Player Matchup

Thanatos
Thanatos
IAmOdison
Thanatos
Level 39
God Stats
43W - 58L
1,349 SR
Queue Stats
144W - 152L
1,525 Elo+
Solo
Anhur
Anhur
RagingAutists
Anhur
Level 26
God Stats
28W - 1L
1,981 SR
Queue Stats
70W - 5L
2,024 Elo+
Party 1
Hera
Hera
TooBusyDying
Hera
Level 138
God Stats
5W - 1L
1,895 SR
Queue Stats
229W - 22L
2,083 Elo+
Party 1
Team Averages
Level 68
1,742 SR
1,877 Elo+

VS

Team Averages
Level 114
1,551 SR
1,500 Elo+
Athena
Athena
Chumbis-N-Abe
Athena
Level 89
God Stats
1W - 5L
1,459 SR
Queue Stats
86W - 117L
1,498 Elo+
Party 2
Atlas
Atlas
Sestui
Atlas
Level 106
God Stats
9W - 9L
1,573 SR
Queue Stats
82W - 116L
1,522 Elo+
Party 2
Hercules
Hercules
johanedu97
Hercules
Level 146
God Stats
1W - 1L
1,620 SR
Queue Stats
6W - 8L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IAmOdison
Thanatos
15
4 / 4 / 15
10,183
783
8,832
9,550
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
11 / 5 / 12
11,842
911
18,864
11,554
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
11 / 3 / 13
11,577
891
20,517
8,854
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 3
10,042
772
6,042
18,502
6,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Sestui
Atlas
14
4 / 10 / 7
9,930
764
8,940
17,762
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
johanedu97
Hercules
13
1 / 8 / 7
8,807
677
5,847
19,896
18,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
11
12
Deaths
26
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
W
Thanatos
IAmOdison
Thanatos
4
4
15
2.88
W
11
5
12
3.4
L
Atlas
Sestui
Atlas
4
10
7
0.75
W
11
3
13
5.83
L
Hercules
johanedu97
Hercules
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,213
Damage
20,829
29,958
Taken
56,160
10,395
Mitigated
31,419
11,812
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,042
1,286
0
1,186
18,502
6,754
438
6,020
12,220
17,339
0
W
Thanatos
IAmOdison
Thanatos
8,832
1,217
0
6,655
9,550
2,992
932
4,580
4,476
0
35,648
W
18,864
10,244
0
3,559
11,554
4,742
976
4,176
6,581
0
39,767
L
Atlas
Sestui
Atlas
8,940
1,975
0
250
17,762
6,099
372
7,070
10,394
30,107
0
W
20,517
4,980
0
1,598
8,854
2,661
432
5,696
2,597
43,890
0
L
Hercules
johanedu97
Hercules
5,847
919
0
6,482
19,896
18,566
127
6,552
12,902
0
16,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
28,779
157
Minions Killed
104
10
Camps Cleared
1
668,211
Distance Traveled
627,078
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,042
772
43
3
0
201,512
0
W
Thanatos
10,183
783
45
3
6
254,334
5
W
Anhur
11,842
911
49
4
3
190,385
3
L
Atlas
9,930
764
38
3
0
196,331
2
W
Hera
11,577
891
63
5
1
223,492
2
L
Hercules
8,807
677
23
2
1
229,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role