Player Matchup

Olorun
Olorun
FulmetalNick2
Olorun
Level 129
God Stats
3W - 0L
1,794 SR
Queue Stats
232W - 209L
1,539 Elo+
Party 1
Bakasura
Bakasura
T Ace of spades
Bakasura
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 82L
1,556 Elo+
Party 1
Ganesha
Ganesha
Xechasavante
Ganesha
Level 87
God Stats
5W - 1L
1,725 SR
Queue Stats
46W - 31L
1,532 Elo+
Party 1
Team Averages
Level 109
1,673 SR
1,543 Elo+

VS

Team Averages
Level 139
1,371 SR
1,483 Elo+
He Bo
He Bo
Kalderon57
He Bo
Level 160
God Stats
0W - 3L
1,196 SR
Queue Stats
122W - 131L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Rochuel_
Sun Wukong
Level 109
God Stats
6W - 4L
1,702 SR
Queue Stats
303W - 218L
1,617 Elo+
Party 2
Ullr
Ullr
winnievona
Ullr
Level 147
God Stats
0W - 3L
1,216 SR
Queue Stats
6W - 7L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
11,619
830
17,346
12,815
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
5 / 4 / 8
10,646
760
6,185
12,832
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Xechasavante
Ganesha
14
0 / 7 / 11
9,663
690
8,063
17,130
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
11 / 6 / 2
11,248
803
15,126
12,789
3,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Rochuel_
Sun Wukong
13
1 / 5 / 7
8,943
639
5,283
15,561
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 9
9,576
684
9,866
10,498
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
14
Kills
13
13
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
He Bo
11
6
2
2
L
Sun Wukong
Rochuel_
Sun Wukong
1
5
7
0.9
W
Bakasura
5
4
8
2.25
W
Ganesha
Xechasavante
Ganesha
0
7
11
0.79
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
30,275
42,777
Taken
38,848
30,099
Mitigated
14,098
12,868
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,346
9,238
1,017
5,668
12,815
6,228
2,144
5,102
7,425
54,305
5,695
L
He Bo
15,126
712
0
3,645
12,789
3,623
559
7,220
5,429
42,074
0
L
Sun Wukong
Rochuel_
Sun Wukong
5,283
586
0
2,427
15,561
7,419
397
9,393
5,594
0
25,611
W
Bakasura
6,185
4,103
0
3,315
12,832
6,723
966
3,221
9,288
0
19,198
W
Ganesha
Xechasavante
Ganesha
8,063
815
473
2,395
17,130
17,148
361
6,810
9,840
26,436
0
L
9,866
3,493
0
1,248
10,498
3,056
1,522
7,396
2,893
0
36,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
29,767
140
Minions Killed
169
5
Camps Cleared
7
734,744
Distance Traveled
693,819
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,619
830
90
6
2
233,135
2
L
He Bo
11,248
803
59
4
2
217,847
0
L
Sun Wukong
8,943
639
45
3
1
229,406
2
W
Bakasura
10,646
760
50
4
3
303,260
2
W
Ganesha
9,663
690
0
0
0
198,349
2
L
Ullr
9,576
684
65
5
4
246,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role