Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ARG_WAR_PIG_01
Ah Muzen Cab
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,348 Elo+
Solo
Tyr
Tyr
El Loco Andre
Tyr
Level 107
God Stats
6W - 5L
1,499 SR
Queue Stats
95W - 89L
918 Elo+
Solo
Geb
Geb
LooneyBin05
Geb
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 188L
1,223 Elo+
Party 2
Bakasura
Bakasura
NutterButter286
Bakasura
Level 10
God Stats
0W - 4L
1,066 SR
Queue Stats
118W - 147L
1,086 Elo+
Party 2
Ra
Ra
Phantom Wolf399
Ra
Level 16
God Stats
11W - 10L
1,698 SR
Queue Stats
63W - 86L
1,070 Elo+
Party 2
Team Averages
Level 52
1,453 SR
1,129 Elo+

VS

Team Averages
Level 65
1,339 SR
1,325 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CykoGhost
Anubis
Level 63
God Stats
1W - 3L
1,086 SR
Queue Stats
111W - 99L
1,346 Elo+
Party 1
Pele
Pele
POTATOEGODOFWAR
Pele
Level 63
God Stats
3W - 4L
1,358 SR
Queue Stats
202W - 260L
1,219 Elo+
Solo
Atlas
Atlas
tristhegrey
Atlas
Level 47
God Stats
16W - 16L
1,345 SR
Queue Stats
56W - 57L
1,313 Elo+
Party 1
Medusa
Medusa
zxToxiicc
Medusa
Level 44
God Stats
25W - 36L
1,407 SR
Queue Stats
203W - 196L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ARG_WAR_PIG_01
Ah Muzen Cab
14
4 / 7 / 2
8,588
429
14,986
14,268
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 3 / 1
10,968
548
14,035
23,481
18,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
7,199
360
5,068
10,185
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
10
1 / 4 / 0
7,505
375
4,202
11,675
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 1
6,780
339
2,740
5,813
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
9 / 1 / 4
12,074
604
8,592
11,091
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
CykoGhost
Anubis
19
4 / 1 / 7
12,191
610
8,038
9,078
4,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 6 / 5
10,477
524
8,051
18,778
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 3 / 5
10,122
506
8,057
28,196
15,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
zxToxiicc
Medusa
17
5 / 2 / 7
10,760
538
13,178
15,928
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
12
Kills
20
21
Deaths
13
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
4
11
L
Ah Muzen Cab
ARG_WAR_PIG_01
Ah Muzen Cab
4
7
2
0.71
W
Anubis
CykoGhost
Anubis
4
1
7
7.5
L
7
3
1
2.5
L
0
2
1
0.25
L
Bakasura
1
4
0
0.25
W
0
6
5
0.42
L
0
5
1
0.1
W
2
3
5
1.5
W
Medusa
zxToxiicc
Medusa
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,031
Damage
45,916
65,422
Taken
83,071
35,019
Mitigated
39,678
17,805
Healing
36,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,592
2,810
0
4,239
11,091
4,339
1,905
1,089
9,932
0
55,980
L
Ah Muzen Cab
ARG_WAR_PIG_01
Ah Muzen Cab
14,986
5,320
0
2,633
14,268
4,448
0
4,431
9,837
0
42,759
W
Anubis
CykoGhost
Anubis
8,038
771
0
6,509
9,078
4,500
3,317
2,157
6,911
89,536
0
L
14,035
1,919
0
9,321
23,481
18,783
160
3,977
19,504
0
72,097
L
5,068
430
136
1,271
10,185
7,456
0
3,191
6,994
18,033
0
L
Bakasura
4,202
3,304
0
2,782
11,675
3,223
0
1,666
10,009
0
31,870
W
8,051
974
280
7,589
18,778
9,082
2,057
0
18,778
0
79,199
L
2,740
333
159
1,503
5,813
1,109
570
2,830
2,983
23,044
0
W
8,057
3,367
344
11,827
28,196
15,516
1,416
2,622
25,264
41,653
0
W
Medusa
zxToxiicc
Medusa
13,178
6,233
0
5,910
15,928
6,241
3,188
1,940
13,783
0
61,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
55,624
303
Minions Killed
518
0
Camps Cleared
0
1,379,623
Distance Traveled
1,871,734
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,074
604
85
4
0
431,411
3
L
Ah Muzen Cab
8,588
429
62
3
0
315,997
0
W
Anubis
12,191
610
152
8
0
347,252
0
L
Tyr
10,968
548
135
7
0
341,079
5
L
Geb
7,199
360
17
1
0
271,440
1
L
Bakasura
7,505
375
60
3
0
279,817
2
W
Pele
10,477
524
127
6
0
351,975
1
L
Ra
6,780
339
29
1
0
171,290
0
W
Atlas
10,122
506
52
3
0
362,854
0
W
Medusa
10,760
538
102
5
0
378,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role