Player Matchup

Tiamat
Tiamat
BigBillFisher
Tiamat
Level 113
God Stats
9W - 7L
1,374 SR
Queue Stats
477W - 561L
1,463 Elo+
Party 1
Fenrir
Fenrir
DopeChops
Fenrir
Level 70
God Stats
24W - 29L
1,433 SR
Queue Stats
160W - 201L
1,401 Elo+
Party 1
Chaac
Chaac
MisterMeowCat
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,667 Elo+
Party 2
Cupid
Cupid
PeGaSui
Cupid
Level 100
God Stats
16W - 6L
1,500 SR
Queue Stats
354W - 289L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
doodGarrett
Zhong Kui
Level 129
God Stats
3W - 5L
1,382 SR
Queue Stats
79W - 78L
1,555 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,542 Elo+

VS

Team Averages
Level 79
1,546 SR
1,549 Elo+
Thanatos
Thanatos
DeathToBlackfyre
Thanatos
Level 66
God Stats
16W - 17L
1,677 SR
Queue Stats
115W - 124L
1,612 Elo+
Solo
Chiron
Chiron
Downstreamer
Chiron
Level 123
God Stats
3W - 4L
1,573 SR
Queue Stats
252W - 249L
1,588 Elo+
Solo
Cabrakan
Cabrakan
JBenjaMS
Cabrakan
Level 78
God Stats
2W - 2L
1,329 SR
Queue Stats
274W - 285L
1,441 Elo+
Solo
Yemoja
Yemoja
Ragnar206
Yemoja
Level 63
God Stats
13W - 21L
1,454 SR
Queue Stats
129W - 149L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rozzbozz
Morgan Le Fay
Level 64
God Stats
4W - 1L
1,696 SR
Queue Stats
34W - 24L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
8,969
598
9,031
7,883
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DopeChops
Fenrir
15
7 / 3 / 2
8,696
580
8,024
10,519
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 5
6,702
447
7,102
11,525
6,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
PeGaSui
Cupid
14
3 / 0 / 4
8,290
553
7,283
9,755
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
doodGarrett
Zhong Kui
14
2 / 3 / 1
7,894
526
11,050
9,394
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
7,689
513
4,667
13,616
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
0 / 4 / 1
6,592
439
5,306
9,759
2,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
JBenjaMS
Cabrakan
12
1 / 4 / 0
7,546
503
4,850
12,780
7,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Ragnar206
Yemoja
12
1 / 2 / 3
7,165
478
3,072
10,325
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
rozzbozz
Morgan Le Fay
13
4 / 1 / 2
7,884
526
6,471
9,117
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
8
8
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
2
5
2
0.6
W
Fenrir
DopeChops
Fenrir
7
3
2
2.67
L
Chiron
0
4
1
0.13
L
Cabrakan
JBenjaMS
Cabrakan
1
4
0
0.25
W
1
1
5
3.5
W
Cupid
PeGaSui
Cupid
3
0
4
5
L
Yemoja
Ragnar206
Yemoja
1
2
3
1.25
W
Zhong Kui
doodGarrett
Zhong Kui
2
3
1
0.83
L
Morgan Le Fay
rozzbozz
Morgan Le Fay
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
24,366
49,076
Taken
55,597
26,892
Mitigated
26,570
19,540
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,031
1,737
0
2,732
7,883
6,830
195
3,848
4,035
55,636
0
L
4,667
896
0
9,761
13,616
5,978
0
3,658
9,958
0
58,613
W
Fenrir
DopeChops
Fenrir
8,024
2,274
0
1,282
10,519
3,777
23
2,792
7,727
0
45,112
L
Chiron
5,306
1,865
413
2,075
9,759
2,416
0
719
9,039
0
44,103
L
Cabrakan
JBenjaMS
Cabrakan
4,850
804
0
4,650
12,780
7,860
0
8,371
4,409
45,577
0
W
7,102
1,427
0
2,990
11,525
6,430
210
2,565
8,364
0
30,473
W
Cupid
PeGaSui
Cupid
7,283
3,147
912
7,443
9,755
3,312
452
987
8,768
0
56,943
L
Yemoja
Ragnar206
Yemoja
3,072
1,043
1,376
2,952
10,325
6,969
0
3,417
6,908
14,250
3,940
W
Zhong Kui
doodGarrett
Zhong Kui
11,050
383
0
4,181
9,394
6,543
134
3,897
5,497
62,410
0
L
Morgan Le Fay
rozzbozz
Morgan Le Fay
6,471
512
0
1,493
9,117
3,347
0
3,915
5,202
54,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
36,876
466
Minions Killed
428
0
Camps Cleared
0
1,445,937
Distance Traveled
1,291,265
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,969
598
131
9
0
263,804
0
L
Thanatos
7,689
513
95
6
0
287,383
4
W
Fenrir
8,696
580
72
5
0
316,403
3
L
Chiron
6,592
439
86
6
0
264,160
3
L
Cabrakan
7,546
503
106
7
0
204,108
5
W
Chaac
6,702
447
43
3
0
307,345
3
W
Cupid
8,290
553
103
7
0
281,253
5
L
Yemoja
7,165
478
41
3
0
253,566
10
W
Zhong Kui
7,894
526
117
8
0
277,132
4
L
Morgan Le Fay
7,884
526
100
7
0
282,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role