Player Matchup

Fenrir
Fenrir
CRKD SM0KE
Fenrir
Level 4
God Stats
1W - 3L
1,697 SR
Queue Stats
3W - 8L
1,272 Elo+
Party 2
Loki
Loki
GarroshTheKing
Loki
Level 29
God Stats
1W - 4L
1,748 SR
Queue Stats
9W - 9L
1,625 Elo+
Party 3
Raijin
Raijin
KarizmaticRhino
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,384 Elo+
Party 2
Ares
Ares
Shadowboii
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
i-RocTwo
Sun Wukong
Level 146
God Stats
1W - 3L
1,185 SR
Queue Stats
37W - 46L
1,621 Elo+
Solo
Team Averages
Level 73
1,526 SR
1,496 Elo+

VS

Team Averages
Level 147
1,518 SR
1,562 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GURAQTINVU
Ullr
Level 160
God Stats
23W - 11L
1,462 SR
Queue Stats
628W - 524L
1,609 Elo+
Party 1
Ares
Ares
LETHAL_INF3RN0UZ
Ares
Level 159
God Stats
178W - 134L
1,603 SR
Queue Stats
520W - 432L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
X-Reign-Xo
Kukulkan
Level 140
God Stats
76W - 67L
1,527 SR
Queue Stats
511W - 479L
1,571 Elo+
Party 1
Horus
Horus
bxpandorumx
Horus
Level 153
God Stats
34W - 28L
1,501 SR
Queue Stats
428W - 367L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRKD SM0KE
Fenrir
16
0 / 14 / 5
10,339
940
8,271
31,177
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 7 / 4
12,268
1,115
15,130
14,273
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 4
11,769
1,070
12,548
11,151
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 6
12,066
1,097
16,609
20,887
18,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
i-RocTwo
Sun Wukong
16
2 / 1 / 4
11,326
1,030
7,631
12,374
9,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

71

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
6 / 3 / 17
12,353
1,123
15,047
7,509
2,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
15 / 3 / 11
13,369
1,215
24,222
14,272
6,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 18
12,548
1,141
11,622
16,280
24,474
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
X-Reign-Xo
Kukulkan
19
1 / 1 / 22
12,417
1,129
18,193
7,951
3,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 1 / 22
13,061
1,187
12,472
18,153
25,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
10
Kills
33
33
Deaths
10
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
3
17
4.83
L
Fenrir
CRKD SM0KE
Fenrir
0
14
5
0.18
W
15
3
11
6.83
L
4
7
4
0.86
L
2
5
4
0.8
W
6
2
18
7.5
L
2
6
6
0.83
W
Kukulkan
X-Reign-Xo
Kukulkan
1
1
22
12
W
5
1
22
16
L
Sun Wukong
i-RocTwo
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,189
Damage
81,556
89,862
Taken
64,165
57,728
Mitigated
62,739
9,835
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,047
1,209
0
309
7,509
2,761
0
3,433
3,924
0
20,351
L
Fenrir
CRKD SM0KE
Fenrir
8,271
3,027
0
1,346
31,177
17,700
0
12,960
17,849
48
18,235
W
24,222
12,455
0
916
14,272
6,222
0
7,114
6,904
0
37,065
L
15,130
4,040
222
2,509
14,273
7,137
0
3,360
10,913
0
36,065
L
12,548
1,294
305
1,010
11,151
4,229
0
3,126
8,025
46,793
0
W
11,622
773
0
741
16,280
24,474
0
8,565
7,246
16,067
0
L
16,609
1,808
0
1,780
20,887
18,918
0
6,876
14,011
28,391
0
W
Kukulkan
X-Reign-Xo
Kukulkan
18,193
1,446
38
424
7,951
3,917
0
3,858
4,005
71,490
0
W
12,472
4,378
3,702
5,086
18,153
25,365
0
6,187
11,167
1,475
15,900
L
Sun Wukong
i-RocTwo
Sun Wukong
7,631
1,539
0
2,663
12,374
9,744
0
4,106
8,268
0
28,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,768
Gold Earned
63,748
193
Minions Killed
224
9
Camps Cleared
4
1,075,344
Distance Traveled
1,088,267
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,353
1,123
9
1
2
216,691
0
L
Fenrir
10,339
940
17
2
1
215,048
1
W
Ullr
13,369
1,215
31
3
2
220,255
1
L
Loki
12,268
1,115
45
4
5
212,194
0
L
Raijin
11,769
1,070
44
4
2
190,318
0
W
Ares
12,548
1,141
6
1
0
203,178
0
L
Ares
12,066
1,097
24
2
0
223,911
2
W
Kukulkan
12,417
1,129
163
15
0
223,094
1
W
Horus
13,061
1,187
15
1
0
225,049
0
L
Sun Wukong
11,326
1,030
63
6
1
233,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role