Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Houzell
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 9L
1,828 Elo+
Party 3
Sun Wukong
Sun Wukong
SiRxGreen
Sun Wukong
Level 26
God Stats
7W - 11L
1,475 SR
Queue Stats
63W - 49L
1,610 Elo+
Party 1
Chang'e
Chang'e
xDHGSOLARFLAREx
Chang'e
Level 107
God Stats
20W - 12L
1,742 SR
Queue Stats
278W - 257L
1,599 Elo+
Party 1
Team Averages
Level 81
1,543 SR
1,607 Elo+

VS

Team Averages
Level 73
1,671 SR
1,767 Elo+
Thanatos
Thanatos
Arceusxnxx
Thanatos
Level 67
God Stats
13W - 9L
1,509 SR
Queue Stats
383W - 394L
1,419 Elo+
Solo
Kukulkan
Kukulkan
BlueSquishy
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 16L
1,565 Elo+
Party 4
Horus
Horus
Doressu
Horus
Level 121
God Stats
4W - 5L
1,362 SR
Queue Stats
170W - 154L
1,565 Elo+
Party 4
Yemoja
Yemoja
JustaManaPot
Yemoja
Level 8
God Stats
8W - 1L
1,886 SR
Queue Stats
57W - 3L
2,124 Elo+
Party 2
Heimdallr
Heimdallr
Ratmilk
Heimdallr
Level 160
God Stats
36W - 3L
2,098 SR
Queue Stats
1,745W - 104L
2,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 9 / 0
7,166
422
3,335
14,201
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
 
Thor
10
2 / 7 / 0
6,735
396
2,296
12,905
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Houzell
Ares
15
3 / 3 / 2
8,712
512
11,476
13,231
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SiRxGreen
Sun Wukong
14
1 / 4 / 1
7,993
470
4,082
16,965
6,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 3
7,905
465
8,877
12,022
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arceusxnxx
Thanatos
18
5 / 2 / 2
10,499
618
10,290
14,494
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BlueSquishy
Kukulkan
16
4 / 3 / 4
9,537
561
9,178
6,307
2,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
Doressu
Horus
16
2 / 2 / 5
10,050
591
10,376
14,727
10,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
15
1 / 0 / 14
10,261
604
7,608
11,357
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Ratmilk
Heimdallr
19
15 / 0 / 1
12,803
753
16,525
9,790
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
27
27
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
9
0
0
L
Thor
 
Thor
2
7
0
0.29
W
Thanatos
Arceusxnxx
Thanatos
5
2
2
3
W
Kukulkan
BlueSquishy
Kukulkan
4
3
4
2
W
Horus
Doressu
Horus
2
2
5
2.25
L
Ares
Houzell
Ares
3
3
2
1.33
W
Yemoja
1
0
14
8
W
Heimdallr
Ratmilk
Heimdallr
15
0
1
15.5
L
Sun Wukong
SiRxGreen
Sun Wukong
1
4
1
0.38
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
53,977
69,324
Taken
56,675
29,020
Mitigated
31,769
16,336
Healing
33,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,335
2,773
0
3,590
14,201
3,021
0
990
13,208
0
45,929
L
Thor
 
Thor
2,296
619
0
640
12,905
8,146
0
4,120
8,785
0
18,646
W
Thanatos
Arceusxnxx
Thanatos
10,290
2,542
2
13,529
14,494
5,912
0
4,252
10,071
0
82,079
W
Kukulkan
BlueSquishy
Kukulkan
9,178
2,303
0
250
6,307
2,048
690
3,699
2,408
55,936
0
W
Horus
Doressu
Horus
10,376
4,409
1,267
5,062
14,727
10,356
502
6,813
7,820
0
61,935
L
Ares
Houzell
Ares
11,476
653
0
3,852
13,231
7,424
0
4,964
8,267
52,960
0
W
Yemoja
7,608
1,470
3,122
3,087
11,357
9,031
4
3,889
7,212
37,933
10,174
W
Heimdallr
Ratmilk
Heimdallr
16,525
9,703
2
7,112
9,790
4,422
2,200
928
8,811
0
112,908
L
Sun Wukong
SiRxGreen
Sun Wukong
4,082
592
0
2,219
16,965
6,758
0
977
15,988
0
40,568
L
8,877
257
537
5,498
12,022
3,671
0
4,591
7,431
49,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
53,150
391
Minions Killed
604
0
Camps Cleared
0
1,675,536
Distance Traveled
1,713,670
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,166
422
91
5
0
352,716
4
L
Thor
6,735
396
29
2
0
322,898
1
W
Thanatos
10,499
618
140
8
0
380,063
2
W
Kukulkan
9,537
561
118
7
0
308,439
3
W
Horus
10,050
591
113
7
0
322,041
1
L
Ares
8,712
512
78
5
0
324,451
6
W
Yemoja
10,261
604
56
3
0
356,191
5
W
Heimdallr
12,803
753
177
10
0
346,936
8
L
Sun Wukong
7,993
470
86
5
0
334,778
5
L
Chang'e
7,905
465
107
6
0
340,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role