Player Matchup

Osiris
Osiris
DabCoach
Osiris
Level 158
God Stats
42W - 10L
1,811 SR
Queue Stats
467W - 121L
1,808 Elo+
Party 3
Sol
Sol
Master1364
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
Skeletel Soul49
Cthulhu
Level 135
God Stats
2W - 0L
1,718 SR
Queue Stats
14W - 19L
1,646 Elo+
Party 2
Ullr
Ullr
ZankudoR
Ullr
Level 127
God Stats
21W - 13L
1,837 SR
Queue Stats
222W - 147L
1,581 Elo+
Solo
Yu Huang
Yu Huang
adrienthewise
Yu Huang
Level 118
God Stats
5W - 1L
1,904 SR
Queue Stats
85W - 20L
1,758 Elo+
Party 3
Team Averages
Level 129
1,754 SR
1,688 Elo+

VS

Team Averages
Level 109
1,593 SR
1,511 Elo+
Ra
Ra
Cashmere Jr
Ra
Level 142
God Stats
2W - 2L
1,895 SR
Queue Stats
164W - 141L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
D3athD3st0y3r
Gilgamesh
Level 124
God Stats
14W - 6L
1,711 SR
Queue Stats
265W - 216L
1,553 Elo+
Party 1
Fenrir
Fenrir
Dom815
Fenrir
Level 127
God Stats
9W - 7L
1,587 SR
Queue Stats
113W - 101L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
TheParadoxShadow
Sylvanus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,352 Elo+
Party 1
Jing Wei
Jing Wei
etisaboss
Jing Wei
Level 140
God Stats
1W - 2L
1,273 SR
Queue Stats
128W - 115L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DabCoach
Osiris
20
11 / 3 / 10
14,925
829
18,210
20,498
17,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 5 / 6
13,181
732
12,746
13,239
4,885
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 1 / 14
12,414
690
9,507
15,132
13,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
20
7 / 3 / 9
13,621
757
20,762
13,574
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
adrienthewise
Yu Huang
20
6 / 4 / 13
13,535
752
22,874
10,303
4,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 8
13,042
725
13,045
14,863
8,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
D3athD3st0y3r
Gilgamesh
20
4 / 11 / 6
12,839
713
11,297
26,122
22,167
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Dom815
Fenrir
18
3 / 5 / 8
12,096
672
8,258
18,176
10,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 4
10,934
607
3,877
18,994
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
etisaboss
Jing Wei
20
5 / 5 / 5
13,571
754
18,775
20,037
7,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
29
Kills
16
16
Deaths
29
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
L
Gilgamesh
D3athD3st0y3r
Gilgamesh
4
11
6
0.64
W
Osiris
DabCoach
Osiris
11
3
10
5.33
L
Fenrir
Dom815
Fenrir
3
5
8
1.4
W
4
5
6
1.4
W
1
1
14
8
L
1
5
4
0.6
W
Ullr
7
3
9
3.83
W
Yu Huang
adrienthewise
Yu Huang
6
4
13
3.13
L
Jing Wei
etisaboss
Jing Wei
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,099
Damage
55,252
72,746
Taken
98,192
45,085
Mitigated
66,153
12,742
Healing
20,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,045
716
3,480
3,652
14,863
8,794
202
8,254
6,609
60,307
0
L
Gilgamesh
D3athD3st0y3r
Gilgamesh
11,297
2,927
0
1,046
26,122
22,167
0
9,597
16,525
0
40,265
W
Osiris
DabCoach
Osiris
18,210
5,789
1,242
1,806
20,498
17,730
1,230
4,059
16,169
6,826
45,973
L
Fenrir
Dom815
Fenrir
8,258
1,163
0
1,203
18,176
10,422
411
7,787
10,389
0
22,768
W
12,746
2,301
386
2,801
13,239
4,885
4,910
2,644
10,320
57,950
0
W
9,507
302
1,714
1,186
15,132
13,041
70
4,781
10,035
38,679
0
L
3,877
2,044
3,697
4,481
18,994
17,218
54
12,939
6,055
7,152
0
W
Ullr
20,762
9,614
0
2,530
13,574
5,347
1,647
2,050
11,430
0
58,559
W
Yu Huang
adrienthewise
Yu Huang
22,874
1,506
0
1,077
10,303
4,082
1,812
2,337
7,870
54,143
0
L
Jing Wei
etisaboss
Jing Wei
18,775
17,052
0
2,825
20,037
7,552
1,885
9,417
10,620
0
59,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,676
Gold Earned
62,482
373
Minions Killed
315
0
Camps Cleared
0
1,808,133
Distance Traveled
1,762,925
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,042
725
124
7
0
426,457
1
L
Gilgamesh
12,839
713
67
4
0
316,668
1
W
Osiris
14,925
829
70
4
0
385,936
0
L
Fenrir
12,096
672
25
1
0
347,002
1
W
Sol
13,181
732
92
5
0
328,489
0
W
Cthulhu
12,414
690
61
3
0
364,707
3
L
Sylvanus
10,934
607
6
0
0
322,629
0
W
Ullr
13,621
757
80
4
0
360,366
3
W
Yu Huang
13,535
752
70
4
0
368,635
2
L
Jing Wei
13,571
754
93
5
0
350,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role