Player Matchup

Anubis
Anubis
SeisureSalad
Anubis
Level 139
God Stats
39W - 33L
1,542 SR
Queue Stats
564W - 508L
1,467 Elo+
Party 1
Bastet
Bastet
Testaclops
Bastet
Level 128
God Stats
1W - 2L
1,723 SR
Queue Stats
51W - 69L
1,310 Elo+
Party 1
Artio
Artio
U532332140
Artio
Level 149
God Stats
3W - 2L
1,715 SR
Queue Stats
377W - 406L
1,412 Elo+
Party 1
Team Averages
Level 139
1,660 SR
1,396 Elo+

VS

Team Averages
Level 63
1,505 SR
1,489 Elo+
Fenrir
Fenrir
Eversal
Fenrir
Level 22
God Stats
2W - 0L
1,656 SR
Queue Stats
39W - 30L
1,482 Elo+
Party 2
Hades
Hades
Neuro-dex
Hades
Level 79
God Stats
6W - 2L
1,656 SR
Queue Stats
45W - 38L
1,495 Elo+
Party 2
Charybdis
Charybdis
TheWhonAndOnly
Charybdis
Level 87
God Stats
3W - 2L
1,202 SR
Queue Stats
49W - 37L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 6 / 4
10,834
722
15,140
10,638
5,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Testaclops
Bastet
14
2 / 4 / 5
10,003
667
8,740
12,281
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
15
2 / 2 / 8
9,933
662
7,561
18,136
23,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eversal
Fenrir
17
6 / 4 / 6
11,528
769
13,438
15,541
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Neuro-dex
Hades
15
3 / 5 / 7
10,406
694
7,885
15,525
4,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TheWhonAndOnly
Charybdis
16
3 / 1 / 7
11,062
737
11,365
9,998
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
12
12
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Eversal
Fenrir
6
4
6
2.25
W
Hades
Neuro-dex
Hades
3
5
7
1.3
L
Anubis
6
6
4
1.33
L
Bastet
Testaclops
Bastet
2
4
5
1.13
W
Charybdis
TheWhonAndOnly
Charybdis
3
1
7
6.5
L
Artio
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
32,688
41,055
Taken
41,064
33,319
Mitigated
20,040
5,724
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Eversal
Fenrir
13,438
2,810
0
4,736
15,541
12,247
0
8,575
6,713
0
34,324
W
Hades
Neuro-dex
Hades
7,885
846
413
3,455
15,525
4,720
260
9,105
6,107
23,685
0
L
Anubis
15,140
200
0
2,438
10,638
5,589
442
1,957
8,368
45,298
0
L
Bastet
Testaclops
Bastet
8,740
2,122
0
582
12,281
4,553
695
2,841
9,095
0
17,829
W
Charybdis
TheWhonAndOnly
Charybdis
11,365
7,143
0
3,376
9,998
3,073
2,117
5,183
4,613
0
52,001
L
Artio
7,561
172
408
2,296
18,136
23,177
255
3,449
14,407
19,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
32,996
120
Minions Killed
179
5
Camps Cleared
7
781,383
Distance Traveled
776,187
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,528
769
41
3
6
274,870
3
W
Hades
10,406
694
45
3
1
250,046
4
L
Anubis
10,834
722
75
5
3
229,791
4
L
Bastet
10,003
667
31
2
2
294,428
6
W
Charybdis
11,062
737
93
6
0
251,271
4
L
Artio
9,933
662
14
1
0
257,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role