Player Matchup

Gilgamesh
Gilgamesh
SwaggyMcDawg
Gilgamesh
Level 48
God Stats
7W - 1L
1,734 SR
Queue Stats
117W - 83L
1,561 Elo+
Party 2
Ymir
Ymir
WetLikeWater301
Ymir
Level 82
God Stats
2W - 3L
1,716 SR
Queue Stats
17W - 10L
1,714 Elo+
Party 2
Cthulhu
Cthulhu
cjpole
Cthulhu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 48L
1,556 Elo+
Party 2
Team Averages
Level 87
1,650 SR
1,610 Elo+

VS

Team Averages
Level 95
1,447 SR
1,536 Elo+
Chronos
Chronos
DemPrettyColours
Chronos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 20L
1,577 Elo+
Party 1
Shiva
Shiva
Shmit214
Shiva
Level 6
God Stats
3W - 1L
1,342 SR
Queue Stats
5W - 2L
1,577 Elo+
Party 1
Charybdis
Charybdis
posidensman3
Charybdis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SwaggyMcDawg
Gilgamesh
13
5 / 6 / 0
8,846
804
8,202
15,029
11,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 6
7,586
690
3,311
12,186
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
cjpole
Cthulhu
11
2 / 8 / 4
8,128
739
7,958
15,878
12,838
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
9,998
909
15,004
8,498
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
Shmit214
Shiva
13
5 / 3 / 8
9,005
819
8,794
12,432
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
posidensman3
Charybdis
15
9 / 2 / 10
10,253
932
13,565
10,099
3,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
22
22
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Shiva
Shmit214
Shiva
5
3
8
3
L
Gilgamesh
SwaggyMcDawg
Gilgamesh
5
6
0
0.83
L
0
8
6
0.38
L
Cthulhu
cjpole
Cthulhu
2
8
4
0.5
W
Charybdis
posidensman3
Charybdis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
37,363
43,093
Taken
31,029
30,465
Mitigated
14,994
3,399
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,004
8,412
0
3,209
8,498
3,388
1,472
4,086
4,320
32,576
3,829
W
Shiva
Shmit214
Shiva
8,794
1,961
614
2,719
12,432
8,137
201
5,037
7,146
0
24,410
L
Gilgamesh
SwaggyMcDawg
Gilgamesh
8,202
2,297
0
1,290
15,029
11,626
0
4,881
9,954
0
22,538
L
3,311
492
0
536
12,186
6,001
0
3,618
8,385
15,008
0
L
Cthulhu
cjpole
Cthulhu
7,958
1,124
369
1,204
15,878
12,838
0
4,889
10,793
17,944
0
W
Charybdis
posidensman3
Charybdis
13,565
7,478
0
5,122
10,099
3,469
999
2,532
7,276
0
46,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
29,256
80
Minions Killed
120
1
Camps Cleared
8
512,308
Distance Traveled
586,733
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,998
909
38
3
2
206,493
0
W
Shiva
9,005
819
21
2
2
188,540
1
L
Gilgamesh
8,846
804
33
3
1
186,037
1
L
Ymir
7,586
690
22
2
0
140,363
2
L
Cthulhu
8,128
739
25
2
0
185,908
1
W
Charybdis
10,253
932
61
6
4
191,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role