Player Matchup

Medusa
Medusa
LostinGaming
Medusa
Level 68
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
MEXANILOM
Ra
Level 60
God Stats
0W - 1L
1,613 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Thecrymxer91
Ymir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Team Averages
Level 72
1,604 SR
1,500 Elo+

VS

Team Averages
Level 104
1,367 SR
1,389 Elo+
Anhur
Anhur
DC king 317
Anhur
Level 128
God Stats
15W - 17L
1,455 SR
Queue Stats
304W - 309L
1,453 Elo+
Party 1
Persephone
Persephone
RunHavok
Persephone
Level 117
God Stats
1W - 1L
1,187 SR
Queue Stats
254W - 367L
1,276 Elo+
Solo
Atlas
Atlas
truthnottold
Atlas
Level 66
God Stats
172W - 146L
1,458 SR
Queue Stats
597W - 644L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 3 / 1
7,904
659
5,359
7,733
2,568
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 4
7,819
652
7,763
7,976
2,584
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
7,603
634
2,530
14,676
7,125
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,309
776
7,723
5,664
2,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
RunHavok
Persephone
13
1 / 1 / 8
8,610
718
9,614
7,577
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 6
8,589
716
9,458
9,239
6,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
9
9
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Medusa
3
3
1
1.17
L
1
3
4
1
W
Persephone
RunHavok
Persephone
1
1
8
5
L
1
3
4
1
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
26,795
30,385
Taken
22,480
12,277
Mitigated
11,233
7,739
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,723
3,078
724
1,863
5,664
2,177
664
1,998
3,666
0
24,582
L
Medusa
5,359
1,285
580
558
7,733
2,568
0
4,738
2,668
0
24,743
L
7,763
421
1,288
946
7,976
2,584
0
4,523
3,149
34,009
0
W
Persephone
RunHavok
Persephone
9,614
1,319
82
2,484
7,577
2,798
367
3,777
3,799
34,886
0
L
2,530
492
469
3,898
14,676
7,125
0
9,090
5,185
8,483
0
W
9,458
2,334
496
2,150
9,239
6,258
131
5,270
3,969
21,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
26,508
109
Minions Killed
129
6
Camps Cleared
4
676,300
Distance Traveled
619,598
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,309
776
36
3
0
210,161
0
L
Medusa
7,904
659
41
3
3
235,477
0
L
Ra
7,819
652
57
5
3
235,286
0
W
Persephone
8,610
718
65
5
2
205,833
0
L
Ymir
7,603
634
11
1
0
205,537
1
W
Atlas
8,589
716
28
2
2
203,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role