Player Matchup

Chiron
Chiron
AlexPrataCT
Chiron
Level 73
God Stats
12W - 9L
1,523 SR
Queue Stats
421W - 394L
1,492 Elo+
Party 2
Persephone
Persephone
Faddur
Persephone
Level 122
God Stats
18W - 7L
1,844 SR
Queue Stats
214W - 199L
1,539 Elo+
Party 2
Nox
Nox
GetBetterxX
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,394 Elo+
Party 1
Anubis
Anubis
GoodApollo19
Anubis
Level 89
God Stats
7W - 10L
1,264 SR
Queue Stats
488W - 494L
1,511 Elo+
Party 2
Sol
Sol
KOS Aces
Sol
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,491 Elo+
Party 1
Team Averages
Level 77
1,526 SR
1,486 Elo+

VS

Team Averages
Level 87
1,424 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
Belknog
Morgan Le Fay
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 47L
1,558 Elo+
Party 3
Izanami
Izanami
RiVaLs x Rage
Izanami
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,287 Elo+
Party 3
Amaterasu
Amaterasu
TFGCastiel
Amaterasu
Level 29
God Stats
1W - 1L
1,469 SR
Queue Stats
32W - 44L
1,467 Elo+
Solo
Hera
Hera
TheTanJuanDeag
Hera
Level 112
God Stats
2W - 1L
1,226 SR
Queue Stats
157W - 108L
1,631 Elo+
Party 3
Tsukuyomi
Tsukuyomi
theWeidney
Tsukuyomi
Level 102
God Stats
4W - 4L
1,426 SR
Queue Stats
119W - 84L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 5 / 7
11,015
734
15,760
16,051
5,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Faddur
Persephone
19
7 / 5 / 13
11,489
766
23,364
13,806
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 4 / 15
10,532
702
8,225
11,487
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
19
9 / 7 / 9
12,237
816
8,316
14,789
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 8 / 16
9,805
654
10,990
15,589
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Belknog
Morgan Le Fay
19
3 / 4 / 12
11,598
773
9,114
10,524
3,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
20
7 / 5 / 8
12,192
813
8,506
13,062
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
TFGCastiel
Amaterasu
19
11 / 5 / 8
12,290
819
17,834
24,731
19,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 4 / 15
12,005
800
19,315
12,389
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
theWeidney
Tsukuyomi
16
3 / 9 / 11
10,441
696
10,594
16,387
5,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
83
27
Kills
29
29
Deaths
27
60
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
5
7
1.9
W
Morgan Le Fay
Belknog
Morgan Le Fay
3
4
12
2.25
L
Persephone
Faddur
Persephone
7
5
13
2.7
L
4
4
15
2.88
L
Anubis
9
7
9
1.93
L
1
8
16
1.13
W
Izanami
7
5
8
2.2
W
Amaterasu
TFGCastiel
Amaterasu
11
5
8
3
W
5
4
15
3.13
W
Tsukuyomi
theWeidney
Tsukuyomi
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,655
Damage
65,363
71,722
Taken
77,093
26,872
Mitigated
38,446
23,313
Healing
26,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,760
3,775
2,125
5,013
16,051
5,630
650
6,577
9,299
0
30,464
W
Morgan Le Fay
Belknog
Morgan Le Fay
9,114
444
2,013
2,286
10,524
3,825
938
6,706
3,818
26,805
0
L
Persephone
Faddur
Persephone
23,364
902
1,102
3,540
13,806
4,797
0
6,060
7,651
40,377
0
L
8,225
201
412
2,337
11,487
4,175
209
4,457
6,829
20,546
0
L
Anubis
8,316
830
712
4,340
14,789
6,300
352
5,919
8,574
26,595
0
L
10,990
3,699
1,108
2,624
15,589
5,970
1,131
5,610
9,819
19,095
1,602
W
Izanami
8,506
4,821
909
2,752
13,062
4,474
1,811
8,669
4,393
0
35,302
W
Amaterasu
TFGCastiel
Amaterasu
17,834
4,898
930
9,015
24,731
19,560
1,000
15,376
8,981
221
24,172
W
19,315
3,686
1,269
3,346
12,389
4,729
1,794
9,986
2,403
35,033
0
W
Tsukuyomi
theWeidney
Tsukuyomi
10,594
2,532
971
3,042
16,387
5,858
830
9,236
6,917
0
16,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
58,526
133
Minions Killed
139
0
Camps Cleared
0
1,228,721
Distance Traveled
1,409,527
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,015
734
25
2
0
236,983
0
W
Morgan Le Fay
11,598
773
32
2
0
268,627
0
L
Persephone
11,489
766
21
1
0
264,868
0
L
Nox
10,532
702
23
2
0
282,572
1
L
Anubis
12,237
816
39
3
0
220,427
0
L
Sol
9,805
654
25
2
0
223,871
0
W
Izanami
12,192
813
57
4
0
260,544
0
W
Amaterasu
12,290
819
14
1
0
337,463
5
W
Hera
12,005
800
28
2
0
287,662
0
W
Tsukuyomi
10,441
696
8
1
0
255,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role