Player Matchup

Jing Wei
Jing Wei
EGGM01
Jing Wei
Level 76
God Stats
1W - 4L
1,360 SR
Queue Stats
103W - 114L
1,503 Elo+
Party 1
Yemoja
Yemoja
JaneBennet
Yemoja
Level 159
God Stats
9W - 7L
1,934 SR
Queue Stats
125W - 120L
1,503 Elo+
Solo
Vulcan
Vulcan
Pluto570
Vulcan
Level 69
God Stats
2W - 2L
1,567 SR
Queue Stats
91W - 103L
1,501 Elo+
Party 1
Bastet
Bastet
Skeenn
Bastet
Level 76
God Stats
2W - 8L
1,315 SR
Queue Stats
106W - 114L
1,499 Elo+
Party 1
Tyr
Tyr
finnk16
Tyr
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 116L
1,513 Elo+
Party 1
Team Averages
Level 92
1,535 SR
1,504 Elo+

VS

Team Averages
Level 116
1,682 SR
1,531 Elo+
Ares
Ares
Herbieee
Ares
Level 122
God Stats
5W - 4L
1,837 SR
Queue Stats
486W - 444L
1,528 Elo+
Party 3
Arachne
Arachne
IDrowzy
Arachne
Level 128
God Stats
4W - 0L
1,816 SR
Queue Stats
163W - 155L
1,553 Elo+
Party 2
Nox
Nox
Moladron2003
Nox
Level 111
God Stats
4W - 0L
1,764 SR
Queue Stats
160W - 159L
1,544 Elo+
Solo
Hou Yi
Hou Yi
Punnpun
Hou Yi
Level 109
God Stats
14W - 18L
1,563 SR
Queue Stats
227W - 197L
1,518 Elo+
Party 3
Ymir
Ymir
RODRI1352
Ymir
Level 112
God Stats
7W - 11L
1,431 SR
Queue Stats
245W - 241L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EGGM01
Jing Wei
15
3 / 1 / 1
9,831
517
9,228
10,691
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
JaneBennet
Yemoja
12
0 / 2 / 1
8,120
427
4,757
12,583
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Pluto570
Vulcan
14
1 / 6 / 2
8,507
448
6,035
11,292
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Skeenn
Bastet
14
2 / 6 / 5
9,047
476
11,336
16,764
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
16
1 / 5 / 1
9,784
515
8,251
17,133
15,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 2 / 4
9,375
493
7,624
15,499
13,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
IDrowzy
Arachne
18
6 / 2 / 7
10,768
567
10,623
19,101
7,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 7
10,750
566
6,392
6,177
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Punnpun
Hou Yi
15
4 / 1 / 2
9,758
514
10,058
10,319
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
17
2 / 2 / 5
10,942
576
7,953
13,075
10,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
20
20
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EGGM01
Jing Wei
3
1
1
3.5
W
Ares
3
2
4
2.5
W
Arachne
IDrowzy
Arachne
6
2
7
4.75
L
Yemoja
JaneBennet
Yemoja
0
2
1
0.25
W
5
0
7
8.5
L
Vulcan
Pluto570
Vulcan
1
6
2
0.33
W
Hou Yi
Punnpun
Hou Yi
4
1
2
5
W
Ymir
2
2
5
2.25
L
Bastet
Skeenn
Bastet
2
6
5
0.75
L
Tyr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,607
Damage
42,650
68,463
Taken
64,171
35,148
Mitigated
37,862
21,637
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EGGM01
Jing Wei
9,228
8,486
2
4,793
10,691
3,509
1,194
2,257
8,434
0
69,675
W
Ares
7,624
471
2,387
3,660
15,499
13,051
36
3,875
11,624
24,371
3,079
W
Arachne
IDrowzy
Arachne
10,623
7,184
0
6,779
19,101
7,924
120
2,479
16,622
0
103,781
L
Yemoja
JaneBennet
Yemoja
4,757
1,156
3,025
2,112
12,583
6,748
0
1,894
10,689
28,994
0
W
6,392
291
0
1,217
6,177
2,353
720
2,014
4,163
64,928
0
L
Vulcan
Pluto570
Vulcan
6,035
1,223
0
750
11,292
4,166
0
4,739
6,553
58,882
0
W
Hou Yi
Punnpun
Hou Yi
10,058
5,168
0
5,046
10,319
3,629
932
1,915
8,404
0
60,943
W
Ymir
7,953
2,655
0
4,273
13,075
10,905
0
509
12,566
68,630
0
L
Bastet
Skeenn
Bastet
11,336
2,587
0
5,754
16,764
5,657
349
4,695
12,069
0
57,464
L
Tyr
8,251
1,057
0
5,201
17,133
15,068
0
8,219
8,914
0
62,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
51,593
500
Minions Killed
555
0
Camps Cleared
0
1,817,376
Distance Traveled
1,912,862
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,831
517
120
6
0
381,615
7
W
Ares
9,375
493
24
1
0
387,343
14
W
Arachne
10,768
567
151
8
0
481,683
0
L
Yemoja
8,120
427
48
3
0
347,874
7
W
Nox
10,750
566
140
7
0
365,281
3
L
Vulcan
8,507
448
111
6
0
349,727
1
W
Hou Yi
9,758
514
113
6
0
351,717
1
W
Ymir
10,942
576
127
7
0
326,838
5
L
Bastet
9,047
476
94
5
0
385,464
6
L
Tyr
9,784
515
127
7
0
352,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role