Player Matchup

Kumbhakarna
Kumbhakarna
Masters
BNerox
Kumbhakarna
Masters
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 175L
2,507 MMR
Solo
Discordia
Discordia
Masters
NxahNxah
Discordia
Masters
Level 141
God Stats
12W - 17L
1,671 SR
Queue Stats
370W - 363L
2,534 MMR
Solo
Ullr
Ullr
Masters
QueenPersephonea
Ullr
Masters
Level 160
God Stats
37W - 31L
1,606 SR
Queue Stats
239W - 226L
2,329 MMR
Solo
Susano
Susano
Diamond I
Thinkaboutit825
Susano
Diamond I
Level 159
God Stats
5W - 3L
1,701 SR
Queue Stats
73W - 52L
2,374 MMR
Solo
Medusa
Medusa
Diamond I
dynite_18
Medusa
Diamond I
Level 157
God Stats
2W - 2L
1,775 SR
Queue Stats
146W - 127L
2,482 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,651 SR
2,445 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,571 SR
2,000 MMR
He Bo
He Bo
Diamond V
 
He Bo
Diamond V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
MeatyPariah
Baron Samedi
Masters
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
658W - 463L
3,190 MMR
Solo
Jing Wei
Jing Wei
Diamond II
TsumikiiMiniwa
Jing Wei
Diamond II
Level 159
God Stats
2W - 2L
1,855 SR
Queue Stats
314W - 309L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BNerox
Kumbhakarna
8
0 / 0 / 1
4,571
653
1,750
4,231
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
NxahNxah
Discordia
9
0 / 1 / 1
4,688
670
2,397
2,225
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 2
5,228
747
4,423
4,459
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
4,923
703
931
4,401
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
dynite_18
Medusa
8
0 / 0 / 0
4,399
628
1,931
2,227
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
GilgameshDa JiCliodhnaNemesis

VS

Bans
AthenaShivaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 0 / 0
5,352
765
2,562
2,328
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
 
Hercules
7
0 / 2 / 1
4,063
580
874
5,660
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
 
Fenrir
6
0 / 0 / 0
3,960
566
1,225
6,251
1,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MeatyPariah
Baron Samedi
8
0 / 1 / 0
4,415
631
1,607
3,670
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
7
0 / 0 / 0
4,305
615
1,274
2,670
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
0
0
2
L
Hercules
 
Hercules
0
2
1
0.25
L
Fenrir
 
Fenrir
0
0
0
0
W
Kumbhakarna
BNerox
Kumbhakarna
0
0
1
0.5
L
Baron Samedi
MeatyPariah
Baron Samedi
0
1
0
0
W
Discordia
NxahNxah
Discordia
0
1
1
0.5
W
1
1
2
2
W
2
0
0
2
L
Jing Wei
0
0
0
0
W
Medusa
dynite_18
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,432
Damage
7,542
17,543
Taken
20,579
5,839
Mitigated
6,710
8,074
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,562
382
0
1,608
2,328
748
0
641
1,687
28,009
0
L
Hercules
 
Hercules
874
540
0
2,026
5,660
2,062
0
0
5,660
0
15,236
L
Fenrir
 
Fenrir
1,225
220
788
2,105
6,251
1,611
0
1,610
4,641
0
6,994
W
Kumbhakarna
BNerox
Kumbhakarna
1,750
395
0
1,896
4,231
1,802
0
722
3,509
11,543
1,336
L
Baron Samedi
MeatyPariah
Baron Samedi
1,607
270
200
1,134
3,670
1,772
0
1,195
2,475
27,279
0
W
Discordia
NxahNxah
Discordia
2,397
385
0
668
2,225
661
0
1,251
974
26,657
0
W
4,423
1,863
0
978
4,459
1,509
0
905
3,554
0
31,914
W
931
224
0
3,051
4,401
1,344
0
1,291
3,110
0
27,115
L
Jing Wei
1,274
986
0
1,306
2,670
517
0
605
2,065
0
23,689
W
Medusa
dynite_18
Medusa
1,931
970
0
1,481
2,227
523
0
0
2,227
0
28,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
22,095
267
Minions Killed
242
0
Camps Cleared
0
753,122
Distance Traveled
716,856
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,352
765
83
12
0
172,434
2
L
Hercules
4,063
580
37
5
0
133,320
0
L
Fenrir
3,960
566
11
2
0
148,791
2
W
Kumbhakarna
4,571
653
15
2
0
154,049
3
L
Baron Samedi
4,415
631
56
8
0
133,987
1
W
Discordia
4,688
670
60
9
0
139,666
5
W
Ullr
5,228
747
67
10
0
139,718
2
W
Susano
4,923
703
64
9
0
180,143
4
L
Jing Wei
4,305
615
55
8
0
128,324
1
W
Medusa
4,399
628
61
9
0
139,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role