Player Matchup

Cthulhu
Cthulhu
CryoViper
Cthulhu
Level 61
God Stats
14W - 7L
1,922 SR
Queue Stats
152W - 63L
1,801 Elo+
Party 1
Thor
Thor
KeyWielder
Thor
Level 95
God Stats
5W - 2L
1,762 SR
Queue Stats
211W - 86L
1,838 Elo+
Party 1
Baron Samedi
Baron Samedi
WonderVa
Baron Samedi
Level 29
God Stats
11W - 6L
1,495 SR
Queue Stats
249W - 134L
1,839 Elo+
Party 1
Team Averages
Level 62
1,726 SR
1,826 Elo+

VS

Team Averages
Level 106
1,488 SR
1,439 Elo+
Zeus
Zeus
CASSELL92
Zeus
Level 108
God Stats
20W - 27L
1,511 SR
Queue Stats
178W - 188L
1,449 Elo+
Party 2
Hachiman
Hachiman
Daydelosmuertos1
Hachiman
Level 83
God Stats
2W - 2L
1,374 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Athena
Athena
ForgeChild
Athena
Level 127
God Stats
6W - 11L
1,579 SR
Queue Stats
165W - 170L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CryoViper
Cthulhu
12
1 / 2 / 16
8,781
675
6,679
15,189
14,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
16 / 2 / 8
11,575
890
17,375
15,350
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
WonderVa
Baron Samedi
15
7 / 2 / 16
10,341
795
15,725
10,319
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 8 / 3
8,658
666
14,508
11,631
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 7 / 2
9,215
709
6,317
12,532
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
ForgeChild
Athena
11
1 / 9 / 4
8,040
618
5,429
21,602
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
24
Kills
5
6
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
8
3
0.31
W
Cthulhu
CryoViper
Cthulhu
1
2
16
4.5
L
3
7
2
0.57
L
Athena
ForgeChild
Athena
1
9
4
0.33
W
16
2
8
10
W
Baron Samedi
WonderVa
Baron Samedi
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
26,254
40,858
Taken
45,765
27,455
Mitigated
27,662
15,356
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,508
984
0
0
11,631
3,947
0
3,766
7,460
42,296
0
W
Cthulhu
CryoViper
Cthulhu
6,679
812
336
3,129
15,189
14,909
248
6,649
8,190
12,680
0
L
6,317
3,267
0
1,025
12,532
4,350
0
6,062
5,935
0
19,631
L
Athena
ForgeChild
Athena
5,429
914
0
2,404
21,602
19,365
58
12,309
8,615
14,307
0
W
17,375
3,283
0
2,760
15,350
7,853
80
8,660
6,368
0
35,986
W
Baron Samedi
WonderVa
Baron Samedi
15,725
1,310
3,434
5,697
10,319
4,693
1,793
4,193
5,879
48,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
25,913
119
Minions Killed
117
4
Camps Cleared
7
656,433
Distance Traveled
584,533
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,658
666
68
5
4
173,177
4
W
Cthulhu
8,781
675
6
0
0
213,614
2
L
Hachiman
9,215
709
30
2
2
199,147
2
L
Athena
8,040
618
19
1
1
212,209
3
W
Thor
11,575
890
54
4
3
236,739
2
W
Baron Samedi
10,341
795
59
5
1
206,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role