
God Stats
1W - 1L
1,406 SR
Queue Stats
24W - 18L
1,675 Elo+
Party 3
Thor
Thor
Shintsuo
Thor
Level 21
God Stats
1W - 1L
1,546 SR
Queue Stats
14W - 8L
1,601 Elo+
Party 3
Ymir
Ymir
WildmanRooster
Ymir
Level 48
God Stats
6W - 1L
1,706 SR
Queue Stats
66W - 65L
1,556 Elo+
Party 2
Team Averages
Level 64
1,588 SR
1,587 Elo+

VS

Team Averages
Level 89
1,575 SR
1,624 Elo+
Sol
Sol
AGKG
Sol
Level 18
God Stats
1W - 2L
1,513 SR
Queue Stats
49W - 16L
1,737 Elo+
Party 1
Shiva
Shiva
Aiegis
Shiva
Level 128
God Stats
1W - 1L
1,776 SR
Queue Stats
223W - 148L
1,683 Elo+
Party 1
Persephone
Persephone
JIMIN-KM
Persephone
Level 128
God Stats
15W - 12L
1,541 SR
Queue Stats
244W - 185L
1,639 Elo+
Party 1
Loki
Loki
Tinydose
Loki
Level 142
God Stats
3W - 3L
1,547 SR
Queue Stats
351W - 327L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
camiloxd1
Danzaburou
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GJdomn8or
Fenrir
11
4 / 1 / 0
6,774
616
3,656
6,650
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 1 / 4
6,228
566
5,997
4,938
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Luh81
Neith
9
2 / 1 / 3
5,885
535
4,451
4,875
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
5 / 1 / 3
6,408
583
5,913
7,000
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 3 / 6
5,168
470
1,886
9,390
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AGKG
Sol
9
3 / 1 / 0
5,787
526
4,901
5,773
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Aiegis
Shiva
7
0 / 3 / 1
4,884
444
3,602
10,057
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
JIMIN-KM
Persephone
9
2 / 2 / 2
5,952
541
4,696
5,708
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 4 / 1
6,183
562
3,940
8,012
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
camiloxd1
Danzaburou
7
0 / 2 / 3
4,706
428
2,798
5,558
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
7
7
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
AGKG
Sol
3
1
0
3
L
Shiva
Aiegis
Shiva
0
3
1
0.17
W
Fenrir
GJdomn8or
Fenrir
4
1
0
4
W
1
1
4
3
L
Persephone
JIMIN-KM
Persephone
2
2
2
1.5
W
Neith
Luh81
Neith
2
1
3
3.5
W
Thor
5
1
3
6.5
L
Loki
2
4
1
0.63
W
0
3
6
1
L
Danzaburou
camiloxd1
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
19,937
32,853
Taken
35,108
13,580
Mitigated
11,915
8,268
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AGKG
Sol
4,901
3,751
0
2,804
5,773
1,431
1,674
566
5,207
38,762
0
L
Shiva
Aiegis
Shiva
3,602
1,136
1,428
2,206
10,057
3,863
0
2,155
7,902
0
16,472
W
Fenrir
GJdomn8or
Fenrir
3,656
909
0
2,882
6,650
3,712
75
478
6,166
0
32,068
W
5,997
1,279
0
710
4,938
1,685
1,190
2,102
2,574
42,920
0
L
Persephone
JIMIN-KM
Persephone
4,696
119
0
573
5,708
1,639
0
1,961
3,745
33,860
0
W
Neith
Luh81
Neith
4,451
1,295
0
1,435
4,875
1,508
281
1,921
2,914
0
35,689
W
Thor
5,913
2,584
0
397
7,000
2,542
0
960
5,984
0
33,744
L
Loki
3,940
1,143
0
787
8,012
3,179
0
1,397
6,615
0
38,462
W
1,886
725
320
2,524
9,390
4,133
104
3,748
5,618
19,429
0
L
Danzaburou
camiloxd1
Danzaburou
2,798
1,535
0
1,113
5,558
1,803
189
1,803
3,755
0
24,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
27,512
292
Minions Killed
251
0
Camps Cleared
0
1,029,171
Distance Traveled
973,892
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,787
526
69
6
0
183,858
1
L
Shiva
4,884
444
22
2
0
203,542
1
W
Fenrir
6,774
616
86
8
0
200,854
1
W
Nu Wa
6,228
566
58
5
0
198,209
4
L
Persephone
5,952
541
53
5
0
188,665
4
W
Neith
5,885
535
76
7
0
218,282
2
W
Thor
6,408
583
47
4
0
218,528
1
L
Loki
6,183
562
72
7
0
224,764
1
W
Ymir
5,168
470
25
2
0
193,298
5
L
Danzaburou
4,706
428
35
3
0
173,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role