Player Matchup

Cerberus
Cerberus
J00WEY
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,467 Elo+
Party 1
Anhur
Anhur
MrPoopys
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
SteveVader7
Sun Wukong
Level 118
God Stats
0W - 2L
1,352 SR
Queue Stats
16W - 10L
1,655 Elo+
Party 1
Team Averages
Level 130
1,451 SR
1,592 Elo+

VS

Team Averages
Level 117
1,369 SR
1,614 Elo+
Scylla
Scylla
BattleGod354
Scylla
Level 156
God Stats
2W - 0L
1,646 SR
Queue Stats
4W - 4L
1,736 Elo+
Solo
Hou Yi
Hou Yi
TheFFDisc
Hou Yi
Level 69
God Stats
2W - 2L
1,322 SR
Queue Stats
62W - 68L
1,566 Elo+
Solo
Bacchus
Bacchus
bbLngLgs
Bacchus
Level 125
God Stats
3W - 11L
1,139 SR
Queue Stats
552W - 617L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J00WEY
Cerberus
18
1 / 4 / 8
13,987
666
10,558
30,230
42,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
MrPoopys
Anhur
18
3 / 5 / 6
13,072
622
13,652
17,523
7,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SteveVader7
Sun Wukong
16
5 / 5 / 2
12,783
609
12,520
22,033
12,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 3 / 5
14,175
675
18,015
10,496
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TheFFDisc
Hou Yi
19
8 / 5 / 6
14,843
707
26,870
16,074
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
bbLngLgs
Bacchus
18
1 / 1 / 12
14,245
678
12,708
20,418
30,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
14
14
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
3
5
2.5
L
Cerberus
J00WEY
Cerberus
1
4
8
1.25
L
Anhur
MrPoopys
Anhur
3
5
6
1.2
L
Sun Wukong
SteveVader7
Sun Wukong
5
5
2
1.2
W
Hou Yi
TheFFDisc
Hou Yi
8
5
6
2.2
W
Bacchus
bbLngLgs
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,730
Damage
57,593
69,786
Taken
46,988
62,112
Mitigated
39,894
9,810
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,015
472
178
2,492
10,496
2,355
1,164
1,989
8,507
62,938
0
L
Cerberus
J00WEY
Cerberus
10,558
1,032
0
5,552
30,230
42,649
97
12,960
17,270
44,477
0
L
Anhur
MrPoopys
Anhur
13,652
4,949
0
2,663
17,523
7,339
628
9,690
7,833
0
58,947
L
Sun Wukong
SteveVader7
Sun Wukong
12,520
3,233
0
1,595
22,033
12,124
234
8,601
13,432
0
49,338
W
Hou Yi
TheFFDisc
Hou Yi
26,870
15,928
0
4,932
16,074
6,863
2,082
3,806
12,268
0
88,565
W
Bacchus
bbLngLgs
Bacchus
12,708
1,967
0
6,944
20,418
30,676
175
5,192
15,226
32,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
43,263
239
Minions Killed
213
9
Camps Cleared
8
1,026,613
Distance Traveled
1,097,754
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,175
675
85
4
4
363,217
5
L
Cerberus
13,987
666
75
4
1
341,024
2
L
Anhur
13,072
622
105
5
4
333,753
1
L
Sun Wukong
12,783
609
59
3
4
351,836
1
W
Hou Yi
14,843
707
105
5
4
320,001
2
W
Bacchus
14,245
678
23
1
0
414,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role