Player Matchup

Jormungandr
Jormungandr
JoJoThaMF
Jormungandr
Level 22
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2
Sol
Sol
bryam4l
Sol
Level 158
God Stats
4W - 4L
1,405 SR
Queue Stats
239W - 234L
1,575 Elo+
Solo
Hou Yi
Hou Yi
iacobeats
Hou Yi
Level 58
God Stats
2W - 2L
1,646 SR
Queue Stats
7W - 6L
1,521 Elo+
Party 2
Team Averages
Level 79
1,600 SR
1,597 Elo+

VS

Team Averages
Level 63
1,733 SR
1,709 Elo+
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DixieLongated
Izanami
Level 7
God Stats
167W - 136L
1,780 SR
Queue Stats
229W - 192L
1,800 Elo+
Party 1
Chang'e
Chang'e
jôhn47
Chang'e
Level 81
God Stats
6W - 4L
1,918 SR
Queue Stats
92W - 66L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JoJoThaMF
Jormungandr
13
2 / 2 / 11
10,393
693
8,559
15,842
16,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
16
7 / 5 / 7
12,003
800
15,733
14,762
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
iacobeats
Hou Yi
16
7 / 4 / 6
11,740
783
13,646
12,431
5,130
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 5 / 5
10,137
676
7,015
14,038
5,511
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
16
5 / 5 / 3
10,905
727
16,315
17,510
6,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jôhn47
Chang'e
14
2 / 6 / 6
9,582
639
6,844
14,174
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
16
Kills
10
11
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
5
1.1
L
Izanami
5
5
3
1.3
W
Jormungandr
JoJoThaMF
Jormungandr
2
2
11
3.75
W
Sol
7
5
7
2.1
W
Hou Yi
iacobeats
Hou Yi
7
4
6
2.5
L
Chang'e
jôhn47
Chang'e
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
30,174
43,035
Taken
45,722
27,126
Mitigated
18,463
7,338
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,015
1,504
0
1,733
14,038
5,511
0
7,844
6,194
0
18,957
L
Izanami
16,315
10,653
0
3,391
17,510
6,642
0
7,283
10,227
0
78,940
W
Jormungandr
JoJoThaMF
Jormungandr
8,559
1,755
282
1,836
15,842
16,122
195
3,812
12,030
24,536
0
W
Sol
15,733
4,203
0
5,220
14,762
5,874
1,475
1,903
12,859
56,417
5,613
W
Hou Yi
iacobeats
Hou Yi
13,646
6,526
0
0
12,431
5,130
1,379
1,496
10,935
0
38,019
L
Chang'e
jôhn47
Chang'e
6,844
631
2,888
4,845
14,174
6,310
0
8,385
5,789
21,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
30,624
173
Minions Killed
167
7
Camps Cleared
7
762,655
Distance Traveled
783,112
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,137
676
25
2
3
280,499
4
L
Izanami
10,905
727
121
8
4
236,503
3
W
Jormungandr
10,393
693
31
2
1
287,107
1
W
Sol
12,003
800
89
6
5
236,069
5
W
Hou Yi
11,740
783
53
4
1
239,479
0
L
Chang'e
9,582
639
21
1
0
266,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role