Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Godazette
Sun Wukong
Level 125
God Stats
11W - 7L
1,552 SR
Queue Stats
143W - 123L
1,550 Elo+
Solo
Charybdis
Charybdis
HeIIBeaver
Charybdis
Level 68
God Stats
4W - 3L
1,671 SR
Queue Stats
262W - 250L
1,525 Elo+
Solo
Eset
Eset
Jocker8
Eset
Level 128
God Stats
1W - 1L
1,449 SR
Queue Stats
68W - 79L
1,516 Elo+
Solo
Mercury
Mercury
dendozz
Mercury
Level 121
God Stats
13W - 3L
1,769 SR
Queue Stats
233W - 226L
1,546 Elo+
Solo
Team Averages
Level 118
1,588 SR
1,527 Elo+

VS

Team Averages
Level 127
1,622 SR
1,460 Elo+
Arachne
Arachne
Curomedan
Arachne
Level 125
God Stats
14W - 7L
1,845 SR
Queue Stats
237W - 250L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Fabianitu
Cthulhu
Level 127
God Stats
3W - 3L
1,711 SR
Queue Stats
297W - 319L
1,472 Elo+
Solo
Apollo
Apollo
InsertPPL
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 198L
1,424 Elo+
Party 1
Anubis
Anubis
LilZubb
Anubis
Level 126
God Stats
1W - 1L
1,443 SR
Queue Stats
146W - 155L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OgGadek
Cu Chulainn
Level 151
God Stats
9W - 5L
1,610 SR
Queue Stats
476W - 460L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 7 / 17
14,859
550
25,598
20,755
10,948
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Godazette
Sun Wukong
20
9 / 4 / 14
14,898
552
23,161
38,451
37,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
HeIIBeaver
Charybdis
20
10 / 4 / 12
16,399
607
29,503
26,878
14,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
Jocker8
Eset
20
4 / 4 / 21
14,254
528
11,699
30,456
41,288
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
dendozz
Mercury
20
5 / 5 / 9
14,428
534
12,661
26,787
12,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Curomedan
Arachne
19
14 / 12 / 4
14,208
526
22,242
36,439
19,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Fabianitu
Cthulhu
16
0 / 7 / 10
10,859
402
11,219
29,201
35,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
InsertPPL
Apollo
20
2 / 4 / 4
12,701
470
13,536
21,301
8,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
LilZubb
Anubis
19
6 / 8 / 4
12,369
458
19,438
22,468
13,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OgGadek
Cu Chulainn
20
2 / 5 / 5
13,356
495
17,520
24,210
24,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
36
Kills
24
24
Deaths
36
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
7
17
2.36
L
Arachne
Curomedan
Arachne
14
12
4
1.33
L
Cthulhu
Fabianitu
Cthulhu
0
7
10
0.71
W
Sun Wukong
Godazette
Sun Wukong
9
4
14
4
W
Charybdis
HeIIBeaver
Charybdis
10
4
12
4
L
Apollo
InsertPPL
Apollo
2
4
4
1
W
Eset
Jocker8
Eset
4
4
21
3.63
L
Anubis
LilZubb
Anubis
6
8
4
1
L
Cu Chulainn
OgGadek
Cu Chulainn
2
5
5
0.9
W
Mercury
dendozz
Mercury
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,622
Damage
83,955
143,327
Taken
133,619
116,868
Mitigated
101,919
48,729
Healing
35,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,598
5,097
0
3,592
20,755
10,948
1,326
8,076
12,374
140,578
0
L
Arachne
Curomedan
Arachne
22,242
14,632
0
9,223
36,439
19,794
90
10,025
26,414
0
86,538
L
Cthulhu
Fabianitu
Cthulhu
11,219
1,002
400
4,173
29,201
35,728
0
10,204
18,997
39,706
0
W
Sun Wukong
Godazette
Sun Wukong
23,161
3,743
0
15,189
38,451
37,694
949
7,729
30,330
568
96,340
W
Charybdis
HeIIBeaver
Charybdis
29,503
14,399
0
15,399
26,878
14,374
10,066
7,054
19,824
0
172,226
L
Apollo
InsertPPL
Apollo
13,536
7,624
0
7,984
21,301
8,507
0
3,579
17,722
0
105,427
W
Eset
Jocker8
Eset
11,699
995
808
6,466
30,456
41,288
552
9,153
19,827
54,802
0
L
Anubis
LilZubb
Anubis
19,438
811
0
8,579
22,468
13,253
0
8,280
14,188
104,863
0
L
Cu Chulainn
OgGadek
Cu Chulainn
17,520
1,605
0
5,155
24,210
24,637
696
5,618
18,592
16,011
106,448
W
Mercury
dendozz
Mercury
12,661
7,707
0
7,275
26,787
12,564
0
5,649
21,138
0
157,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,838
Gold Earned
63,493
729
Minions Killed
686
0
Camps Cleared
0
2,398,500
Distance Traveled
2,394,555
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,859
550
149
6
0
461,386
12
L
Arachne
14,208
526
97
4
0
476,740
1
L
Cthulhu
10,859
402
55
2
0
499,737
4
W
Sun Wukong
14,898
552
122
5
0
490,035
10
W
Charybdis
16,399
607
222
8
0
459,074
2
L
Apollo
12,701
470
174
6
0
465,731
4
W
Eset
14,254
528
67
2
0
442,635
8
L
Anubis
12,369
458
138
5
0
428,371
3
L
Cu Chulainn
13,356
495
222
8
0
523,976
9
W
Mercury
14,428
534
169
6
0
545,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role