Player Matchup

Awilix
Awilix
 
Awilix
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Greatafta4pints
Jormungandr
Level 68
God Stats
19W - 12L
1,536 SR
Queue Stats
155W - 206L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
ST-KingofKings
Sun Wukong
Level 89
God Stats
2W - 1L
1,481 SR
Queue Stats
197W - 226L
1,391 Elo+
Party 2
Hades
Hades
grim-reaper-c
Hades
Level 47
God Stats
29W - 15L
1,555 SR
Queue Stats
211W - 251L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
king_Marriot
Nu Wa
Level 36
God Stats
246W - 272L
1,512 SR
Queue Stats
272W - 313L
1,401 Elo+
Solo
Team Averages
Level 65
1,517 SR
1,412 Elo+

VS

Team Averages
Level 56
1,505 SR
1,402 Elo+
Neith
Neith
Calaclya5350
Neith
Level 15
God Stats
31W - 48L
1,332 SR
Queue Stats
425W - 464L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
Cedric768017
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,500 Elo+
Party 1
Poseidon
Poseidon
Lebelier30
Poseidon
Level 15
God Stats
5W - 2L
1,701 SR
Queue Stats
498W - 535L
1,295 Elo+
Party 1
Osiris
Osiris
SynK Lardon
Osiris
Level 113
God Stats
1W - 2L
1,515 SR
Queue Stats
135W - 132L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 126
God Stats
569W - 604L
1,478 SR
Queue Stats
577W - 614L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
6 / 2 / 8
12,758
580
8,942
13,664
6,823
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Greatafta4pints
Jormungandr
18
7 / 3 / 18
12,871
585
21,647
22,311
25,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ST-KingofKings
Sun Wukong
19
5 / 0 / 7
12,702
577
11,361
17,468
18,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
12 / 1 / 4
12,741
579
14,990
15,061
9,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 1 / 11
11,730
533
10,864
11,120
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,535
388
7,242
14,835
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Cedric768017
Cthulhu
11
0 / 5 / 1
7,732
351
3,316
15,153
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Lebelier30
Poseidon
14
1 / 11 / 0
8,970
408
5,773
14,240
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
17
2 / 7 / 1
10,273
467
12,686
27,420
19,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
X7_Thunder_7X
Xbalanque
16
2 / 3 / 3
10,294
468
13,087
16,582
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
35
Kills
6
7
Deaths
35
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
8
5
L
1
9
1
0.17
L
Cthulhu
Cedric768017
Cthulhu
0
5
1
0.1
W
Jormungandr
Greatafta4pints
Jormungandr
7
3
18
5.33
L
Poseidon
Lebelier30
Poseidon
1
11
0
0.09
W
Sun Wukong
ST-KingofKings
Sun Wukong
5
0
7
8.5
L
Osiris
2
7
1
0.36
L
Xbalanque
X7_Thunder_7X
Xbalanque
2
3
3
1.17
W
12
1
4
14
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,804
Damage
42,104
79,624
Taken
88,230
64,187
Mitigated
43,039
30,977
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,942
2,888
0
4,113
13,664
6,823
1,710
1,519
12,145
0
102,995
L
7,242
2,733
0
1,402
14,835
4,760
166
11,123
3,712
0
48,173
L
Cthulhu
Cedric768017
Cthulhu
3,316
242
496
992
15,153
10,124
0
8,166
6,987
15,895
0
W
Jormungandr
Greatafta4pints
Jormungandr
21,647
5,288
3,450
5,019
22,311
25,097
787
2,472
19,839
57,001
8,024
L
Poseidon
Lebelier30
Poseidon
5,773
681
0
206
14,240
3,847
488
8,206
6,034
40,507
0
W
Sun Wukong
ST-KingofKings
Sun Wukong
11,361
2,814
0
6,890
17,468
18,565
724
1,717
15,751
0
76,790
L
Osiris
12,686
5,897
0
7,670
27,420
19,364
0
10,571
16,849
174
66,270
L
Xbalanque
X7_Thunder_7X
Xbalanque
13,087
7,338
0
2,393
16,582
4,944
916
8,094
8,488
0
75,412
W
14,990
1,191
489
8,603
15,061
9,529
1,307
2,893
12,168
77,720
0
W
10,864
1,646
0
2,413
11,120
4,173
2,293
662
10,458
71,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,802
Gold Earned
45,804
617
Minions Killed
430
0
Camps Cleared
0
2,243,503
Distance Traveled
1,844,881
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,758
580
153
7
0
502,634
9
L
Neith
8,535
388
94
4
0
370,848
7
L
Cthulhu
7,732
351
31
1
0
386,837
1
W
Jormungandr
12,871
585
86
4
0
423,382
4
L
Poseidon
8,970
408
59
3
0
329,540
1
W
Sun Wukong
12,702
577
165
8
0
452,259
0
L
Osiris
10,273
467
115
5
0
346,630
3
L
Xbalanque
10,294
468
131
6
0
411,026
10
W
Hades
12,741
579
119
5
0
437,020
3
W
Nu Wa
11,730
533
94
4
0
428,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role