Player Matchup

Yemoja
Yemoja
BDW1149
Yemoja
Level 18
God Stats
4W - 2L
1,675 SR
Queue Stats
89W - 79L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
GordanRimzeh
Danzaburou
Level 67
God Stats
2W - 4L
1,675 SR
Queue Stats
131W - 138L
1,346 Elo+
Party 2
Merlin
Merlin
MysticzTheCarry
Merlin
Level 84
God Stats
83W - 68L
1,377 SR
Queue Stats
134W - 130L
1,346 Elo+
Party 2
Team Averages
Level 56
1,576 SR
1,346 Elo+

VS

Team Averages
Level 44
1,500 SR
1,124 Elo+
Chronos
Chronos
Alizael317
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,058 Elo+
Party 1
Cthulhu
Cthulhu
EndMostPeak
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,147 Elo+
Party 1
Skadi
Skadi
Son-of-Deco1027
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BDW1149
Yemoja
16
1 / 0 / 19
11,658
729
4,472
6,037
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GordanRimzeh
Danzaburou
17
14 / 1 / 10
13,102
819
16,150
9,837
4,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 2 / 14
12,428
777
18,595
11,797
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alizael317
Chronos
12
0 / 8 / 2
8,450
528
4,024
12,065
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
EndMostPeak
Cthulhu
13
3 / 10 / 0
10,143
634
9,824
22,686
20,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 7 / 3
9,163
573
6,779
13,012
3,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
25
Kills
3
3
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Alizael317
Chronos
0
8
2
0.13
W
Yemoja
BDW1149
Yemoja
1
0
19
10.5
L
Cthulhu
EndMostPeak
Cthulhu
3
10
0
0.3
W
Danzaburou
GordanRimzeh
Danzaburou
14
1
10
19
W
10
2
14
8.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
20,627
27,671
Taken
47,763
15,622
Mitigated
29,891
11,583
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Alizael317
Chronos
4,024
1,612
0
608
12,065
5,345
150
7,967
4,098
8,183
0
W
Yemoja
BDW1149
Yemoja
4,472
1,077
2,364
2,122
6,037
5,804
233
3,028
2,806
22,440
0
L
Cthulhu
EndMostPeak
Cthulhu
9,824
93
340
1,751
22,686
20,794
0
7,737
14,949
24,621
0
W
Danzaburou
GordanRimzeh
Danzaburou
16,150
7,504
364
4,720
9,837
4,390
620
5,163
4,323
0
48,720
W
18,595
598
0
2,013
11,797
5,428
637
5,541
5,959
60,055
0
L
6,779
1,841
63
367
13,012
3,752
102
7,563
5,449
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
27,756
177
Minions Killed
99
13
Camps Cleared
1
797,612
Distance Traveled
752,232
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,450
528
11
1
1
268,700
0
W
Yemoja
11,658
729
43
3
2
257,474
0
L
Cthulhu
10,143
634
33
2
0
247,402
0
W
Danzaburou
13,102
819
52
3
5
273,431
3
W
Merlin
12,428
777
82
5
6
266,707
4
L
Skadi
9,163
573
55
3
0
236,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role