Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
AndresproHD
Medusa
Gold V
Level 157
God Stats
1W - 1L
1,556 SR
Queue Stats
25W - 24L
1,504 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
SoyBilly
Cliodhna
Gold IV
Level 140
God Stats
2W - 2L
1,745 SR
Queue Stats
95W - 88L
1,598 MMR
Party 1
Da Ji
Da Ji
Gold I
TeamCobble
Da Ji
Gold I
Level 149
God Stats
1W - 1L
1,327 SR
Queue Stats
114W - 109L
1,545 MMR
Solo
Jormungandr
Jormungandr
Silver I
WinterMau5
Jormungandr
Silver I
Level 148
God Stats
3W - 1L
1,970 SR
Queue Stats
15W - 15L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,619 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,540 SR
1,545 MMR
Hel
Hel
Gold I
CARRYORFЕЕD
Hel
Gold I
Level 157
God Stats
1W - 2L
1,341 SR
Queue Stats
219W - 221L
1,662 MMR
Party 3
Amaterasu
Amaterasu
Gold III
SheWantTheD
Amaterasu
Gold III
Level 153
God Stats
1W - 2L
1,572 SR
Queue Stats
103W - 108L
1,505 MMR
Party 2
Heimdallr
Heimdallr
Gold II
SwankestMoose
Heimdallr
Gold II
Level 159
God Stats
2W - 5L
1,673 SR
Queue Stats
114W - 113L
1,598 MMR
Party 2
Odin
Odin
Gold II
TURKEYSKILLS
Odin
Gold II
Level 152
God Stats
2W - 3L
1,518 SR
Queue Stats
83W - 96L
1,548 MMR
Solo
Chronos
Chronos
Gold V
Tizr
Chronos
Gold V
Level 107
God Stats
35W - 33L
1,593 SR
Queue Stats
237W - 237L
1,412 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 0 / 0
3,765
753
615
1,782
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
6
1 / 0 / 0
3,728
746
1,010
2,072
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
SoyBilly
Cliodhna
6
2 / 2 / 0
3,846
769
2,425
4,185
849
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
6
0 / 0 / 3
3,492
698
1,249
2,469
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WinterMau5
Jormungandr
5
0 / 0 / 1
3,354
671
808
3,192
973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
UllrHe BoShivaThoth

VS

Bans
ArtioAgniKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,380
676
1,026
2,268
516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SheWantTheD
Amaterasu
6
2 / 1 / 0
4,055
811
2,417
3,922
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
SwankestMoose
Heimdallr
6
0 / 1 / 0
3,485
697
1,314
2,801
646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,457
491
0
0
0
Chronos
Tizr
Chronos
5
0 / 1 / 0
3,309
662
916
1,974
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
0
1
W
Medusa
1
0
0
1
L
0
1
0
0
L
Amaterasu
SheWantTheD
Amaterasu
2
1
0
2
W
Cliodhna
SoyBilly
Cliodhna
2
2
0
1
L
Heimdallr
SwankestMoose
Heimdallr
0
1
0
0
L
0
0
0
0
W
Da Ji
0
0
3
1.5
L
Chronos
Tizr
Chronos
0
1
0
0
W
Jormungandr
WinterMau5
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,107
Damage
5,673
13,700
Taken
10,965
3,763
Mitigated
4,063
4,974
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
615
40
88
648
1,782
640
0
851
931
17,086
0
W
Medusa
1,010
376
0
831
2,072
475
0
0
2,072
0
15,574
L
1,026
46
211
832
2,268
516
0
812
1,402
14,154
0
L
Amaterasu
SheWantTheD
Amaterasu
2,417
636
0
1,599
3,922
2,287
0
0
3,922
0
15,797
W
Cliodhna
SoyBilly
Cliodhna
2,425
231
0
1,349
4,185
849
0
0
3,918
0
15,718
L
Heimdallr
SwankestMoose
Heimdallr
1,314
921
0
1,393
2,801
646
0
494
2,307
0
13,030
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
1,249
383
0
763
2,469
826
0
925
1,544
0
13,915
L
Chronos
Tizr
Chronos
916
403
0
534
1,974
614
0
63
1,911
10,200
2,422
W
Jormungandr
WinterMau5
Jormungandr
808
228
439
856
3,192
973
0
0
3,192
9,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,185
Gold Earned
16,686
159
Minions Killed
135
0
Camps Cleared
0
514,115
Distance Traveled
391,461
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,765
753
43
9
0
90,427
1
W
Medusa
3,728
746
36
7
0
87,923
1
L
Hel
3,380
676
30
6
0
93,536
1
L
Amaterasu
4,055
811
39
8
0
107,752
1
W
Cliodhna
3,846
769
33
7
0
108,879
0
L
Heimdallr
3,485
697
29
6
0
88,400
1
L
Odin
2,457
491
0
0
0
0
0
W
Da Ji
3,492
698
33
7
0
116,646
0
L
Chronos
3,309
662
37
7
0
101,773
1
W
Jormungandr
3,354
671
14
3
0
110,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role