Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Platinum I
CAPSMOKER
Thoth
Platinum I
Level 129
God Stats
6W - 15L
1,518 SR
Queue Stats
231W - 283L
1,701 MMR
Solo
Charybdis
Charybdis
Gold I
Peeve
Charybdis
Gold I
Level 160
God Stats
6W - 7L
1,540 SR
Queue Stats
50W - 61L
1,715 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,519 SR
1,638 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,520 SR
1,801 MMR
Atlas
Atlas
Gold III
Ju4n503xd
Atlas
Gold III
Level 78
God Stats
2W - 5L
1,242 SR
Queue Stats
129W - 175L
1,585 MMR
Solo
Nox
Nox
Diamond IV
SmoZey
Nox
Diamond IV
Level 124
God Stats
8W - 4L
1,787 SR
Queue Stats
277W - 126L
1,942 MMR
Party 1
Neith
Neith
Platinum II
jimboslice9537
Neith
Platinum II
Level 89
God Stats
17W - 16L
1,531 SR
Queue Stats
50W - 46L
1,878 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 5 / 4
11,065
692
6,496
20,591
25,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
CAPSMOKER
Thoth
16
4 / 5 / 3
11,543
721
16,926
11,617
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Peeve
Charybdis
15
1 / 6 / 6
10,732
671
13,523
14,973
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ShivaAresGilgameshAh Muzen CabDiscordia

VS

Bans
GebSobekArtioBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ju4n503xd
Atlas
15
3 / 3 / 12
12,110
757
9,815
22,976
24,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
SmoZey
Nox
17
2 / 2 / 12
11,754
735
10,165
12,090
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 3 / 5
12,739
796
21,171
15,386
5,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
16
16
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
4
1
L
Thoth
CAPSMOKER
Thoth
4
5
3
1.1
W
Atlas
Ju4n503xd
Atlas
3
3
12
3
L
Charybdis
Peeve
Charybdis
1
6
6
0.67
W
Nox
SmoZey
Nox
2
2
12
4
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
41,151
47,181
Taken
50,452
35,257
Mitigated
36,165
9,332
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,496
1,841
390
4,074
20,591
25,101
279
6,807
13,784
13,303
0
L
Thoth
CAPSMOKER
Thoth
16,926
270
0
2,688
11,617
3,768
1,586
5,736
5,881
54,227
0
W
Atlas
Ju4n503xd
Atlas
9,815
3,573
0
5,611
22,976
24,623
208
9,110
13,866
24,639
0
L
Charybdis
Peeve
Charybdis
13,523
6,650
0
2,180
14,973
6,388
1,101
7,751
7,222
0
54,163
W
Nox
SmoZey
Nox
10,165
1,838
0
3,787
12,090
6,304
486
5,238
6,852
57,822
0
W
21,171
8,708
453
4,443
15,386
5,238
2,609
9,416
5,970
0
56,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
36,603
172
Minions Killed
195
7
Camps Cleared
6
874,168
Distance Traveled
945,382
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,065
692
9
1
0
313,522
2
L
Thoth
11,543
721
88
6
4
295,298
2
W
Atlas
12,110
757
21
1
1
308,772
6
L
Charybdis
10,732
671
75
5
3
265,348
3
W
Nox
11,754
735
114
7
3
308,379
3
W
Neith
12,739
796
60
4
2
328,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role