Player Matchup

Nu Wa
Nu Wa
MeatGlitter
Nu Wa
Level 48
God Stats
9W - 12L
1,474 SR
Queue Stats
24W - 33L
1,336 Elo+
Solo
Skadi
Skadi
SleezySamurai
Skadi
Level 41
God Stats
7W - 13L
1,379 SR
Queue Stats
255W - 313L
1,427 Elo+
Solo
Vulcan
Vulcan
btrlcknextime
Vulcan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,313 Elo+
Party 2
Olorun
Olorun
ttristen
Olorun
Level 64
God Stats
1W - 0L
1,699 SR
Queue Stats
44W - 53L
1,466 Elo+
Solo
Cthulhu
Cthulhu
xlittleprodigyx
Cthulhu
Level 28
God Stats
1W - 2L
1,237 SR
Queue Stats
5W - 11L
1,175 Elo+
Party 2
Team Averages
Level 48
1,458 SR
1,343 Elo+

VS

Team Averages
Level 71
1,458 SR
1,347 Elo+
Scylla
Scylla
Ashtonnnnnnn
Scylla
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,206 Elo+
Party 1
Bastet
Bastet
BIGORANGUTAN69
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,206 Elo+
Party 1
Cthulhu
Cthulhu
DDDRRREEEWWW
Cthulhu
Level 49
God Stats
0W - 3L
1,288 SR
Queue Stats
35W - 35L
1,448 Elo+
Solo
Hercules
Hercules
lucia97x3
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,336 Elo+
Solo
Jing Wei
Jing Wei
trancemaniac
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 17
12,741
1,158
19,482
9,757
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 14
13,174
1,198
17,139
10,787
2,994
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 3 / 26
12,563
1,142
18,754
11,804
3,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
ttristen
Olorun
19
11 / 4 / 16
12,324
1,120
14,352
13,078
4,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 3 / 23
12,082
1,098
14,929
10,458
5,752
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
11 / 3 / 4
15,106
1,373
17,986
10,960
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 18 / 4
11,049
1,004
10,853
26,087
6,546
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DDDRRREEEWWW
Cthulhu
18
1 / 3 / 9
12,243
1,113
12,986
20,054
26,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
lucia97x3
Hercules
16
2 / 7 / 4
11,198
1,018
7,821
22,006
27,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
trancemaniac
Jing Wei
15
0 / 13 / 2
9,465
860
3,913
16,351
4,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
39
43
Kills
16
16
Deaths
44
96
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
11
3
4
4.33
L
2
18
4
0.22
L
Cthulhu
DDDRRREEEWWW
Cthulhu
1
3
9
1.83
W
11
3
17
6.5
W
10
3
14
5.67
W
5
3
26
6
L
Hercules
lucia97x3
Hercules
2
7
4
0.57
L
Jing Wei
trancemaniac
Jing Wei
0
13
2
0.08
W
Olorun
ttristen
Olorun
11
4
16
4.75
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,656
Damage
53,559
55,884
Taken
95,458
20,713
Mitigated
68,768
8,611
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
17,986
2,592
0
757
10,960
3,786
0
8,083
2,877
46,046
0
L
10,853
1,609
0
1,624
26,087
6,546
0
19,525
6,562
0
28,262
L
Cthulhu
DDDRRREEEWWW
Cthulhu
12,986
1,143
540
753
20,054
26,048
0
13,181
6,873
39,986
0
W
19,482
4,937
0
1,482
9,757
3,706
0
4,567
5,067
38,930
0
W
17,139
11,718
0
85
10,787
2,994
0
7,562
3,062
0
28,178
W
18,754
7,835
0
1,639
11,804
3,803
0
5,530
6,137
45,525
0
L
Hercules
lucia97x3
Hercules
7,821
742
0
3,518
22,006
27,740
0
15,113
6,893
0
12,246
L
Jing Wei
trancemaniac
Jing Wei
3,913
2,312
0
111
16,351
4,648
0
11,615
4,736
0
13,867
W
Olorun
ttristen
Olorun
14,352
9,519
0
4,447
13,078
4,458
0
7,708
5,113
31,314
0
W
14,929
1,201
738
220
10,458
5,752
0
4,701
5,533
25,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,884
Gold Earned
59,061
207
Minions Killed
182
9
Camps Cleared
0
923,263
Distance Traveled
961,489
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,106
1,373
72
7
0
205,117
0
L
Bastet
11,049
1,004
30
3
0
206,928
0
L
Cthulhu
12,243
1,113
61
6
0
217,859
0
W
Nu Wa
12,741
1,158
44
4
1
168,157
0
W
Skadi
13,174
1,198
24
2
5
174,435
0
W
Vulcan
12,563
1,142
58
5
0
204,231
3
L
Hercules
11,198
1,018
11
1
0
141,913
0
L
Jing Wei
9,465
860
8
1
0
189,672
0
W
Olorun
12,324
1,120
55
5
2
166,635
0
W
Cthulhu
12,082
1,098
26
2
1
209,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role