Player Matchup

Danzaburou
Danzaburou
ImmortalTodller
Danzaburou
Level 13
God Stats
16W - 16L
1,937 SR
Queue Stats
64W - 103L
1,379 Elo+
Party 1
Yemoja
Yemoja
enragedcrab
Yemoja
Level 69
God Stats
7W - 3L
1,726 SR
Queue Stats
10W - 7L
1,493 Elo+
Party 1
Fafnir
Fafnir
suddenxdeath126
Fafnir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,379 Elo+
Party 1
Team Averages
Level 42
1,721 SR
1,417 Elo+

VS

Team Averages
Level 60
1,571 SR
1,324 Elo+
Ah Puch
Ah Puch
AlexisQueenBean
Ah Puch
Level 81
God Stats
2W - 2L
1,840 SR
Queue Stats
40W - 47L
1,433 Elo+
Solo
Neith
Neith
IAintNoPuCi
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,202 Elo+
Party 2
Nemesis
Nemesis
Killzul8er
Nemesis
Level 86
God Stats
1W - 3L
1,375 SR
Queue Stats
18W - 28L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImmortalTodller
Danzaburou
18
6 / 4 / 11
12,590
741
13,508
12,399
3,945
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
16
3 / 3 / 14
12,225
719
7,823
18,917
19,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 5 / 8
13,227
778
12,587
19,870
17,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 5
10,913
642
21,490
14,325
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 8
9,950
585
7,502
10,552
3,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Killzul8er
Nemesis
14
6 / 8 / 4
10,769
633
11,424
14,406
5,223
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
18
Kills
12
12
Deaths
18
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
L
0
4
8
1
W
Danzaburou
ImmortalTodller
Danzaburou
6
4
11
2.88
L
Nemesis
Killzul8er
Nemesis
6
8
4
1
W
Yemoja
3
3
14
3.33
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
40,416
51,186
Taken
39,283
40,447
Mitigated
13,508
10,631
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,490
722
0
3,877
14,325
4,614
37
7,065
7,260
44,737
0
L
7,502
3,342
0
2,212
10,552
3,671
102
5,981
4,571
0
38,550
W
Danzaburou
ImmortalTodller
Danzaburou
13,508
4,533
0
1,256
12,399
3,945
1,690
6,540
5,859
0
49,304
L
Nemesis
Killzul8er
Nemesis
11,424
5,880
0
533
14,406
5,223
0
7,786
6,620
0
30,774
W
Yemoja
7,823
656
2,508
1,840
18,917
19,154
361
7,677
11,240
24,894
0
W
12,587
4,420
380
4,647
19,870
17,348
561
8,090
11,780
42,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
31,632
176
Minions Killed
138
6
Camps Cleared
7
851,348
Distance Traveled
773,559
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,913
642
51
3
1
225,925
1
L
Neith
9,950
585
50
3
1
272,461
4
W
Danzaburou
12,590
741
84
5
3
294,855
1
L
Nemesis
10,769
633
37
2
5
275,173
0
W
Yemoja
12,225
719
40
2
1
281,570
2
W
Fafnir
13,227
778
52
3
2
274,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role