Player Matchup

Osiris
Osiris
Silver IV
Fazon_Alexis
Osiris
Silver IV
Level 126
God Stats
1W - 2L
1,555 SR
Queue Stats
154W - 166L
1,057 MMR
Solo
Ravana
Ravana
Silver II
JadCLux
Ravana
Silver II
Level 98
God Stats
4W - 3L
1,673 SR
Queue Stats
46W - 61L
1,075 MMR
Solo
Neith
Neith
Silver II
MarkViewz
Neith
Silver II
Level 106
God Stats
6W - 3L
1,697 SR
Queue Stats
77W - 89L
1,041 MMR
Solo
Bacchus
Bacchus
Silver I
Niksch85
Bacchus
Silver I
Level 160
God Stats
50W - 79L
1,456 SR
Queue Stats
533W - 541L
1,088 MMR
Solo
Merlin
Merlin
Gold III
saadolf
Merlin
Gold III
Level 142
God Stats
3W - 4L
1,396 SR
Queue Stats
352W - 358L
1,229 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,555 SR
1,098 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,603 SR
1,103 MMR
Chang'e
Chang'e
Silver III
Banditbeast4919
Chang'e
Silver III
Level 101
God Stats
43W - 20L
1,469 SR
Queue Stats
388W - 415L
1,224 MMR
Solo
Ymir
Ymir
Silver II
KisssMyAce
Ymir
Silver II
Level 117
God Stats
16W - 15L
1,551 SR
Queue Stats
267W - 267L
1,021 MMR
Solo
Shiva
Shiva
Silver I
Kolmar377
Shiva
Silver I
Level 144
God Stats
23W - 21L
1,472 SR
Queue Stats
465W - 459L
1,219 MMR
Solo
Arachne
Arachne
Silver V
RS FATMAN
Arachne
Silver V
Level 96
God Stats
1W - 1L
1,716 SR
Queue Stats
17W - 28L
1,026 MMR
Solo
Charybdis
Charybdis
Silver II
THOMASFAMNYC
Charybdis
Silver II
Level 98
God Stats
5W - 1L
1,809 SR
Queue Stats
69W - 75L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
0 / 9 / 0
10,319
397
9,560
27,456
29,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
JadCLux
Ravana
15
1 / 8 / 0
10,145
390
5,477
24,329
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MarkViewz
Neith
16
1 / 7 / 1
10,673
411
12,531
19,372
6,537
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Niksch85
Bacchus
14
0 / 9 / 1
8,979
345
12,707
36,466
28,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
saadolf
Merlin
19
1 / 7 / 1
11,600
446
26,335
21,183
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Sun WukongBastetAthenaAres

VS

Bans
CliodhnaGilgameshAtlasIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 10
16,263
626
32,250
22,922
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 0 / 22
14,406
554
9,759
36,270
56,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Kolmar377
Shiva
20
8 / 1 / 9
15,582
599
22,994
32,667
46,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
RS FATMAN
Arachne
20
5 / 1 / 9
15,107
581
15,578
25,701
23,047
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
THOMASFAMNYC
Charybdis
20
6 / 1 / 1
17,757
683
19,415
19,581
8,863
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
90
3
Kills
39
40
Deaths
3
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
15
0
10
20
L
Osiris
0
9
0
0
L
Ravana
JadCLux
Ravana
1
8
0
0.13
W
5
0
22
16
W
Shiva
Kolmar377
Shiva
8
1
9
12.5
L
Neith
MarkViewz
Neith
1
7
1
0.21
L
Bacchus
Niksch85
Bacchus
0
9
1
0.06
W
Arachne
RS FATMAN
Arachne
5
1
9
9.5
W
Charybdis
THOMASFAMNYC
Charybdis
6
1
1
6.5
L
Merlin
saadolf
Merlin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,610
Damage
99,996
128,806
Taken
137,141
82,524
Mitigated
144,902
30,081
Healing
74,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,250
2,587
13,189
16,480
22,922
9,828
5,636
11,462
11,460
121,792
0
L
Osiris
9,560
3,870
108
7,530
27,456
29,347
135
7,746
19,710
0
72,648
L
Ravana
JadCLux
Ravana
5,477
1,124
0
5,221
24,329
9,596
0
8,233
16,096
0
55,495
W
9,759
1,474
509
9,066
36,270
56,554
908
10,026
26,244
33,121
0
W
Shiva
Kolmar377
Shiva
22,994
3,295
196
8,886
32,667
46,610
1,559
9,383
23,284
0
107,634
L
Neith
MarkViewz
Neith
12,531
3,132
0
2,783
19,372
6,537
426
3,021
16,351
0
75,825
L
Bacchus
Niksch85
Bacchus
12,707
1,118
591
10,591
36,466
28,323
0
11,450
25,016
60,307
0
W
Arachne
RS FATMAN
Arachne
15,578
9,888
0
14,010
25,701
23,047
3,024
7,692
18,009
0
163,709
W
Charybdis
THOMASFAMNYC
Charybdis
19,415
12,152
0
12,392
19,581
8,863
6,545
3,680
15,901
0
159,511
L
Merlin
saadolf
Merlin
26,335
649
90
3,167
21,183
8,721
0
11,559
9,624
119,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
79,115
646
Minions Killed
802
0
Camps Cleared
0
2,164,984
Distance Traveled
2,634,907
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,263
626
187
7
0
516,278
4
L
Osiris
10,319
397
136
5
0
455,649
4
L
Ravana
10,145
390
94
4
0
438,876
4
W
Ymir
14,406
554
34
1
0
525,206
6
W
Shiva
15,582
599
160
6
0
549,997
3
L
Neith
10,673
411
145
6
0
420,994
5
L
Bacchus
8,979
345
78
3
0
411,432
0
W
Arachne
15,107
581
179
7
0
600,907
1
W
Charybdis
17,757
683
242
9
0
442,519
5
L
Merlin
11,600
446
193
7
0
438,033
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role