Player Matchup

Cernunnos
Cernunnos
BassHunter4343
Cernunnos
Level 64
God Stats
12W - 8L
1,517 SR
Queue Stats
259W - 256L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
CN1VA
Sun Wukong
Level 74
God Stats
81W - 75L
1,537 SR
Queue Stats
191W - 217L
1,324 Elo+
Party 1
Mercury
Mercury
CykoGhost
Mercury
Level 62
God Stats
2W - 0L
1,656 SR
Queue Stats
111W - 99L
1,361 Elo+
Party 2
Poseidon
Poseidon
eLLutionZ
Poseidon
Level 85
God Stats
9W - 12L
1,525 SR
Queue Stats
217W - 230L
1,323 Elo+
Party 1
Atlas
Atlas
tristhegrey
Atlas
Level 47
God Stats
16W - 16L
1,329 SR
Queue Stats
56W - 57L
1,324 Elo+
Party 2
Team Averages
Level 66
1,513 SR
1,350 Elo+

VS

Team Averages
Level 80
1,321 SR
1,337 Elo+
Bellona
Bellona
Danierix86
Bellona
Level 82
God Stats
31W - 38L
1,406 SR
Queue Stats
136W - 134L
1,390 Elo+
Solo
Charybdis
Charybdis
DrayeMoshe
Charybdis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 43L
1,283 Elo+
Solo
Discordia
Discordia
Furiouz014
Discordia
Level 107
God Stats
2W - 6L
1,287 SR
Queue Stats
169W - 148L
1,355 Elo+
Solo
Fenrir
Fenrir
ILBBB222
Fenrir
Level 86
God Stats
9W - 10L
1,317 SR
Queue Stats
20W - 25L
1,332 Elo+
Solo
Yemoja
Yemoja
ZadixD1234
Yemoja
Level 58
God Stats
12W - 10L
1,093 SR
Queue Stats
87W - 93L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BassHunter4343
Cernunnos
19
4 / 6 / 8
13,181
527
13,172
18,962
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
CN1VA
Sun Wukong
20
11 / 1 / 10
15,693
628
14,647
23,413
22,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
CykoGhost
Mercury
20
4 / 3 / 8
14,200
568
9,517
16,429
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
eLLutionZ
Poseidon
20
13 / 2 / 8
16,262
650
23,507
16,591
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 2 / 11
13,857
554
23,141
33,873
24,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danierix86
Bellona
19
2 / 8 / 2
11,834
473
14,103
22,912
22,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DrayeMoshe
Charybdis
13
1 / 11 / 1
8,776
351
10,009
18,860
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Furiouz014
Discordia
18
3 / 6 / 0
11,750
470
16,170
15,731
4,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ILBBB222
Fenrir
17
5 / 8 / 2
11,326
453
11,536
25,083
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
ZadixD1234
Yemoja
16
2 / 4 / 4
10,565
423
10,385
28,651
27,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
37
Kills
13
14
Deaths
37
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BassHunter4343
Cernunnos
4
6
8
1.33
W
Sun Wukong
CN1VA
Sun Wukong
11
1
10
16
W
Mercury
CykoGhost
Mercury
4
3
8
2.67
L
Bellona
Danierix86
Bellona
2
8
2
0.38
L
Charybdis
DrayeMoshe
Charybdis
1
11
1
0.14
L
Discordia
Furiouz014
Discordia
3
6
0
0.5
L
Fenrir
ILBBB222
Fenrir
5
8
2
0.75
L
Yemoja
ZadixD1234
Yemoja
2
4
4
1
W
Poseidon
eLLutionZ
Poseidon
13
2
8
8.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,984
Damage
62,203
109,268
Taken
111,237
67,666
Mitigated
70,264
46,212
Healing
26,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BassHunter4343
Cernunnos
13,172
7,897
788
6,517
18,962
6,447
3,738
7,353
11,609
0
81,783
W
Sun Wukong
CN1VA
Sun Wukong
14,647
3,248
645
10,386
23,413
22,642
4,429
5,890
17,523
0
100,673
W
Mercury
CykoGhost
Mercury
9,517
4,494
0
3,090
16,429
7,333
37
430
15,999
0
119,267
L
Bellona
Danierix86
Bellona
14,103
6,417
55
3,599
22,912
22,061
1,763
6,210
16,702
0
87,902
L
Charybdis
DrayeMoshe
Charybdis
10,009
2,764
2
2,241
18,860
6,902
426
6,543
12,317
0
49,174
L
Discordia
Furiouz014
Discordia
16,170
807
49
2,864
15,731
4,720
368
8,590
7,141
74,665
0
L
Fenrir
ILBBB222
Fenrir
11,536
3,083
0
7,474
25,083
8,705
261
7,119
17,964
0
61,145
L
Yemoja
ZadixD1234
Yemoja
10,385
2,999
2,840
7,758
28,651
27,876
0
17,151
11,500
49,813
0
W
Poseidon
eLLutionZ
Poseidon
23,507
2,579
421
7,237
16,591
6,275
2,490
5,881
10,710
127,708
0
W
23,141
9,455
781
16,347
33,873
24,969
1,000
9,533
24,340
66,399
5,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,193
Gold Earned
54,251
717
Minions Killed
501
0
Camps Cleared
0
2,557,053
Distance Traveled
2,039,264
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,181
527
132
5
0
446,661
0
W
Sun Wukong
15,693
628
178
7
0
513,935
0
W
Mercury
14,200
568
156
6
0
610,798
0
L
Bellona
11,834
473
143
6
0
442,940
0
L
Charybdis
8,776
351
73
3
0
342,063
2
L
Discordia
11,750
470
137
5
0
454,085
5
L
Fenrir
11,326
453
95
4
0
403,577
0
L
Yemoja
10,565
423
53
2
0
396,599
0
W
Poseidon
16,262
650
178
7
0
522,309
5
W
Atlas
13,857
554
73
3
0
463,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role