Player Matchup

Vulcan
Vulcan
Gavoneian
Vulcan
Level 105
God Stats
2W - 1L
1,769 SR
Queue Stats
61W - 68L
1,452 Elo+
Solo
He Bo
He Bo
Harambe5LuvDoll
He Bo
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,491 Elo+
Solo
Athena
Athena
SeufertBeast420
Athena
Level 156
God Stats
2W - 1L
1,696 SR
Queue Stats
174W - 170L
1,459 Elo+
Party 1
Thanatos
Thanatos
StarTeddy
Thanatos
Level 145
God Stats
2W - 4L
1,121 SR
Queue Stats
73W - 82L
1,404 Elo+
Solo
Yu Huang
Yu Huang
TH3 FINISH3R
Yu Huang
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 154L
1,458 Elo+
Party 1
Team Averages
Level 125
1,517 SR
1,453 Elo+

VS

Team Averages
Level 132
1,531 SR
1,472 Elo+
Jing Wei
Jing Wei
Darkhunter36
Jing Wei
Level 156
God Stats
1W - 2L
1,523 SR
Queue Stats
171W - 215L
1,426 Elo+
Solo
Janus
Janus
KIleerzinho
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 75L
1,406 Elo+
Solo
Rama
Rama
Rookie_Missstake
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
dgalves21
Agni
Level 129
God Stats
12W - 11L
1,634 SR
Queue Stats
483W - 525L
1,520 Elo+
Solo
Bacchus
Bacchus
elmismodeantes_
Bacchus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 56L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gavoneian
Vulcan
16
2 / 3 / 9
8,674
867
9,707
5,887
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 5
7,751
775
7,008
6,583
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 13
9,006
901
4,709
12,007
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
StarTeddy
Thanatos
14
6 / 3 / 11
8,723
872
8,108
13,591
10,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
TH3 FINISH3R
Yu Huang
17
7 / 2 / 9
9,892
989
9,355
6,478
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darkhunter36
Jing Wei
10
0 / 3 / 2
6,703
670
1,237
4,190
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 2 / 2
9,462
946
10,547
6,687
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 4
6,813
681
3,891
8,223
2,310
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
1 / 6 / 4
7,828
783
4,955
7,351
2,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 5
8,285
829
7,107
16,487
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
21
Kills
14
14
Deaths
21
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Darkhunter36
Jing Wei
0
3
2
0.33
W
Vulcan
Gavoneian
Vulcan
2
3
9
2.17
W
2
4
5
1.13
L
8
2
2
4.5
L
1
5
4
0.6
W
4
2
13
5.25
W
Thanatos
StarTeddy
Thanatos
6
3
11
3.83
W
Yu Huang
TH3 FINISH3R
Yu Huang
7
2
9
5.75
L
Agni
1
6
4
0.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,887
Damage
27,737
44,546
Taken
42,938
32,342
Mitigated
21,389
18,220
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Darkhunter36
Jing Wei
1,237
819
265
675
4,190
1,135
0
3,140
1,006
0
4,685
W
Vulcan
Gavoneian
Vulcan
9,707
3,138
842
370
5,887
2,860
2,302
3,430
2,347
27,164
0
W
7,008
272
240
285
6,583
3,170
768
4,620
1,911
10,637
0
L
10,547
486
577
1,888
6,687
1,975
0
3,937
2,750
23,470
0
L
3,891
2,260
249
1,102
8,223
2,310
0
6,345
1,726
0
10,454
W
4,709
856
1,171
4,233
12,007
12,815
120
4,094
7,661
6,260
0
W
Thanatos
StarTeddy
Thanatos
8,108
1,304
0
8,236
13,591
10,079
0
5,996
7,330
0
9,944
W
Yu Huang
TH3 FINISH3R
Yu Huang
9,355
772
1,604
1,239
6,478
3,418
277
3,650
2,688
28,012
0
L
Agni
4,955
212
417
417
7,351
2,222
0
5,449
1,842
12,448
0
L
7,107
698
317
4,987
16,487
13,747
0
11,427
4,835
13,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
39,091
99
Minions Killed
92
0
Camps Cleared
0
929,659
Distance Traveled
758,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,703
670
13
1
0
83,307
0
W
Vulcan
8,674
867
45
5
0
190,553
0
W
He Bo
7,751
775
3
0
0
167,386
0
L
Janus
9,462
946
36
4
0
181,062
0
L
Rama
6,813
681
13
1
0
149,471
0
W
Athena
9,006
901
2
0
0
191,188
0
W
Thanatos
8,723
872
4
0
0
187,952
0
W
Yu Huang
9,892
989
45
5
0
192,580
2
L
Agni
7,828
783
22
2
0
163,643
1
L
Bacchus
8,285
829
8
1
0
180,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role