Player Matchup

Atlas
Atlas
ARRapture
Atlas
Level 125
God Stats
38W - 30L
1,568 SR
Queue Stats
292W - 320L
1,431 Elo+
Solo
Vulcan
Vulcan
Cthulu_Rider
Vulcan
Level 123
God Stats
0W - 2L
1,244 SR
Queue Stats
28W - 58L
1,483 Elo+
Solo
Bakasura
Bakasura
paneyr
Bakasura
Level 63
God Stats
0W - 4L
1,344 SR
Queue Stats
29W - 46L
1,404 Elo+
Solo
Team Averages
Level 104
1,385 SR
1,439 Elo+

VS

Team Averages
Level 126
1,546 SR
1,571 Elo+
Achilles
Achilles
Evilerise
Achilles
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
129W - 166L
1,259 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phat Puffs
Ah Muzen Cab
Level 118
God Stats
18W - 8L
1,639 SR
Queue Stats
340W - 197L
1,730 Elo+
Party 1
Discordia
Discordia
Splum Bucket69
Discordia
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
397W - 232L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ARRapture
Atlas
16
3 / 6 / 3
12,371
687
11,172
32,403
41,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
16
1 / 6 / 5
11,133
619
13,366
17,680
8,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
paneyr
Bakasura
13
1 / 7 / 2
9,520
529
4,283
19,560
9,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Evilerise
Achilles
17
5 / 3 / 10
12,554
697
10,596
19,899
14,312
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Phat Puffs
Ah Muzen Cab
18
7 / 2 / 7
12,962
720
20,884
13,890
6,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Splum Bucket69
Discordia
19
7 / 1 / 11
13,135
730
27,577
12,158
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
19
19
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
ARRapture
Atlas
3
6
3
0.75
L
Vulcan
1
6
5
0.58
W
Achilles
Evilerise
Achilles
5
3
10
3.33
W
Ah Muzen Cab
Phat Puffs
Ah Muzen Cab
7
2
7
5.25
W
Discordia
Splum Bucket69
Discordia
7
1
11
12.5
L
Bakasura
paneyr
Bakasura
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,821
Damage
59,057
69,643
Taken
45,947
60,088
Mitigated
26,313
7,305
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ARRapture
Atlas
11,172
3,877
701
2,498
32,403
41,653
0
12,250
19,339
25,906
0
L
Vulcan
13,366
4,616
0
1,178
17,680
8,692
0
7,252
9,884
57,069
0
W
Achilles
Evilerise
Achilles
10,596
2,822
0
1,343
19,899
14,312
548
8,306
9,231
0
26,549
W
Ah Muzen Cab
Phat Puffs
Ah Muzen Cab
20,884
6,510
0
2,541
13,890
6,658
1,220
7,687
5,767
0
71,334
W
Discordia
Splum Bucket69
Discordia
27,577
1,377
310
2,980
12,158
5,343
432
8,131
3,545
72,963
0
L
Bakasura
paneyr
Bakasura
4,283
3,133
0
2,928
19,560
9,743
0
6,738
12,288
0
10,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
38,651
175
Minions Killed
244
2
Camps Cleared
12
866,656
Distance Traveled
1,040,302
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,371
687
22
1
0
256,514
6
L
Vulcan
11,133
619
109
6
2
313,937
6
W
Achilles
12,554
697
25
1
2
339,026
3
W
Ah Muzen Cab
12,962
720
120
7
1
346,774
0
W
Discordia
13,135
730
99
6
9
354,502
2
L
Bakasura
9,520
529
44
2
0
296,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role