Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
FattyWithaBatty
Ra
Level 30
God Stats
6W - 0L
1,888 SR
Queue Stats
31W - 18L
1,698 Elo+
Solo
Team Averages
Level 106
1,629 SR
1,566 Elo+

VS

Team Averages
Level 48
1,430 SR
1,251 Elo+
Poseidon
Poseidon
JJordi31
Poseidon
Level 47
God Stats
4W - 6L
1,526 SR
Queue Stats
26W - 41L
1,267 Elo+
Party 1
Odin
Odin
Rakrad
Odin
Level 17
God Stats
0W - 2L
1,265 SR
Queue Stats
14W - 28L
1,243 Elo+
Party 1
Anhur
Anhur
Thyx5
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 1 / 5
9,015
751
12,477
7,150
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
 
Cerberus
13
2 / 0 / 7
7,933
661
5,232
8,902
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 6
8,343
695
5,224
3,823
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JJordi31
Poseidon
11
0 / 4 / 0
6,627
552
5,396
5,854
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Rakrad
Odin
12
1 / 2 / 0
7,731
644
2,569
10,146
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Thyx5
Anhur
10
0 / 5 / 0
6,386
532
3,727
9,685
2,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
5
8.5
W
Cerberus
 
Cerberus
2
0
7
5.5
W
3
0
6
6
L
Poseidon
JJordi31
Poseidon
0
4
0
0
L
Odin
Rakrad
Odin
1
2
0
0.5
L
Anhur
Thyx5
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
11,692
19,875
Taken
25,685
15,124
Mitigated
11,818
8,163
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,477
5,293
611
1,428
7,150
3,494
714
1,495
5,654
0
33,885
W
Cerberus
 
Cerberus
5,232
157
0
1,175
8,902
9,796
29
2,911
5,991
13,087
0
W
5,224
439
2,834
2,115
3,823
1,834
172
1,365
2,458
35,567
0
L
Poseidon
JJordi31
Poseidon
5,396
52
0
0
5,854
1,642
0
2,910
2,844
35,592
0
L
Odin
Rakrad
Odin
2,569
597
0
1,137
10,146
7,600
0
2,797
7,155
0
8,267
L
Anhur
Thyx5
Anhur
3,727
304
266
901
9,685
2,576
0
4,546
5,013
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
20,744
163
Minions Killed
82
8
Camps Cleared
4
650,948
Distance Traveled
677,891
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,015
751
73
6
1
199,810
3
W
Cerberus
7,933
661
34
3
4
223,186
2
W
Ra
8,343
695
56
5
3
227,952
1
L
Poseidon
6,627
552
41
3
4
232,664
2
L
Odin
7,731
644
16
1
0
229,015
2
L
Anhur
6,386
532
25
2
0
216,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role