Player Matchup

Atlas
Atlas
FringeUnknown
Atlas
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 75L
1,587 Elo+
Party 2
Thanatos
Thanatos
Orcid
Thanatos
Level 126
God Stats
3W - 3L
1,611 SR
Queue Stats
159W - 130L
1,672 Elo+
Solo
Cernunnos
Cernunnos
TheKing0fBears
Cernunnos
Level 149
God Stats
3W - 1L
1,323 SR
Queue Stats
37W - 43L
1,573 Elo+
Party 2
Anhur
Anhur
perry-Il
Anhur
Level 128
God Stats
2W - 0L
1,754 SR
Queue Stats
210W - 184L
1,532 Elo+
Solo
Nu Wa
Nu Wa
troye2167
Nu Wa
Level 149
God Stats
25W - 19L
1,506 SR
Queue Stats
158W - 143L
1,671 Elo+
Solo
Team Averages
Level 140
1,539 SR
1,607 Elo+

VS

Team Averages
Level 127
1,571 SR
1,638 Elo+
Anhur
Anhur
 
Anhur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AresApolo2
Jormungandr
Level 146
God Stats
1W - 3L
1,466 SR
Queue Stats
69W - 71L
1,614 Elo+
Solo
Poseidon
Poseidon
DudeGuyAForsaken
Poseidon
Level 140
God Stats
1W - 3L
1,376 SR
Queue Stats
89W - 64L
1,759 Elo+
Party 1
Pele
Pele
Fr0stee
Pele
Level 154
God Stats
2W - 2L
1,740 SR
Queue Stats
70W - 46L
1,771 Elo+
Party 1
Horus
Horus
jordy_PR
Horus
Level 135
God Stats
7W - 5L
1,775 SR
Queue Stats
499W - 525L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 14
8,489
606
10,120
13,764
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Orcid
Thanatos
15
10 / 3 / 4
9,167
655
10,003
11,334
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
TheKing0fBears
Cernunnos
14
5 / 1 / 6
9,142
653
7,068
8,910
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
perry-Il
Anhur
15
3 / 0 / 5
9,105
650
5,871
10,206
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
troye2167
Nu Wa
15
4 / 1 / 10
8,974
641
8,830
5,296
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 6 / 0
6,841
489
5,888
9,614
2,405
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
AresApolo2
Jormungandr
12
0 / 6 / 1
7,206
515
6,739
11,464
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 2
7,670
548
5,711
7,904
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Fr0stee
Pele
13
4 / 5 / 1
8,060
576
8,082
12,536
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
jordy_PR
Horus
11
0 / 6 / 3
6,558
468
3,712
13,296
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
25
Kills
6
6
Deaths
25
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
L
Jormungandr
AresApolo2
Jormungandr
0
6
1
0.08
L
2
2
2
1.5
L
Pele
Fr0stee
Pele
4
5
1
0.9
W
3
1
14
10
W
Thanatos
Orcid
Thanatos
10
3
4
4
W
Cernunnos
TheKing0fBears
Cernunnos
5
1
6
8
L
Horus
jordy_PR
Horus
0
6
3
0.25
W
Anhur
perry-Il
Anhur
3
0
5
5.5
W
Nu Wa
troye2167
Nu Wa
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
30,132
49,510
Taken
54,814
24,291
Mitigated
21,166
22,818
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,888
2,993
0
1,585
9,614
2,405
0
2,964
6,549
0
47,050
L
Jormungandr
AresApolo2
Jormungandr
6,739
2,478
0
841
11,464
6,670
0
2,313
9,030
42,278
0
L
5,711
843
0
314
7,904
2,216
0
3,411
4,285
59,090
0
L
Pele
Fr0stee
Pele
8,082
1,708
0
4,123
12,536
3,780
0
3,213
9,145
0
46,542
W
10,120
3,582
674
4,020
13,764
13,334
0
2,831
10,933
21,193
4,043
W
Thanatos
Orcid
Thanatos
10,003
3,077
0
8,685
11,334
3,887
0
2,074
9,260
0
57,655
W
Cernunnos
TheKing0fBears
Cernunnos
7,068
2,749
0
3,166
8,910
2,216
944
321
8,589
0
51,934
L
Horus
jordy_PR
Horus
3,712
2,097
1,310
2,836
13,296
6,095
0
4,816
8,279
0
14,798
W
Anhur
perry-Il
Anhur
5,871
3,240
0
5,649
10,206
3,276
454
4,886
5,320
0
60,192
W
Nu Wa
troye2167
Nu Wa
8,830
1,485
0
624
5,296
1,578
104
2,338
2,958
63,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
36,335
490
Minions Killed
416
0
Camps Cleared
0
1,407,039
Distance Traveled
1,410,100
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,841
489
84
6
0
253,482
1
L
Jormungandr
7,206
515
96
7
0
242,876
6
L
Poseidon
7,670
548
137
10
0
332,836
2
L
Pele
8,060
576
75
5
0
306,414
3
W
Atlas
8,489
606
24
2
0
289,830
3
W
Thanatos
9,167
655
93
7
0
346,063
4
W
Cernunnos
9,142
653
115
8
0
240,465
1
L
Horus
6,558
468
24
2
0
274,492
6
W
Anhur
9,105
650
137
10
0
251,455
1
W
Nu Wa
8,974
641
121
9
0
279,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role