Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MidgardsSlongen
Kukulkan
Level 62
God Stats
84W - 61L
1,627 SR
Queue Stats
400W - 413L
1,451 Elo+
Solo
Fenrir
Fenrir
R-u-t-e-k-t
Fenrir
Level 133
God Stats
1W - 1L
1,295 SR
Queue Stats
51W - 67L
1,410 Elo+
Solo
Achilles
Achilles
agusbat10
Achilles
Level 135
God Stats
12W - 12L
1,412 SR
Queue Stats
164W - 178L
1,462 Elo+
Solo
Xing Tian
Xing Tian
geger27
Xing Tian
Level 49
God Stats
32W - 24L
1,496 SR
Queue Stats
45W - 44L
1,401 Elo+
Solo
Team Averages
Level 100
1,466 SR
1,445 Elo+

VS

Team Averages
Level 54
1,492 SR
1,419 Elo+
Xbalanque
Xbalanque
Frxga1
Xbalanque
Level 49
God Stats
3W - 3L
1,579 SR
Queue Stats
906W - 925L
1,362 Elo+
Solo
Jing Wei
Jing Wei
Samuraii_TP
Jing Wei
Level 61
God Stats
10W - 13L
1,430 SR
Queue Stats
245W - 222L
1,452 Elo+
Solo
Anubis
Anubis
TheBigInMac
Anubis
Level 44
God Stats
1W - 3L
1,404 SR
Queue Stats
97W - 108L
1,488 Elo+
Solo
Bastet
Bastet
inconnuMONDIAL
Bastet
Level 69
God Stats
18W - 15L
1,570 SR
Queue Stats
530W - 552L
1,432 Elo+
Solo
Ah Puch
Ah Puch
skymityai
Ah Puch
Level 45
God Stats
4W - 7L
1,477 SR
Queue Stats
92W - 135L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 2 / 10
9,349
584
11,424
9,728
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
6 / 1 / 10
8,812
551
9,437
7,098
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
9 / 4 / 5
8,790
549
9,341
12,556
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
agusbat10
Achilles
12
2 / 2 / 2
7,365
460
3,398
8,121
6,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
geger27
Xing Tian
12
2 / 2 / 16
8,073
505
6,680
13,407
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Frxga1
Xbalanque
13
3 / 7 / 1
8,079
505
11,237
11,453
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Samuraii_TP
Jing Wei
12
2 / 6 / 4
7,684
480
5,898
13,426
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
4 / 2 / 2
9,553
597
6,827
10,650
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 5
7,625
477
5,360
12,681
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
skymityai
Ah Puch
11
1 / 6 / 1
6,772
423
4,802
9,378
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
27
Kills
11
11
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
10
6.5
L
Xbalanque
Frxga1
Xbalanque
3
7
1
0.5
W
Kukulkan
6
1
10
11
W
Fenrir
9
4
5
2.88
L
Jing Wei
Samuraii_TP
Jing Wei
2
6
4
0.67
L
Anubis
4
2
2
2.5
W
Achilles
agusbat10
Achilles
2
2
2
1.5
W
Xing Tian
geger27
Xing Tian
2
2
16
5
L
1
6
5
0.58
L
Ah Puch
skymityai
Ah Puch
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,280
Damage
34,124
50,910
Taken
57,588
29,410
Mitigated
19,164
12,978
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,424
3,192
0
2,868
9,728
4,235
1,074
1,396
8,324
0
61,826
L
Xbalanque
Frxga1
Xbalanque
11,237
5,166
0
2,248
11,453
3,229
33
1,959
9,494
0
43,279
W
Kukulkan
9,437
582
0
2,076
7,098
2,634
0
2,714
4,137
46,674
0
W
Fenrir
9,341
1,184
0
4,467
12,556
4,674
0
2,803
9,661
0
48,955
L
Jing Wei
Samuraii_TP
Jing Wei
5,898
4,078
273
3,268
13,426
3,743
147
4,804
8,622
0
30,922
L
Anubis
6,827
848
0
6,584
10,650
5,120
333
3,041
7,609
59,968
0
W
Achilles
agusbat10
Achilles
3,398
812
0
650
8,121
6,805
0
2,278
5,741
0
28,074
W
Xing Tian
geger27
Xing Tian
6,680
808
719
2,198
13,407
11,062
142
1,928
11,418
19,280
0
L
5,360
1,875
0
1,770
12,681
4,010
473
2,070
10,611
0
46,523
L
Ah Puch
skymityai
Ah Puch
4,802
146
0
1,694
9,378
3,062
334
4,243
5,135
24,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
39,713
367
Minions Killed
371
0
Camps Cleared
0
1,484,826
Distance Traveled
1,355,782
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,349
584
119
7
0
278,864
1
L
Xbalanque
8,079
505
74
5
0
237,903
2
W
Kukulkan
8,812
551
103
6
0
322,778
10
W
Fenrir
8,790
549
76
5
0
312,979
5
L
Jing Wei
7,684
480
42
3
0
293,127
0
L
Anubis
9,553
597
121
8
0
252,465
1
W
Achilles
7,365
460
54
3
0
264,742
4
W
Xing Tian
8,073
505
15
1
0
305,463
5
L
Bastet
7,625
477
86
5
0
309,201
2
L
Ah Puch
6,772
423
48
3
0
263,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role