Player Matchup

Xing Tian
Xing Tian
BRAMEZ
Xing Tian
Level 104
God Stats
4W - 3L
1,183 SR
Queue Stats
29W - 28L
1,385 Elo+
Party 1
Hera
Hera
MothDaLegend
Hera
Level 86
God Stats
0W - 1L
1,435 SR
Queue Stats
31W - 32L
1,394 Elo+
Party 1
Izanami
Izanami
SwallowMyKids
Izanami
Level 103
God Stats
0W - 4L
1,436 SR
Queue Stats
28W - 38L
1,409 Elo+
Party 1
Team Averages
Level 98
1,351 SR
1,396 Elo+

VS

Team Averages
Level 93
1,597 SR
1,653 Elo+
Morgan Le Fay
Morgan Le Fay
Jayyx
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,653 Elo+
Party 2
Chaac
Chaac
OVERKILL930
Chaac
Level 108
God Stats
3W - 0L
1,791 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 2
Hou Yi
Hou Yi
resortx
Hou Yi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BRAMEZ
Xing Tian
19
10 / 6 / 5
15,284
849
13,700
23,267
27,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 12 / 9
12,813
712
10,285
14,839
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
3 / 8 / 7
12,137
674
11,374
18,848
5,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jayyx
Morgan Le Fay
18
4 / 8 / 14
13,449
747
12,367
13,948
4,662
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 3 / 13
15,448
858
20,200
18,968
14,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
resortx
Hou Yi
19
10 / 6 / 11
14,161
787
16,383
13,443
4,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
16
Kills
26
26
Deaths
17
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BRAMEZ
Xing Tian
10
6
5
2.08
W
Morgan Le Fay
Jayyx
Morgan Le Fay
4
8
14
1.38
L
3
12
9
0.63
W
12
3
13
6.17
L
Izanami
3
8
7
0.81
W
Hou Yi
resortx
Hou Yi
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
48,950
56,954
Taken
46,359
38,105
Mitigated
23,616
8,761
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BRAMEZ
Xing Tian
13,700
423
176
4,312
23,267
27,845
267
7,804
15,085
31,583
0
W
Morgan Le Fay
Jayyx
Morgan Le Fay
12,367
1,051
0
935
13,948
4,662
294
8,389
5,559
43,630
0
L
10,285
2,197
417
898
14,839
4,763
603
1,776
12,773
43,343
0
W
20,200
2,953
0
7,392
18,968
14,296
0
8,145
10,823
0
73,359
L
Izanami
11,374
6,683
0
2,958
18,848
5,497
1,538
3,110
15,342
0
50,225
W
Hou Yi
resortx
Hou Yi
16,383
5,334
0
1,442
13,443
4,658
2,734
8,035
5,408
0
46,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
43,058
186
Minions Killed
223
7
Camps Cleared
8
784,756
Distance Traveled
823,598
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,284
849
27
2
1
294,269
6
W
Morgan Le Fay
13,449
747
56
3
0
256,939
0
L
Hera
12,813
712
85
5
2
227,092
4
W
Chaac
15,448
858
102
6
6
307,505
2
L
Izanami
12,137
674
74
4
4
263,395
9
W
Hou Yi
14,161
787
65
4
2
259,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role