Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BigMansPantheon
Ah Puch
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 21L
1,212 Elo+
Solo
Baba Yaga
Baba Yaga
Sagbaz
Baba Yaga
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 163L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
W4ski
Kukulkan
Level 108
God Stats
5W - 3L
1,509 SR
Queue Stats
228W - 224L
1,412 Elo+
Solo
Ra
Ra
ho3ein72
Ra
Level 109
God Stats
3W - 0L
1,307 SR
Queue Stats
119W - 99L
1,531 Elo+
Party 2
Team Averages
Level 93
1,463 SR
1,432 Elo+

VS

Team Averages
Level 92
1,565 SR
1,449 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BlackScorpian95
Anubis
Level 93
God Stats
4W - 3L
1,826 SR
Queue Stats
224W - 237L
1,432 Elo+
Party 1
Ra
Ra
ORZ0WE1
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Sinkoner4207
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,388 Elo+
Solo
Chronos
Chronos
veskin
Chronos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 190L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 4 / 10
9,608
961
9,601
14,364
13,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 9
8,861
886
13,039
8,744
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Sagbaz
Baba Yaga
14
2 / 2 / 17
8,237
824
10,454
9,636
6,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
W4ski
Kukulkan
15
3 / 1 / 11
8,814
881
10,369
4,440
2,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 5
8,820
882
6,171
7,745
3,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 4 / 11
7,635
764
4,533
12,217
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 4 / 2
9,313
931
9,580
10,659
7,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 7
7,182
718
5,727
8,143
4,184
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Sinkoner4207
Zhong Kui
16
3 / 4 / 6
8,339
834
9,876
12,015
14,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
veskin
Chronos
12
0 / 5 / 6
6,794
679
5,184
11,095
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
22
Kills
11
12
Deaths
22
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
4
10
3.75
L
Xing Tian
 
Xing Tian
0
4
11
1.38
W
3
2
9
3.75
L
8
4
2
2.25
L
0
5
7
0.7
W
Baba Yaga
Sagbaz
Baba Yaga
2
2
17
5.25
L
Zhong Kui
Sinkoner4207
Zhong Kui
3
4
6
1.5
W
Kukulkan
W4ski
Kukulkan
3
1
11
8.5
W
4
3
5
2.17
L
Chronos
veskin
Chronos
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,634
Damage
34,900
44,929
Taken
54,129
28,628
Mitigated
49,341
18,098
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,601
1,829
1,749
3,681
14,364
13,558
11
8,375
5,989
0
13,599
L
Xing Tian
 
Xing Tian
4,533
527
430
1,094
12,217
18,090
0
9,219
2,544
5,284
0
W
13,039
348
0
2,086
8,744
3,551
620
7,251
1,493
30,271
0
L
9,580
113
699
1,949
10,659
7,011
0
7,369
2,986
23,203
0
L
5,727
151
2,677
1,226
8,143
4,184
0
6,671
1,302
15,243
0
W
Baba Yaga
Sagbaz
Baba Yaga
10,454
890
790
2,403
9,636
6,186
0
8,806
830
13,052
0
L
Zhong Kui
Sinkoner4207
Zhong Kui
9,876
495
1,086
2,677
12,015
14,074
0
6,993
4,910
21,913
0
W
Kukulkan
W4ski
Kukulkan
10,369
724
690
975
4,440
2,137
264
3,142
1,298
22,028
0
W
6,171
172
3,309
2,415
7,745
3,196
221
7,326
419
17,599
0
L
Chronos
veskin
Chronos
5,184
1,470
755
1,444
11,095
5,982
0
8,507
2,354
12,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
39,263
103
Minions Killed
127
0
Camps Cleared
0
1,002,801
Distance Traveled
953,764
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,608
961
6
1
0
197,896
0
L
Xing Tian
7,635
764
2
0
0
209,612
0
W
Ah Puch
8,861
886
32
3
0
183,215
0
L
Anubis
9,313
931
36
4
0
184,022
0
L
Ra
7,182
718
32
3
0
183,263
2
W
Baba Yaga
8,237
824
12
1
0
219,307
0
L
Zhong Kui
8,339
834
31
3
0
182,322
0
W
Kukulkan
8,814
881
26
3
0
199,281
2
W
Ra
8,820
882
27
3
0
203,102
0
L
Chronos
6,794
679
26
3
0
194,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role